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! style="text-align:left" | <span style="color:#44c055"> | ! style="text-align:left" | <span style="color:#44c055">Archive Room Damage</span> | ||
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| style="font-size:90%; color:#FFFFFF" | {{{1|Starting with the Smoldering Archive Ruins, these minor damage clouds line the area around the central Cerebrum. From their center, they have a damage radius of ~4km, although certain clouds may have a larger radius. A damage log: | | style="font-size:90%; color:#FFFFFF" | {{{1|Starting with the Smoldering Archive Ruins, these minor damage clouds line the area around the central Cerebrum. From their center, they have a damage radius of ~4km, although certain clouds may have a larger radius. A damage log: | ||
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Two of these timed simultaneously is a "double massive", and three of them is a "triple massive". A "colossal" shockwave is preceded by the following message: "A colossal shockwave is approaching the area. ETA is 15 seconds." Colossal shockwaves deal the most damage, and can happen at the same time as other combinations of massive shockwaves. A colossal plus a double massive is very intimidating and most tanks will break at the huge DPS overload. There is often 15-30 seconds of peacetime between waves, although this period is random. To be safe, expect at least one wave of some kind every 20 seconds. | Two of these timed simultaneously is a "double massive", and three of them is a "triple massive". A "colossal" shockwave is preceded by the following message: "A colossal shockwave is approaching the area. ETA is 15 seconds." Colossal shockwaves deal the most damage, and can happen at the same time as other combinations of massive shockwaves. A colossal plus a double massive is very intimidating and most tanks will break at the huge DPS overload. There is often 15-30 seconds of peacetime between waves, although this period is random. To be safe, expect at least one wave of some kind every 20 seconds. | ||
This is the damage log of one massive shockwave | This is the damage log of one massive shockwave: | ||
[ 2016.06.20 07:03:18 ] (combat) <span style="color:red">'''136'''</span> <small>from</small> '''Shockwave'''<small> - Hits</small><br /> | [ 2016.06.20 07:03:18 ] (combat) <span style="color:red">'''136'''</span> <small>from</small> '''Shockwave'''<small> - Hits</small><br /> | ||
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[ 2016.06.20 07:03:22 ] (combat) <span style="color:red">'''92'''</span> <small>from</small> '''Shockwave'''<small> - Hits</small><br /> | [ 2016.06.20 07:03:22 ] (combat) <span style="color:red">'''92'''</span> <small>from</small> '''Shockwave'''<small> - Hits</small><br /> | ||
4390 damage taken over 5 seconds equals 878 damage per second taken. On a [[Maelstrom]], one X-Large C5-L Emergency Shield Overload repairing 1095 EHP/sec was comfortably sustaining this damage. Two of these simultaneously was not too bad, nothing one repper couldn't fix before the next wave came through. Three | 4390 damage taken over 5 seconds equals 878 damage per second taken. On a [[Maelstrom]], one X-Large C5-L Emergency Shield Overload repairing 1095 EHP/sec was comfortably sustaining this damage. Two of these simultaneously was not too bad, nothing one repper couldn't fix before the next wave came through. Three needed both shield boosters running. | ||
A colossal wave | A colossal wave: | ||
[ 2016.06.20 07:02:58 ] (combat) <span style="color:red">'''181'''</span> <small>from</small> '''Shockwave'''<small> - Hits</small><br /> | [ 2016.06.20 07:02:58 ] (combat) <span style="color:red">'''181'''</span> <small>from</small> '''Shockwave'''<small> - Hits</small><br /> | ||