Difference between revisions of "Syndicate Mission Running"

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(→‎L1/2/3 Security Missions: add links, removing duplicate tables (which are available on other pages))
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==Burner Missions==
 
==Burner Missions==
====Assault Frigates====
+
====Damage Dealers====
 
{{ShipFitting
 
{{ShipFitting
| ship=Enyo
+
| ship=Punisher
| shipTypeID=12044
+
| shipTypeID=597
| fitName=NSC Small Gang
 
| fitID=NSC-Small-Gang
 
| low1name=Coreli A-Type Explosive Plating
 
| low1typeID=18793
 
| low2name=Damage Control II
 
| low2typeID=2048
 
| low3name=Magnetic Field Stabilizer II
 
| low3typeID=10190
 
| low4name=Small Ancillary Armor Repairer, Nanite Repair Paste
 
| low4typeID=33076
 
| charge1name=Nanite Repair Paste x1
 
| charge1typeID=28668
 
| mid1name=5MN Quad LiF Restrained Microwarpdrive
 
| mid1typeID=35658
 
| mid2name=Small Capacitor Booster II, Navy Cap Booster 400
 
| mid2typeID=3568
 
| charge2name=Navy Cap Booster 400 x1
 
| charge2typeID=32006
 
| mid3name=Warp Scrambler II
 
| mid3typeID=448
 
| high1name=Small Energy Nosferatu II
 
| high1typeID=13001
 
| high2name=Light Ion Blaster II, Void S
 
| high2typeID=3170
 
| charge3name=Void S x1
 
| charge3typeID=12612
 
| high3name=Light Ion Blaster II, Void S
 
| high3typeID=3170
 
| high4name=Light Ion Blaster II, Void S
 
| high4typeID=3170
 
| high5name=Light Ion Blaster II, Void S
 
| high5typeID=3170
 
| rig1name=Small Ancillary Current Router I
 
| rig1typeID=31358
 
| rig2name=Small Hybrid Burst Aerator II
 
| rig2typeID=31532
 
| drone1name=Hornet EC-300 x1
 
| drone1typeID=23707
 
| charge4name=open
 
| charge5name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=
 
| showNOTES=N
 
| difficulty=1
 
| warsop=A
 
| warsopReason=
 
| version=LATEST
 
| showTOC=Y
 
| shipDNA=12044:18793;1:2048;1:10190;1:33076;1:28668;1:35658;1:3568;1:32006;1:448;1:13001;1:3170;4:12612;1:31358;1:31532;1:23707;1::
 
| fleetup=
 
| alphacanuse=N
 
}}{{ShipFitting
 
| ship=Vengeance
 
| shipTypeID=11365
 
| fitName=NSC Small Gang
 
| fitID=NSC-Small-Gang
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low2name=Energized Adaptive Nano Membrane II
 
| low2typeID=11269
 
| low3name=Small 'Accommodation' Vestment Reconstructer I
 
| low3typeID=4533
 
| low4name=Small Ancillary Armor Repairer, Nanite Repair Paste
 
| low4typeID=33076
 
| charge1name=Nanite Repair Paste x1
 
| charge1typeID=28668
 
| mid1name=5MN Y-T8 Compact Microwarpdrive
 
| mid1typeID=5973
 
| mid2name=Initiated Compact Warp Scrambler
 
| mid2typeID=5445
 
| mid3name=Small Capacitor Booster II
 
| mid3typeID=3568
 
| high1name=Small Ghoul Compact Energy Nosferatu
 
| high1typeID=5141
 
| high2name=Rocket Launcher II, Mjolnir Rage Rocket
 
| high2typeID=10631
 
| charge2name=Mjolnir Rage Rocket x1
 
| charge2typeID=2817
 
| high3name=Rocket Launcher II, Mjolnir Rage Rocket
 
| high3typeID=10631
 
| high4name=Rocket Launcher II, Mjolnir Rage Rocket
 
| high4typeID=10631
 
| high5name=Rocket Launcher II, Mjolnir Rage Rocket
 
| high5typeID=10631
 
| rig1name=Small Anti-EM Pump I
 
| rig1typeID=30997
 
| rig2name=Small Anti-Thermal Pump I
 
| rig2typeID=31033
 
| charge3name=Scourge Rage Rocket x1
 
| charge3typeID=24471
 
| charge4name=Nova Rage Rocket x1
 
| charge4typeID=24473
 
| charge5name=Inferno Rage Rocket x1
 
| charge5typeID=24475
 
| skills=
 
| showSKILLS=N
 
| notes=
 
| showNOTES=N
 
| difficulty=1
 
| warsop=A
 
| warsopReason=
 
| version=LATEST
 
| showTOC=Y
 
| shipDNA=11365:2048;1:11269;1:4533;1:33076;1:28668;1:5973;1:5445;1:3568;1:5141;1:10631;4:2817;1:30997;1:31033;1:24471;1:24473;1:24475;1::
 
| fleetup=
 
| alphacanuse=N
 
}}{{ShipFitting
 
| ship=Wolf
 
| shipTypeID=11371
 
 
| fitName=NSC Small Gang
 
| fitName=NSC Small Gang
 
| fitID=NSC-Small-Gang
 
| fitID=NSC-Small-Gang
 
| low1name=400mm Rolled Tungsten Compact Plates
 
| low1name=400mm Rolled Tungsten Compact Plates
 
| low1typeID=11309
 
| low1typeID=11309
| low2name=Adaptive Nano Plating II
+
| low2name=IFFA Compact Damage Control
| low2typeID=1306
+
| low2typeID=5839
| low3name=IFFA Compact Damage Control
+
| low3name=Adaptive Nano Plating II
| low3typeID=5839
+
| low3typeID=1306
| low4name=Gyrostabilizer II
+
| low4name=Adaptive Nano Plating II
| low4typeID=519
+
| low4typeID=1306
| low5name=Small Ancillary Armor Repairer
+
| low5name=Heat Sink II
| low5typeID=33076
+
| low5typeID=2364
 
| mid1name=5MN Y-T8 Compact Microwarpdrive
 
| mid1name=5MN Y-T8 Compact Microwarpdrive
 
| mid1typeID=5973
 
| mid1typeID=5973
 
| mid2name=Warp Scrambler II
 
| mid2name=Warp Scrambler II
 
| mid2typeID=448
 
| mid2typeID=448
| high1name=Small Ghoul Compact Energy Nosferatu
+
| high1name=Small Focused Pulse Laser II, Scorch S
| high1typeID=5141
+
| high1typeID=3041
| high2name=150mm Light AutoCannon II, Republic Fleet Phased Plasma S
+
| charge1name=Scorch S x1
| high2typeID=2881
+
| charge1typeID=12563
| charge1name=Republic Fleet Phased Plasma S x1
+
| high2name=Small Focused Pulse Laser II, Scorch S
| charge1typeID=21924
+
| high2typeID=3041
| high3name=150mm Light AutoCannon II, Republic Fleet Phased Plasma S
+
| high3name=Small Focused Pulse Laser II, Scorch S
| high3typeID=2881
+
| high3typeID=3041
| high4name=150mm Light AutoCannon II, Republic Fleet Phased Plasma S
+
| high4name=Small Focused Pulse Laser II, Scorch S
| high4typeID=2881
+
| high4typeID=3041
| high5name=150mm Light AutoCannon II, Republic Fleet Phased Plasma S
+
| rig1name=Small Trimark Armor Pump I
| high5typeID=2881
+
| rig1typeID=30987
| rig1name=Small Ancillary Current Router I
 
| rig1typeID=31358
 
 
| rig2name=Small Trimark Armor Pump I
 
| rig2name=Small Trimark Armor Pump I
 
| rig2typeID=30987
 
| rig2typeID=30987
| charge2name=open
+
| rig3name=Small Ancillary Current Router I
| charge3name=open
+
| rig3typeID=31358
 +
| charge2name=Conflagration S x4
 +
| charge2typeID=12565
 +
| charge3name=Imperial Navy Multifrequency S x4
 +
| charge3typeID=23071
 
| charge4name=open
 
| charge4name=open
 
| charge5name=open
 
| charge5name=open
Line 365: Line 253:
 
| version=LATEST
 
| version=LATEST
 
| showTOC=Y
 
| showTOC=Y
| shipDNA=11371:11309;1:1306;1:5839;1:519;1:33076;1:5973;1:448;1:5141;1:2881;4:21924;1:31358;1:30987;1::
+
| shipDNA=597:11309;1:5839;1:1306;2:2364;1:5973;1:448;1:3041;4:12563;1:30987;2:31358;1:12565;4:23071;4::
 
| fleetup=
 
| fleetup=
 
| alphacanuse=N
 
| alphacanuse=N
 
}}
 
}}
 
 
====Logistic Frigates====
 
====Logistic Frigates====
 
{{ShipFitting
 
{{ShipFitting

Revision as of 16:30, 1 February 2017

This page is a work in progress.

This article or section is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.
If this article or section has not been edited in several days, please remove this template.


Why you should do Missions

Main article: Missions

There is one very simple reason why you should run Security Missions at the NSC- they pay very well. The reason for this is quite simple. The rewards from a Mission depend on two factors which are the base level of the mission itself and the security status of the system that the Mission Agent is in. What this means is that, while L4s might initially pay more than L3s, the increase in the mission reward values from running the mission in NullSec allow you to blitz run L3s at the NSC in a destroyer and get paid more than if you where running L4s in HiSec. Here are two examples. We have a L4 mission from a 0.6 system (Similar to Amygnone and the HSC) and we have a L3 from a -0.2 system (NSC backpocket).

HiSec L4 Mission Agent

Nsc mission 1.png

NullSec L3 Mission Agent

Nsc mission 2.png

Main article: Using Loyalty Points

These are just two random examples that show how close the payout can be between HiSec L4s and NullSec L3s. Obviously some missions will pay more and some will pay less, but what is important is the knowledge that the L3s can be completed in a fraction of the time that a L4 will take and that they also take a fraction of the skill and isk investment needed to run them. If that wasn't enough, the LP gained from running missions for the Intaki Syndicate is also very valuable. Using the Fuzzwork LP Store, lets take a look at LP values for the Sisters of Eve, which many consider to be the best LP store in HiSec, against the Intaki Synidcate which are the Corporation we recommend at the NSC

Sisters of Eve LP

Nsc mission 3.png

Intaki Syndicate LP

Nsc mission 4.png

These numbers do change constantly because of the market and some of the LP values can be artificially high, so take the exact values with a pinch of salt and do you own market research to make sure you are spending LP on items you can actually sell, but on average Syndicate LP is worth roughly 60% more than the best LP available in HiSec.

And that is only for L3 missions. The rewards increase further as you progress to NullSec L4s and Burner missions. So why would you want to wait until you skilled into that expensive Battleship when you could be cashing in with your Destroyer at the NSC? Do we have your attention now?

Isn't it risky in NullSec?

Yes, there is always a risk of loosing your ship when doing anything in NullSec. That said, the risk is actually really quite low. Many people view NullSec as this dangerous part of EVE Online, just full of bad guys ready to blow you up. The truth is, NullSec is empty. You can go for hours sometimes without someone disturbing you. So when somebody neutral jumps into a system that the NSC are playing in, particularly a system within the NSC backpocket, it becomes a a bit of a deal and is flagged up straight away in both Fleet Chat and Mumble. The neutral in fact then becomes the hunted party by NSC, not the other way around. Granted, on the odd occasion there is the fight we cannot handle or there may not be anyone in Fleet to help out but generally speaking, those times are few and far between.

Compare that to HiSec with Eve University being almost always wardec'd by someone, where particularly around Eve University areas like Slays or Amygnon you have bling fit war targets out to solely target Mission Runners, then NullSec isn't actually that scary at all but actually a rather safe place to conduct PVE.

D-Scan

Main article: Directional scanning

However, should you find yourself alone with a neutral in system then D-Scanning is your best defense. As you are in a mission site, other players cannot warp directly to the site or scan the site down themselves with core probes. They need to use combat probes to scan your ship down first. What this means is that you have some breathing room first and shouldn't necessary warp straight out of the site. Warping away from the mission without the need to will only slow down site completion times, meaning less profit. You should always ensure that you have combat probes selected as part of your D-Scan filter. It will generally take at least 4 "combat" probes at a distance of 2 AU or less to pinpoint your position. A good rule of thumb is to run the scan at 360° at a range of 5-10 AU. Probes outside that range are not close to finding you, and ships outside that range will probably take some time to get a fix on your position.

If you see this on your D-Scan, now is the time to dock up.

Nsc mission 9.png

Bubbles

Main article: Interdiction 101

Warp Disruption Fields, lovingly referred to as Bubbles, are often used around the back pocket to catch neutrals. They will prevent you, or anyone else, from entering warp. To ensure that you don't find yourself caught in an bubble at the wrong time, always use gate tacticals when move between systems- especially in a PVE fit ship.

L1/2/3 Security Missions

L1/2/3 Missions are generally considered the best missions to run if you are solo. Obviously it's the L3s that will pay the highest, however it is likely that most people will need to do some standings grinding to achieve the 3.0 standing required for access to L3s. While nobody likes to grind standings, the good news is that, as mentioned above, the reward values for missions are higher in NullSec than those many players are used to in HiSec, therefore your standings will increase a lot faster too. Depending on how much effort you want to put into the grind, a standing of 3.0 can easily be achieve in a single evening or two.

Recommended Skills

It is recommended that Campus Members should train the follow skills to at least III, ideally IV to make both the grind easier and the rewards higher. There is no rush to train these if you have something else more important to train first, however you are loosing out if you do not train them eventually.

  • Connections - 0.4 standing increase per level trained. With III trained, you can bypass the L1 grind altogether.
  • Social - 5% bonus to standing increases per level. Makes the grind faster.
  • Security Connections - Extra 10% LP per level training. Who doesn't want to get paid more for no extra effort.
  • Negotiation - 5% addition pay per level. Again, its free isk for no extra effort.

Mission Agents

Now that you have the skills, lets take a look at where to run these missions. You can run L1/2/3 missions within the NSC backpocket from the system of T22-QI, which is a dead end system one jump from the NSC home system of PC9-AY, using the following Intaki Syndicate Agents. Nearly all your missions will happen in T22-QI, however the odd mission will happen in PC9-AY. It is extremely rare that a mission will be further than 1 jump, although it can happen.

Nsc mission 5.png Nsc mission 7.png Nsc mission 8.png
Aurmia Cariot
L1 Security Agent
T22-QI V - Moon 14
Bemps Latault
L2 Security Agent
T22-QI VI - Moon 6
Urwald Gogimund
L3 Security Agent
T22-QI VI - Moon 12

Ship Fitting Advice

There is absolutely no right or wrong answer regarding which ships to fly. That said, drone boats are extremely popular at the moment for two great reason. Firstly, drones do not use ammo which means that members can spend more time running missions and therefore make more profit, rather than running around Syndicate looking for ammo. Secondly, drones offer selectable damage- the drones belonging to each faction line have a unique damage type. This allows us to pick the type of drones that can hit the NPCs resist weaknesses.

Fitting Examples

Here are two example fits of cheap, expendable drone boats. Both of these fits work exactly the same way and rely on their ability to speedtank to mitigate damage. This is what makes these fits great for new players as there isn't the need to train an extensive list of skills. The only requirement is that you are cap stable with the prop mod running. That is it. Anything else is an extra. Next main priority would be drone skills, especially Drones V for those that don't have it, to increase the overall DPS that the ships put out. More DPS means faster mission times, which means more money.

For Alpha Clones wishing to use the Algos fit, you will need to buy Faction Drones rather than the T2 if you want to push for maximum DPS. Faction Drones are expensive though, it is wise to wait until you are confident enough with managing drone agro first (or remembering not to leave them behind!) before spending the extra ISK. Once you get the hand of things, you will soon be able to afford the extra cost.

To use these ships, you should orbit a stationary object roughly central to the site just under your maximum drone range. This is usually around 40-50km. At that point use the laser to draw the NPCs attention until you have full room agro. Once that is done, launch you drones and let them kill everything while you hang around outside the falloff range of the NPCs. Targetting priority should always be point/scram/web frigates first. If you find that NPCs are targeting your drones, recall them and wait until you have full room agro before setting them loose again.

The Vexor fit offers you more survivability in site however it is roughly three times the cost of the Algos.

Mission Blitz
Algos: Mission Blitz
EFT
[Algos, Mission Blitz]
Small Coaxial Compact Remote Armor Repairer
Small Focused Modulated Energy Beam I, Radio S

Denny Enduring Omnidirectional Tracking Link, Tracking Speed Script
Medium F-S9 Regolith Compact Shield Extender
5MN Y-T8 Compact Microwarpdrive

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Small Core Defense Field Extender I


Hobgoblin II x7
Hornet EC-300 x5

Tracking Speed Script x1
Radio S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Vexor - 100MN PvE Mini-VNI
Vexor: Vexor - 100MN PvE Mini-VNI
EFT
[Vexor, Vexor - 100MN PvE Mini-VNI]
Drone Link Augmentor I
Small Focused Modulated Energy Beam I, Radio S
Core Probe Launcher I, Core Scanner Probe I
Small I-ax Enduring Remote Armor Repairer

100MN Monopropellant Enduring Afterburner
Denny Enduring Omnidirectional Tracking Link, Tracking Speed Script
Cap Recharger II
Medium Compact Pb-Acid Cap Battery

Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II

Medium Anti-Explosive Pump I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hobgoblin II x7
Hammerhead II x7
Hornet EC-300 x4

Radio S x2
Core Scanner Probe I x2
Tracking Speed Script x2

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Running Missions

When it comes to running the actual missions, the aim is to run as many as possible as fast as possible to get the most LP. Use Eve-Survival to find the quickest way to complete the mission, hand it in and run another. After doing this for a little while you will start to remember how to blitz each mission which will only make things even faster, and therefore more profitable. Other than that, the same basic rules that apply to HiSec also apply to NullSec. Avoid running missions against Empire Factions and DON'T run any storyline missions otherwise you will destroy you Empire standings.

Now get out there and start making it rain.

L4 Security Mission

Burner Missions

Damage Dealers

NSC Small Gang
Punisher: NSC Small Gang
EFT
[Punisher, NSC Small Gang]
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S

5MN Y-T8 Compact Microwarpdrive
Warp Scrambler II

400mm Rolled Tungsten Compact Plates
IFFA Compact Damage Control
Adaptive Nano Plating II
Adaptive Nano Plating II
Heat Sink II

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Ancillary Current Router I



Scorch S x1
Conflagration S x4
Imperial Navy Multifrequency S x4

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES

Logistic Frigates

NSC Small Gang
Inquisitor: NSC Small Gang
EFT
[Inquisitor, NSC Small Gang]
Small Remote Armor Repairer II
Small Remote Armor Repairer II
Small Remote Armor Repairer II

5MN Quad LiF Restrained Microwarpdrive
Small Capacitor Booster II, Navy Cap Booster 400

400mm Rolled Tungsten Compact Plates
Adaptive Nano Plating II
Damage Control II
Energized Adaptive Nano Membrane II

Small Ancillary Current Router II
Small Trimark Armor Pump I
Small Trimark Armor Pump I



Navy Cap Booster 400 x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Icon fit drone.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
NSC Small Gang
Navitas: NSC Small Gang
EFT
[Navitas, NSC Small Gang]
Small Remote Armor Repairer II
Small Remote Armor Repairer II
Small Remote Armor Repairer II

1MN Monopropellant Enduring Afterburner
Small Capacitor Booster II, Navy Cap Booster 400
Sensor Booster II, ECCM Script

400mm Crystalline Carbonide Restrained Plates
Damage Control II
Energized Adaptive Nano Membrane II

Small Ancillary Current Router II
Small Remote Repair Augmentor I
Small Remote Repair Augmentor I


Hornet EC-300 x1

Navy Cap Booster 400 x1
ECCM Script x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
NSC Small Gang
Deacon: NSC Small Gang
EFT
[Deacon, NSC Small Gang]
Coreli A-Type Small Remote Armor Repairer
Coreli A-Type Small Remote Armor Repairer
Coreli A-Type Small Remote Armor Repairer

1MN Afterburner II
Small Capacitor Booster II, Navy Cap Booster 400

400mm Crystalline Carbonide Restrained Plates
Adaptive Nano Plating II
Damage Control II
Energized Adaptive Nano Membrane II
True Sansha Energized Thermal Membrane

Small Trimark Armor Pump II
Small Trimark Armor Pump II


Warrior II x1

Navy Cap Booster 400 x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
NSC Small Gang
Thalia: NSC Small Gang
EFT
[Thalia, NSC Small Gang]
Coreli A-Type Small Remote Armor Repairer
Coreli A-Type Small Remote Armor Repairer
Coreli A-Type Small Remote Armor Repairer

1MN Afterburner II
Cap Recharger II
Small Capacitor Booster II, Navy Cap Booster 100

400mm Rolled Tungsten Compact Plates
Armor Explosive Hardener II
Damage Control II
Energized Adaptive Nano Membrane II

Small Trimark Armor Pump II
Small Trimark Armor Pump II


Hornet EC-300 x1

Navy Cap Booster 100 x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES