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Guide to combat sites: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Fittings: Some more fits
Hirmuolio Pine (talk | contribs)
Cruisers: Crusier fits
Line 393: Line 393:
Cruisers can enter all cosmic anomalies, lookouts and unrated complexes that are above lookout and 3/10 DED complexes and above. Cruisers enjoy high damage and good tank. They can run most high security sites they can enter without issues. Only the hardest DED site is tricky hard and the hardest unrated complex is very hard for a cruiser.
Cruisers can enter all cosmic anomalies, lookouts and unrated complexes that are above lookout and 3/10 DED complexes and above. Cruisers enjoy high damage and good tank. They can run most high security sites they can enter without issues. Only the hardest DED site is tricky hard and the hardest unrated complex is very hard for a cruiser.


The fits here  have T2 tank. While they do work with meta modules you should train the skills for T2 tank as soon as possible when you move to larger hulls.
The fits here  have T2 tank. While they do work with meta modules you should train the skills for T2 tank as soon as possible when you move to larger hulls. With the ship prices beginning to be in 30 million range the pilot should consider using sister core scanning probes instead of normala core scaning probes. A full set of 16 is still much cheaper than rest of the fit and they will help making scanning faster.
 
Vexor anmd its navy issue variant are perhaps the most popular T1 ship for PvE. There are numerous fits for them with shield tank, armor tank, oversized AB and more. they can use light, medium, heavy and sentry drones depending on how you like to fly it. When flying drone ship take advantage of your drone range and stay out of weapon range.
 
Turret based ships like rupture are flown very differently from drone ships. they often uses short range guns and needs to get close to apply damage. To survive in close combat they have considerably stronger tank. Hitting frigates requires some manual piloting to reduce angular velocity.


{{ShipFitting
{{ShipFitting
| ship=Vexor Navy Issue
| shipTypeID=17843
| fitName=Oversized AB passive shield
| fitID=Oversized-AB-passive-shield
| low1name=Damage Control II
| low1typeID=2048
| low2name=Drone Damage Amplifier II
| low2typeID=4405
| low3name=Drone Damage Amplifier II
| low3typeID=4405
| low4name=Drone Damage Amplifier II
| low4typeID=4405
| low5name=Omnidirectional Tracking Enhancer II
| low5typeID=33824
| low6name=Omnidirectional Tracking Enhancer II
| low6typeID=33824
| mid1name=100MN Y-S8 Compact Afterburner
| mid1typeID=35657
| mid2name=Large Shield Extender II
| mid2typeID=3841
| mid3name=Medium Cap Battery II
| mid3typeID=3496
| mid4name=Adaptive Invulnerability Field II
| mid4typeID=2281
| high1name=Small Solace Scoped Remote Armor Repairer
| high1typeID=16439
| high2name=Core Probe Launcher I, Core Scanner Probe I
| high2typeID=17938
| charge1name=Core Scanner Probe I x1
| charge1typeID=30013
| high3name=280mm Prototype Siege Cannon, EMP S
| high3typeID=9417
| charge2name=EMP S x1
| charge2typeID=185
| rig1name=Medium Core Defense Field Purger I
| rig1typeID=31802
| rig2name=Medium Core Defense Field Purger I
| rig2typeID=31802
| rig3name=Medium Core Defense Field Purger I
| rig3typeID=31802
| drone1name=Hobgoblin II x5
| drone1typeID=2456
| drone2name=Hammerhead II x5
| drone2typeID=2185
| drone3name=Warden I x5
| drone3typeID=23559
| high4name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=Use range to reduce incoming damage.</li><li>Carry extra drones ro replace lost and dead drones.</li><li>The gun is for drawing aggro, any gun works.</li><li>Switch drones to hit weakness.</li><li>Downgrade modules to meta if needed.
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=LATEST
| showTOC=Y
| shipDNA=17843:2048;1:4405;3:33824;2:35657;1:3841;1:3496;1:2281;1:16439;1:17938;1:30013;1:9417;1:185;1:31802;3:2456;5:2185;5:23559;5::
| fleetup=
| alphacanuse=N
}}{{ShipFitting
| ship=Vexor
| shipTypeID=626
| fitName=Oversized AB passive shield
| fitID=Oversized-AB-passive-shield
| low1name=Drone Damage Amplifier II
| low1typeID=4405
| low2name=Drone Damage Amplifier II
| low2typeID=4405
| low3name=Drone Damage Amplifier II
| low3typeID=4405
| low4name=Damage Control II
| low4typeID=2048
| low5name=Omnidirectional Tracking Enhancer II
| low5typeID=33824
| mid1name=Large Shield Extender II
| mid1typeID=3841
| mid2name=100MN Y-S8 Compact Afterburner
| mid2typeID=35657
| mid3name=Adaptive Invulnerability Field II
| mid3typeID=2281
| mid4name=Medium Cap Battery II
| mid4typeID=3496
| high1name=Core Probe Launcher I, Core Scanner Probe I
| high1typeID=17938
| charge1name=Core Scanner Probe I x1
| charge1typeID=30013
| high2name=280mm Prototype Siege Cannon, EMP S
| high2typeID=9417
| charge2name=EMP S x1
| charge2typeID=185
| high3name=Small Solace Scoped Remote Armor Repairer
| high3typeID=16439
| rig1name=Medium Core Defense Field Purger I
| rig1typeID=31802
| rig2name=Medium Core Defense Field Purger I
| rig2typeID=31802
| rig3name=Medium Core Defense Field Purger I
| rig3typeID=31802
| drone1name=Hobgoblin II x9
| drone1typeID=2456
| drone2name=Hammerhead II x8
| drone2typeID=2185
| charge3name=Sisters Core Scanner Probe x16
| charge3typeID=30488
| high4name=open
| charge4name=open
| charge5name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=Use range to reduce incoming damage.</li><li>Carry extra drones ro replace lost and dead drones.</li><li>The gun is for drawing aggro, any gun works.</li><li>Switch drones to hit weakness.</li><li>Downgrade modules to meta if needed.
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=LATEST
| showTOC=Y
| shipDNA=626:4405;3:2048;1:33824;1:3841;1:35657;1:2281;1:3496;1:17938;1:30013;1:9417;1:185;1:16439;1:31802;3:2456;9:2185;8:30488;16::
| fleetup=
| alphacanuse=N
}}{{ShipFitting
| ship=Rupture
| ship=Rupture
| shipTypeID=629
| shipTypeID=629
Line 452: Line 584:
| notes=Switch hardeners to match incoming damage.</li><li>Switch ammo to hit weakest resist</li><li>Use speed to mitigate damage from cruisers and larger.<li>Can run all high sec signatures up to vigil without issues. Even vigil is possible with skill and knowledge.</li>
| notes=Switch hardeners to match incoming damage.</li><li>Switch ammo to hit weakest resist</li><li>Use speed to mitigate damage from cruisers and larger.<li>Can run all high sec signatures up to vigil without issues. Even vigil is possible with skill and knowledge.</li>
| showNOTES=N
| showNOTES=N
| difficulty=0
| difficulty=1
| warsop=A
| warsop=A
| warsopReason=
| warsopReason=