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Standard Sleeper Cache: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Djavin novienta (talk | contribs)
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=== Running the site ===
== Running the site ==


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! style="text-align:left" | <span style="color:#44c055">Running a "tripped" site</span>
! style="text-align:left" | <span style="color:#44c055">Running a "tripped" site</span>
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| style="font-size:90%; color:#FFFFFF" | {{{1|Let's divide this into two parts: frigate and cruiser pilots, and the "other class" which covers ships with a good solid active tank to run the site with the Guardian Extermination Units fully deployed. Your ship will land at a different Beacon, as the warpin beacon is relocated once the Alarm is tripped and the Extermination Units spawn. Your ship may take some slight damage as it warps through the damage cloud: it is not enough to warrant any concern. The new beacon ensures you won't be immediately destroyed upon entry, however be very aware of the damage cloud sizes, and stay well away from them, along with a chance of a nearby Sentry Tower.
| style="font-size:90%; color:#FFFFFF" | {{{1|Your ship will land at a different Beacon, as the warpin beacon is relocated once the Alarm is tripped and the Extermination Units spawn. Your ship may take some slight damage as it warps through the damage cloud: it is not enough to warrant any concern. The new beacon ensures you won't be immediately destroyed upon entry, however be very aware of the damage cloud sizes, and stay well away from them, along with a chance of a nearby Sentry Tower.


Assuming basic T1 frigates and standard cruisers like the Stratios, the only option is to slowboat to the Spatial Rift inside the site, ignoring all else inside the site. The hazards include the large damage clouds and the distant Sentry Towers which can engage out to 250km. Cloaking is recommended to slide up to the Rift without taking long-range damage which can wreck plans without too much difficulty. The slow speed under cloak is the only annoyance but is mandatory because the Towers in the backline (and possibly one or two in the middle) require such an approach. There won't be enough time or tank to burn through 70km to the Rift.
Assuming basic T1 frigates and standard cruisers like the Stratios, the only option is to slowboat to the Spatial Rift inside the site, ignoring all else inside the site. The hazards include the large damage clouds and the distant Sentry Towers which can engage out to 250km. Cloaking is recommended to slide up to the Rift without taking long-range damage which can wreck plans without too much difficulty. The slow speed under cloak is the only annoyance but is mandatory because the Towers in the backline (and possibly one or two in the middle) require such an approach. There won't be enough time or tank to burn through 70km to the Rift.
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As I felt compelled to provide some images, please excuse the format of the images below, as there is no way I know of to put a table inside this element. [[File:3P38_Standard_21.png|thumb|none|alt=A|Refitting for the approach]][[File:3P38_Standard_10.png|thumb|none|alt=A|First view showing offset approach]][[File:3P38_Standard_11.png|thumb|none|alt=A|Second view showing off-centered approach]][[File:3P38_Standard_12.png|thumb|none|alt=A|Survived to take the rift!]]}}}  
As I felt compelled to provide some images, please excuse the format of the images below, as there is no way I know of to put a table inside this element. [[File:3P38_Standard_21.png|thumb|none|alt=A|Refitting for the approach]][[File:3P38_Standard_10.png|thumb|none|alt=A|First view showing offset approach]][[File:3P38_Standard_11.png|thumb|none|alt=A|Second view showing off-centered approach]][[File:3P38_Standard_12.png|thumb|none|alt=A|Survived to take the rift!]]}}}  
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=== Bonus Section: The Tractor Beam Approach ===
=== Bonus Section: The Tractor Beam Approach ===