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Capacitor warfare: Difference between revisions

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==Capacitor Warfare Skills==
==Skills==
 
The only skill that directly impacts the effectiveness of your Capacitor Warfare modules is [http://wiki.eveonline.com/en/wiki/Energy_Emission_Systems Energy Emission Systems].  This skill will reduce the activation cost of all neuts by 5% per level with excellent results on efficiency.  At level 5 a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ.  This is 160% efficiency.  Unfortunately this has no positive effect on nos or drones as they do not require any capacitor to activate.
 
As is readily apparent, the better your capacitor is the better you can conduct effective cap warfare.  Therefore both [http://wiki.eveonline.com/en/wiki/Energy_Management Energy Management] and [http://wiki.eveonline.com/en/wiki/Energy_Systems_Operation Energy Systems Operation] are extremely important skills together with all the supporting capacitor management skills as listed in [http://www.eve-ivy.com/wiki/index.php?title=Capacitor_Management_101#Capacitor_Enhancing_Skills Capacitor Management 101].


==Capacitor Warfare and PvE==
==Capacitor Warfare and PvE==