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* "Fit" means that the module is in a slot on your ship. If the module has any drawbacks (that is, disadvantages), then those drawbacks are being applied to your ship. Fit modules may be offline or online. | * "Fit" means that the module is in a slot on your ship. If the module has any drawbacks (that is, disadvantages), then those drawbacks are being applied to your ship. Fit modules may be offline or online. | ||
** "Offline" means that a fit module is not providing benefits, but also is not using any CPU or powergrid. Keep in mind that if a module has any drawbacks, then your ship still suffers those drawbacks even if the module is offline but fit. Depending upon your interface settings, offline modules will appear on your module interface next to your capacitor, but will be dim. | ** "Offline" means that a fit module is not providing benefits, but also is not using any CPU or powergrid. Keep in mind that if a module has any drawbacks, then your ship still suffers those drawbacks even if the module is offline but fit. Depending upon your interface settings, offline modules will appear on your module interface next to your capacitor, but will be dim. | ||
** "Online" means that the module is currently fit and using some of the ship's CPU and powergrid. To enjoy the benefits of passive modules, you only need the module to be online. | ** "Online" means that the module is currently fit and using some of the ship's CPU and powergrid. To enjoy the benefits of passive modules, you only need the module to be online. Active modules are a bit more complicated, as explained below. Online "active modules" may be Inactive or Active. | ||
*** "Inactive" means that a module is fit and online, but not providing its full benefits, performing its full function, or using capacitor energy. Some modules will provide a limited benefit while online but inactive, other modules provide no benefit whatsoever while online but inactive; which the case is depends upon the module in question. In either case, the module is still applying any drawbacks it has and occupying CPU and powergrid. Weapons that are ready to be fired, but aren't actually shooting anything, fall into this category. Passive modules cannot be activated and provide their full benefit at all times. | *** "Inactive" means that a module is fit and online, but not providing its full benefits, performing its full function, or using capacitor energy. Some modules will provide a limited benefit while online but inactive, other modules provide no benefit whatsoever while online but inactive; which the case is depends upon the module in question. In either case, the module is still applying any drawbacks it has and occupying CPU and powergrid. Weapons that are ready to be fired, but aren't actually shooting anything, fall into this category. Passive modules cannot be activated and provide their full benefit at all times. | ||
*** "Active" means that the module is fit, online, using capacitor energy, and providing its full benefit or functionality. Weapons that are firing on targets fall into this category. | *** "Active" means that the module is fit, online, using capacitor energy, and providing its full benefit or functionality. Weapons that are firing on targets fall into this category. | ||