Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Salvaging: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
mNo edit summary
Djavin novienta (talk | contribs)
Line 6: Line 6:
=== Looting wrecks ===
=== Looting wrecks ===
[[File:Overview-wrecks.jpg|right|frame|Overview symbols for wrecks.]]
[[File:Overview-wrecks.jpg|right|frame|Overview symbols for wrecks.]]
Every time a ship (NPC or player-piloted) in EVE is destroyed, a wreck is left behind. This wreck may contain loot (e.g. modules from the destroyed ship), which can be taken by anyone nearby.  
Every time a ship is destroyed, a wreck is left behind. This wreck may contain loot (e.g. modules from the destroyed ship), which can be taken by anyone nearby.


Wrecks show up on your [[overview]] (although you may need to adjust your overview settings). The symbol of the wreck icon on the overview tells you:
Wrecks show up on the [[overview]] (although the overview settings may need to be adjusted). The symbol of the wreck icon on the overview changes based on the status of the wreck:
* Square superimposed on a triangle: A wreck which contains loot, and which has not yet been looted
* Square superimposed on a triangle: A wreck which contains loot, and which has not yet been looted
* Empty triangle: Empty wreck (contains no loot)
* Empty triangle: Empty wreck (contains no loot)
Line 18: Line 18:
* {{co|blue|Blue icon}}: Wreck was abandoned by the owner, and can be freely looted by anyone
* {{co|blue|Blue icon}}: Wreck was abandoned by the owner, and can be freely looted by anyone


In order to loot a wreck (i.e. to take its contents) you need to be within 2500 m of it.  
A ship must be within 2500 m of a wreck in order to loot it (i.e. take its contents).


=== Salvaging wrecks ===
=== Salvaging wrecks ===