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Cosmic anomalies are the first type of exploration site, they appear automatically in the ship scanner whenever you enter a system. Cosmic anomalies come in a few varieties; this article deals only general site structure, see [[Cosmic Anomalies]] for a fuller listing. | Cosmic anomalies are the first type of exploration site, they appear automatically in the ship scanner whenever you enter a system. Cosmic anomalies come in a few varieties; this article deals only general site structure, see [[Cosmic Anomalies]] for a fuller listing. | ||
Cosmic anomalies are ungated pockets in space. They have several waves of rats that spawn when a trigger is triggered. Usually next wave appears once the previous wave has been destroyed but on some sites destroying a specific ship will trigger next wave. The last wave can contain a faction commander spawn. This commander has different [[NPC Naming Convention|name | Cosmic anomalies are ungated pockets in space. They have several waves of rats that spawn when a trigger is triggered. Usually next wave appears once the previous wave has been destroyed but on some sites destroying a specific ship will trigger next wave. The last wave can contain a faction commander spawn. This commander has different [[NPC Naming Convention|name]] from normal rats and can drop caluable faction module, implant or pirate faction ship blueprint copy. Destruction of the last wave can also escalate the site. If an escalation occurs a text window will pop up with escalation message and the escalation is added to expeditions page on journal. | ||
When looking for faction spawns or escalations and your ship is able to tank the incoming damage of the waves it is possible to trigger all waves as soon as possible to get the possible faction spawn and escalation. | When looking for faction spawns or escalations and your ship is able to tank the incoming damage of the waves it is possible to trigger all waves as soon as possible to get the possible faction spawn and escalation. | ||