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Mining Ships: Difference between revisions

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Mining Cruisers: add skill link
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In general any ship that has a free turret and high power slot available is capable of becoming a mining ship.  Caldari ships typically make good mining ships because of their CPU capacities but each race has a frigate and cruiser with mining bonuses. Typically, players will receive their first mining frigate upon completion of the tutorial missions.
In general any ship that has a free turret and high power slot available is capable of becoming a mining ship.  Caldari ships typically make good mining ships because of their CPU capacities but each race has a frigate and cruiser with mining bonuses. Typically, players will receive their first mining frigate upon completion of the tutorial missions.
==Mining In An Industrial==
A mistake that many beginning miners make is thinking that since industrial ships have such enormous cargo bays, they'll save time by mining with their hauler. The Industrial ship may have a large cargo bay, but due to the lack of mining bonuses and slots to fit lasers, mining yield is greatly reduced overall. There are much more effective ways to involve an industrial and improve your ISK/hour ratio. For more information, see either [[Mining#Jet_Can_Mining | Jet Can Mining]], [[Mining#Combo_Jet_Can_Mining | Combo Jet Can Mining]] or [[Mining#GSC_Mining | GSC Mining]].


==Mining Frigate==
==Mining Frigate==
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* 5m3 drone capacity - 5 Mbit/sec
* 5m3 drone capacity - 5 Mbit/sec


==Mining In An Industrial==
==Exhumers==
Exhumers are the final 'tier' of direct mining ships and require the [[Skills:Spaceship Command#Exhumers|Exhumers]] skill to operate. Within the Exhumer class, each ship is specialized for a particular task, rather than having a progression like mining barges.
 
=== The Skiff ===
{| cellpadding="5" cellspacing="0" border="1" align="right"
!Bonus !! Yield !! Gas Cloud
|-
| '''LV I''' || +60% || -20% 
|-
| '''LV II''' || +120% || -40% 
|-
| '''LV III''' || +180% || -60% 
|-
| '''LV IV''' || +240% || -80% 
|-
| '''LV V''' || +300% || -100% 
|}
The Skiff is the smallest of the mining Exhumers and only requires [[Skills:Spaceship Command#Exhumer|Exhumer I]] to fly. It has been designed to fly in 0.0 space and mine the Mercoxit asterodid type that can only naturally be found there.
 
''Role Bonus''
The skiff is the only mining ship with a +2 to warp strength bonus, which makes it harder for unfriendly pilots to stop you warping away.
 
''Mercoxit Bonus''
As we have mentioned, the Skiff is designed to mine Mercoxit asteroids and to complete this we have the following bonus: 60% bonus to Mercoxit Mining Crystal yield multiplier per level and 20% reduced chance of Mercoxit gas cloud forming per level
 
<div style="clear:both"></div>
=== Mackinaw ===
{| cellpadding="5" cellspacing="0" border="1" align="right"
!Bonus !! Cycle Bonus !! Cycle Penalty
|-
| '''LV I''' || +5% || -20% 
|-
| '''LV II''' || +10% || -15% 
|-
| '''LV III''' || +15% || -10% 
|-
| '''LV IV''' || +20% || -5% 
|-
| '''LV V''' || +25% || 0% 
|}


A mistake that many beginning miners make is thinking that since industrial ships have such enormous cargo bays, they'll save time by mining with their hauler. The Industrial ship may have a large cargo bay, but due to the lack of mining bonuses and slots to fit lasers, mining yield is greatly reduced overall. There are much more effective ways to involve an industrial and improve your ISK/hour ratio. For more information, see either [[Mining#Jet_Can_Mining | Jet Can Mining]], [[Mining#Combo_Jet_Can_Mining | Combo Jet Can Mining]] or [[Mining#GSC_Mining | GSC Mining]].
The Mackinaw is the middle child of the mining Exhumers and only requires [[Skills:Spaceship Command#Exhumer|Exhumer II]] to fly. It has been designed to specifically mine ice asteroids. The role bonus is as follows: 100% bonus Ice Harvester yield but 25% penalty to ice harvester duration. This means that as you complete a mining cycle, you will recieve two pieces of ice instead of one, but will the cycle time will take 25% longer. However the Mackniaw recieves an additonal skill based bonus: 5% reduction in Ice Harvester duration per level.  


==Whats next then?==
<div style="clear:both"></div>
=== Hulk ===
{| cellpadding="5" cellspacing="0" border="1" align="right"
!Bonus !! Ore Bonus !! Ice Bonus
|-
| '''LV I''' || +3% || +3% 
|-
| '''LV II''' || +6% || +6% 
|-
| '''LV III''' || +9% || +9% 
|-
| '''LV IV''' || +12% || +12% 
|-
| '''LV V''' || +15% || +15% 
|}
As many will say, the Hulk has earned its name. It is the largest of the mining exhumers and is arguably the best mining ship a new player can get, if you want an interesting conversation just ask in the industry chat about using capital ships for mining!
With 3 strip miners, a large 8000m3 cargo bay and a large enough drone bay to store 5 light drones as well as 5 mining drones, the Hulk is an amazing piece of machinary that is designed for maximum mining yield. Its skill bonus is 3% better yield for Strip Miners per level and 3% reduction in Ice Harvester duration per level.


If you have found that you have the time and patience to get serious about mining, then you'll want to look into [[Mining Barges]].  These ships leave mining cruisers in the dust.  In fact if you are thinking of using your character for mining / production / invention, then bypassing mining cruisers and going straight from frigates to barges is a good idea.
<div style="clear:both"></div>
===See Also===
[[Mining]]


[[Category:Industry]]
[[Category:Industry]]
[[Category:Mining]]
[[Category:Mining]]
[[Category:Ships]]