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Generally the resulting maximum velocity is close to normal sized micro warp drive but the added bonus is that the oversized afterburner is not shut down by scramblers. Thre drawback is greatly increased ship mass which makes manouvering harder. | Generally the resulting maximum velocity is close to normal sized micro warp drive but the added bonus is that the oversized afterburner is not shut down by scramblers. Thre drawback is greatly increased ship mass which makes manouvering harder. | ||
==Micro | ==Micro Jump Drive== | ||
The '''Micro Jump Drive''' (MJD) is a propulsion module that instead of making the ship move faster it jumps the ship forward 100km in the direction it is facing. Upon arrival, the ship maintains its direction and velocity. Warp scramblers can be used to disrupt the module. | The '''Micro Jump Drive''' (MJD) is a propulsion module that instead of making the ship move faster it jumps the ship forward 100km in the direction it is facing. Upon arrival, the ship maintains its direction and velocity. Warp scramblers can be used to disrupt the module. | ||
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Micro jump drives can be used offensively to close on a target or defensively to jump out. | Micro jump drives can be used offensively to close on a target or defensively to jump out. | ||
=== | === Micro Jump Drive operation === | ||
When the module is activated the module spools up for 12 seconds. During this time the ship can not change its direction. The signature radius of the ship is also increased by 150% during the spool up time. | When the module is activated the module spools up for 12 seconds. During this time the ship can not change its direction. The signature radius of the ship is also increased by 150% during the spool up time. | ||