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Superior Sleeper Cache: Difference between revisions

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Djavin novienta (talk | contribs)
Djavin novienta (talk | contribs)
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=== Mine Room ===
=== Mine Room ===
{{hatnote|'''The recommended tank for this room is 70,000 EHP. It can be done with less, so long as the pilot does not fail any hacks. If you wish to attempt this section with a frigate, use the cheapest T1 exploration hull (the virus strength is a requirement) equipped with a Medium Azeotropic Restrained Shield Extender, a Damage Control I, a Limited Adaptive Invulnerability Field I, and a Data Analyzer, with nothing else. In that case, do this room after completing the Turret Room.'''}}
:<span style="color:red">'''The recommended tank for this room is 70,000 EHP. It can be done with less, so long as the pilot does not fail any hacks. If you wish to attempt this section with a frigate, use the cheapest T1 exploration hull (the virus strength is a requirement) equipped with a Medium Azeotropic Restrained Shield Extender, a Damage Control I, a Limited Adaptive Invulnerability Field I, and a Data Analyzer, with nothing else. In that case, do this room after completing the Turret Room.'''</span>


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Anyways, to access this room, take the rift near the Solray Observational Unit. (Note: The Solray Power Terminal must be aligned first for the rift to work properly, even if the Reroute Unit has been hacked.) It leads next to the Solray Radio Alignment Unit. Hack the Remote Reroute Unit:
To access this room, take the rift near the Solray Observational Unit. The Solray Power Terminal must be aligned first for the rift to work properly, even if the Reroute Unit has been hacked. The landing point is next to the Solray Radio Alignment Unit. Hack the Remote Reroute Unit:


'''CAN DIFFICULTY: 7/10 [RED HACK]'''<br />
:'''CAN DIFFICULTY: 7/10 <span style="color:red">[RED HACK]</span>'''<br />
<span style="color:green">SUCCESS:</span> The rift is recalibrated to point towards the Mine Room.<br />
::<span style="color:green">SUCCESS:</span> The Rift is recalibrated to point towards the Mine Room.<br />
<span style="color:red">FAILURE:</span> No penalty.  
::<span style="color:red">FAILURE:</span> No penalty.  


What this does is change the direction of the rift near the Solray Observational Unit to point towards the Mine Room instead of near the Radio Alignment Unit. Take the nearby Rift to head back to the main area, then take the rift near the Observational Unit into the Mine Room itself.  
A successful hack changes the direction of the Rift near the Solray Observational Unit to point towards the Mine Room instead of near the Radio Alignment Unit. Take the nearby Rift to head back to the main area, then take the rift near the Observational Unit into the Mine Room itself.  


Expect to eat about 800 damage upon landing or shortly thereafter from a hidden mine. Upon landing, you should see a Remote Defense Grid Unit. DO NOT activate a Microwarpdrive if you have one equipped as you approach the container. It is approximately 7km off the beacon, some slow manual piloting may be required:
Expect to sustain ~800 damage upon landing or shortly thereafter from a hidden mine. Upon landing, you should see a Remote Defense Grid Unit. ''Do not'' activate a Microwarpdrive if you have one equipped. The Remote Defense Grid Unit is approximately 7km off the beacon; some slow manual piloting may be required:


'''CAN DIFFICULTY: 10/10 [RED HACK]'''<br />
:'''CAN DIFFICULTY: 10/10 <span style="color:red">[RED HACK]</span>'''<br />
<span style="color:green">SUCCESS:</span> A Pristine Storage Depot and possibly one or two lower grade containers are spawned.<br />
::<span style="color:green">SUCCESS:</span> A Pristine Storage Depot and possibly one or two lower grade containers are spawned.<br />
<span style="color:red">FAILURE:</span> Expect to take 10000-25000 damage.  
::<span style="color:red">FAILURE:</span> Ship will sustain between 10000-25000 damage.  


Continue by hacking the containers if successful:
If successful, continue by hacking the spawned containers:


'''CAN DIFFICULTY: VARIES [YELLOW TO RED HACKS]'''<br />
:'''CAN DIFFICULTY: VARIES (RELIC) [<span style="color:yellow">YELLOW</span> TO <span style="color:red">RED</span> HACKS]'''<br />
<span style="color:green">SUCCESS:</span> The loot is available to be scooped up.<br />
::<span style="color:green">SUCCESS:</span> Contents are available to be looted.<br />
<span style="color:red">FAILURE:</span> No penalty.  
::<span style="color:red">FAILURE:</span> No penalty.  


When finished, you may Micro Jump Drive back to the main area, burn a Microwarpdrive, or just warp out and warp back in. Continue on to the Turret Room.
When finished, you may Micro Jump Drive back to the main area, burn a Microwarpdrive, or just warp out and warp back in. Continue on to the Turret Room.
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! style="text-align:left" | <span style="color:#44c055">Mine room damage</span>
! style="text-align:left" | <span style="color:#44c055">Mine room damage</span>
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| style="font-size:90%; color:#FFFFFF" | {{{1|This room fascinated me for awhile. At least it was easier to figure out than the Archive Room and the intricacies of the Sentries on Duty room.  
| style="font-size:90%; color:#FFFFFF" | {{{1|Upon landing inside the site, even while still in warp, expect to sustain ~2100 damage from a mine, or possibly several mines. An [[Astero]] with just a Damage Control II, 200mm plate, and an Anti-Explosive rig sustained 2135 damage, which left it with 65% structure.  


Upon landing inside the site, even while still in warp, expect to eat 2100-ish damage from a mine, or probably a handful of mines. An Astero with just a Damage Control II, 200mm plate, and an Anti-Explosive rig ate 2135 damage, which put it into 65% structure.
After failure of the Remote Defense Grid Unit, a [[Maelstrom]] sustained 11760 damage with the Adaptive Invulnerability Field overloaded (59/56/67/72 resists). Log:  
 
After failure of the Remote Defense Grid Unit, my Maelstrom (don't laugh. I had *just* gotten into my first battleship) ate 11760 damage the AIF overloaded (59/56/67/72 resists). Log:  


[ 05:43:10 ] (combat) <span style="color:red">'''560'''</span> <small>from</small> '''Minefield'''<small> - Hits</small><br />
[ 05:43:10 ] (combat) <span style="color:red">'''560'''</span> <small>from</small> '''Minefield'''<small> - Hits</small><br />
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[ 05:43:08 ] (combat) <span style="color:red">'''1260'''</span> <small>from</small> '''Minefield'''<small> - Hits</small><br />
[ 05:43:08 ] (combat) <span style="color:red">'''1260'''</span> <small>from</small> '''Minefield'''<small> - Hits</small><br />


11760 damage taken totalized. 560 is a nice number. If 11760 is divided by 560, the answer is 21. 21 mines? Possibly. The damage put the vessel into 62% shields, which was a brick tanked Maelstrom with 79K EHP of shields. Now you know why your Astero got blown up.}}}  
11760 damage taken in total. If 11760 is divided by 560, the answer is 21. 21 mines? Possibly. The damage left the brick-tanked Maelstrom (79k shield EHP) with the ship with 62% shields.}}}  
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