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====Production Skills==== | ====Production Skills==== | ||
Production skills are found in the Industry category. | Production skills are found in the Industry category. | ||
Basic: | Basic: | ||
* [[Skills:Industry#Industry|Industry]] - 4% reduction in manufacturing time per skill level. | * [[Skills:Industry#Industry|Industry]] - 4% reduction in manufacturing time per skill level. | ||
: At least level 1 is required to use most blueprints, and level 3 is required for further manufacturing skills. The speed bonus increases the rate at which you can produce items (and therefore, produce profit) and reduces installation costs slightly. | : At least level 1 is required to use most blueprints, and level 3 is required for further manufacturing skills. The speed bonus increases the rate at which you can produce items (and therefore, produce profit) and reduces installation costs slightly. | ||
Increase number of concurrent jobs: | Increase number of concurrent jobs: | ||
* [[Skills:Industry#Mass Production|Mass Production]] - Allows 1 additional job per level. | * [[Skills:Industry#Mass Production|Mass Production]] - Allows 1 additional job per level. | ||
: By default, all characters can run 1 manufacturing job at a time. Training this skill lets you run additional jobs simultaneously from 2 jobs at level I up to 6 jobs at level V. Any industrialist who wants to create things will need to train this to IV or V fairly early in their plans. Level 5 is required for: | : By default, all characters can run 1 manufacturing job at a time. Training this skill lets you run additional jobs simultaneously from 2 jobs at level I up to 6 jobs at level V. Any industrialist who wants to create things will need to train this to IV or V fairly early in their plans. Level 5 is required for: | ||
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Reduce materials needed: | Reduce materials needed: | ||
* [[Skills:Industry#Production Efficiency|Production Efficiency]] - 4% reduction per skill level to the material requirements needed for production. | * [[Skills:Industry#Production Efficiency|Production Efficiency]] - 4% reduction per skill level to the material requirements needed for production. | ||
: If you are just production ammo for your own use, training this skill to level III or IV is all that is needed as you won't care about an extra 8-12% waste. But for the profit-minded industrialist, training this skill to level V is a very strong recommendation. | : If you are just production ammo for your own use, training this skill to level III or IV is all that is needed as you won't care about an extra 8-12% waste. But for the profit-minded industrialist, training this skill to level V is a very strong recommendation. | ||
Allow remote management of jobs: | Allow remote management of jobs: | ||
* [[Skills:Industry#Supply Chain Management|Supply Chain Management]] - Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range. | * [[Skills:Industry#Supply Chain Management|Supply Chain Management]] - Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range. | ||
: This skill is more of a convenience skill then a must-have for a budding industrialist. The current NPC cost is 6.75M ISK, but it allows you to manage your production lines for a distance. If you invest in this skill, training to level III or maybe level IV would offer the most flexibility. Note that you still have to haul the materials and blueprint to the relevant station. | : This skill is more of a convenience skill then a must-have for a budding industrialist. The current NPC cost is 6.75M ISK, but it allows you to manage your production lines for a distance. If you invest in this skill, training to level III or maybe level IV would offer the most flexibility. Note that you still have to haul the materials and blueprint to the relevant station. | ||
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Basic: | Basic: | ||
* [[Skills:Science#Science|Science]] – 5% Bonus to blueprint copying speed per level. | * [[Skills:Science#Science|Science]] – 5% Bonus to blueprint copying speed per level. | ||
: Basic skill, reduces time needed to create BPCs. Level 3 is required for Research. | : Basic skill, reduces time needed to create BPCs. Level 3 is required for Research. | ||
Time reduction: | Time reduction: | ||
* [[Skills:Science#Research|Research]] – 5% bonus to blueprint manufacturing time research per skill level. | * [[Skills:Science#Research|Research]] – 5% bonus to blueprint manufacturing time research per skill level. | ||
* [[Skills:Science#Metallurgy|Metallurgy]] - 5% Bonus to material efficiency research speed per skill level. | * [[Skills:Science#Metallurgy|Metallurgy]] - 5% Bonus to material efficiency research speed per skill level. | ||
Increase number of concurrent jobs: | Increase number of concurrent jobs: | ||
* [[Skills:Science#Laboratory Operation|Laboratory Operation]] – allows you to run a research operation, either ME or PL, per level. | * [[Skills:Science#Laboratory Operation|Laboratory Operation]] – allows you to run a research operation, either ME or PL, per level. | ||
: Basically equivalent to the Mass Production skills. Level 5 is required for: | : Basically equivalent to the Mass Production skills. Level 5 is required for: | ||
* [[Skills:Science#Advanced Laboratory Operation|Advanced Laboratory Operation]] – allows you to run a research operation, either ME or PL, per level. | * [[Skills:Science#Advanced Laboratory Operation|Advanced Laboratory Operation]] – allows you to run a research operation, either ME or PL, per level. | ||
Allow remote management of jobs: | Allow remote management of jobs: | ||
* {{sk|Science|Scientific Networking}} - Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range. | * {{sk|Science|Scientific Networking}} - Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range. | ||
: Basically the Laboratory equivalent of Supply Chain Management. | : Basically the Laboratory equivalent of Supply Chain Management. | ||
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Both forms of research are subject to fairly severe stacking penalties, so while a few levels of research are almost mandatory on most blueprints, it becomes much less worthwhile after that. Free research slots in public stations are extremely hard to find, and most stations have a queue of two weeks or more to do research. The University provides a [[Using the Uni POS for research|service to research BPOs]] for students who have the R&D or Graduate titles. | Both forms of research are subject to fairly severe stacking penalties, so while a few levels of research are almost mandatory on most blueprints, it becomes much less worthwhile after that. Free research slots in public stations are extremely hard to find, and most stations have a queue of two weeks or more to do research. The University provides a [[Using the Uni POS for research|service to research BPOs]] for students who have the R&D or Graduate titles. | ||
T1 BPCs are produced by copying (running a copy job on) T1 BPOs. The resulting BPCs will inherit the Material and Productivity levels of the respective BPO, but cannot be researched further. Public copy slots are also hard to find, and the University provides a [[BPO Copying Service|BPO copying service]]. | |||
=== Running Jobs === | === Running Jobs === | ||