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Smash and Grab: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Hirmuolio Pine (talk | contribs)
Line 364: Line 364:




Deadspace entry point guards:
Deadspace room 1:
:None.


Shortly after entering the stage the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear.


Deadspace stage 1 guards:
{{NPCTableHead|Initial defender}}
:12 Guristas Sentry Gun (sentry gun) 20000 ISK
{{NPCTableRow|Sentry|12|Guristas Sentry Gun}}
|}




*Shortly after entering the stage the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear.


Deadspace room 2:


Deadspace stage 2 guards:
*Reinforcement wave 1 will spawn a shortly after you enter the room.
:2 Caldari Light Missile Battery (missile battery) 25000 ISK
*Reinforcement wave 2 will spawn upon destruction of the Caldari Navy Destroyer from reinforcement wave 1.
:2 Caldari Point Defense Battery (missile battery) 10000 ISK
*Destroying one of the Point Defense Batteries will make the Large EM Forcefield structure disappear and you can attack the Caldari Navy Storage Bunker structure directly instead.
:1 Caldari Stasis Tower (stasis tower) 35000 ISK
*Destroying the storage bunker will make it drop Lieutenant Kipo “Foxfire” Tekira.
 
 
Reinforcement wave 1:
:1 Caldari Navy Destroyer (destroyer)
:3 Caldari Navy Frigate (frigate)


{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Sentry|2|Caldari Light Missile Battery}}
{{NPCTableRow|Sentry|2|Caldari Point Defense Battery|trigger = Destroying deactivates forcefield}}
{{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar = Web}}
|}


Reinforcement wave 2:
Reinforcements will arrive soon after entering the pocket.
:2 Caldari Navy Cruiser (cruiser)
:3 Caldari Navy Frigate (frigate)


{{NPCTableHead|Reinforcement wave 1}}
{{NPCTableRow|Frigate|3|Caldari Navy Frigate}}
{{NPCTableRow|Destroyer|1|Caldari Navy Destroyer|trigger = Triggers next wave}}
|}


*Reinforcement wave 1 will spawn a shortly after you enter the stage.
{{NPCTableHead|Reinforcement wave 2}}
*Reinforcement wave 2 will spawn upon destruction of the Caldari Navy Destroyer from reinforcement wave 1.
{{NPCTableRow|Frigate|3|Caldari Navy Frigate}}
*Destroying one of the Point Defense Batteries will make the Large EM Forcefield structure disappear and you can attack the Caldari Navy Storage Bunker structure directly instead.
{{NPCTableRow|Cruiser|2|Caldari Navy Cruiser}}
*Destroying the storage bunker will make it drop Lieutenant Kipo “Foxfire” Tekira.
|}


==Mission 12a - Passing the Buck==
==Mission 12a - Passing the Buck==