Difference between revisions of "Template:Whrats"

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(Moved documentation to Template:Whrats/doc)
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{{#switch: {{{1|}}}
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<includeonly>{{#switch: {{{1|}}}
 
| Start = <table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number">Spawns<small>&nbsp;<ref>Shows the number of spawns of this typ as well as if the target is a trigger (red x) or an optional spawn (yellow circle).</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Icon</th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed<small>&nbsp;<ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed<small>&nbsp;<ref>This is the preferred orbit they will try to keep and the orbital speed they will have once they reach their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr>
 
| Start = <table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number">Spawns<small>&nbsp;<ref>Shows the number of spawns of this typ as well as if the target is a trigger (red x) or an optional spawn (yellow circle).</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Icon</th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed<small>&nbsp;<ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed<small>&nbsp;<ref>This is the preferred orbit they will try to keep and the orbital speed they will have once they reach their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr>
 
| Start2 = <table class="wikitable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number">Spawns</th><th nowrap style="background:#222222;" data-sort-type="number">Icon</th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr>
 
| Start2 = <table class="wikitable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number">Spawns</th><th nowrap style="background:#222222;" data-sort-type="number">Icon</th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr>
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| End = <tr class="sortbottom"><td colspan="9" style="background:#222222;"><div style="text-align:left;"><small><references/></small></div></td></tr></table>
 
| End = <tr class="sortbottom"><td colspan="9" style="background:#222222;"><div style="text-align:left;"><small><references/></small></div></td></tr></table>
 
| End2 = </table>
 
| End2 = </table>
}}<noinclude>
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}}</includeonly><noinclude>
= Syntax =
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{{documentation}}
* <nowiki>{{whrats|parameter|</nowiki>{{co|gray||parameter2}}|{{co|gray||parameter3}}<nowiki>}}</nowiki>
 
A template to use in order to build a flexible table of certain sleeper rats only, without having to get all of them.
 
===== Opening and closing the table =====
 
* Start
 
* ''<Sleeper rat's name>'' ''(plus optional number of spawns, parameter2, and if it's a trigger or optional spawn, parameter3)''
 
* End
 
The '''Start''' parameter is to open he table up, then close it with '''End'''. Then add whichever rats in question you want with additional calls, one for each rat you wish to have in the table.
 
===== Alternatively =====
 
You can also use '''Start2''' and '''End2''' for a simpler table without the references and sorting abilities.
 
 
 
= Example =
 
The following:
 
{| style="clear:right; background:#222222; border:1px solid #333333; padding:5px; margin:1em;"
 
|- width:auto; vertical-align:middle;">
 
| <nowiki>{{whrats|Start}}</nowiki><br><nowiki>{{whrats|Sleepless Safeguard}}</nowiki><br><nowiki>{{whrats|Sleepless Sentinel|3}}</nowiki><br><nowiki>{{whrats|Sleepless Upholder||t}}</nowiki><br><nowiki>{{whrats|Sleepless Warden|2|o}}</nowiki><br><nowiki>{{whrats|End}}</nowiki>
 
|}
 
Would result in this:
 
{{whrats|Start}}
 
{{whrats|Sleepless Safeguard}}
 
{{whrats|Sleepless Sentinel|3}}
 
{{whrats|Sleepless Upholder||t|rr}}
 
{{whrats|Sleepless Warden|2|o}}
 
{{whrats|End}}
 
And with the alternative:
 
{| style="clear:right; background:#222222; border:1px solid #333333; padding:5px; margin:1em;"
 
|- width:auto; vertical-align:middle;">
 
| <nowiki>{{whrats|Start2}}</nowiki><br><nowiki>{{whrats|Awakened Sentinel}}</nowiki><br><nowiki>{{whrats|Awakened Upholder}}</nowiki><br><nowiki>{{whrats|Awakened Warden}}</nowiki><br><nowiki>{{whrats|Awakened Watchman}}</nowiki><br><nowiki>{{whrats|Argos}}</nowiki><br><nowiki>{{whrats|Orthrus}}</nowiki><br><nowiki>{{whrats|Sirius}}</nowiki><br><nowiki>{{whrats|End2}}</nowiki>
 
|}
 
Would result in this:
 
{{whrats|Start2}}
 
{{whrats|Awakened Sentinel}}
 
{{whrats|Awakened Upholder}}
 
{{whrats|Awakened Warden}}
 
{{whrats|Awakened Watchman}}
 
{{whrats|Argos}}
 
{{whrats|Orthrus}}
 
{{whrats|Sirius}}
 
{{whrats|End2}}
 
 
</noinclude>
 
</noinclude>

Revision as of 20:29, 22 April 2017

Template documentation (for the above template, sometimes hidden or invisible)

Syntax

  • {{whrats|parameter|parameter2|parameter3}}

A template to use in order to build a flexible table of certain sleeper rats only, without having to get all of them.

Opening and closing the table

  • Start
  • <Sleeper rat's name> (plus optional number of spawns, parameter2, and if it's a trigger or optional spawn, parameter3)
  • End

The Start parameter is to open he table up, then close it with End. Then add whichever rats in question you want with additional calls, one for each rat you wish to have in the table.

Alternatively

You can also use Start2 and End2 for a simpler table without the references and sorting abilities.

Example

The following:

{{whrats|Start}}
{{whrats|Sleepless Safeguard}}
{{whrats|Sleepless Sentinel|3}}
{{whrats|Sleepless Upholder||t}}
{{whrats|Sleepless Warden|2|o}}
{{whrats|End}}

Would result in this:

Spawns [1]IconNameSigSpeed [2]Orbit / Speed [3]TurretsLaunchersEffective HP
Icon person.png1 5 Large target Sleepless Safeguard
Sleepless Safeguard Warp scrambling - 1 strength at 24 km rangeEnergy neutralizing - 200 GJ every 10 seconds at 25 km rangeWebbing - 60% speed reduction at 30 km range
400 Signature 400 m 1320 Velocity 1,320 m/s 15000 15 km Orbit 165 m/s 246 246 dps Turret Damage 1,232 hp 233 233 dps Torpedo Damage 4,200 hp 164868 164,868 ehp Effective hit points
Icon person.png3 5 Large target Sleepless Sentinel
Sleepless Sentinel Warp scrambling - 1 strength at 24 km rangeEnergy neutralizing - 180 GJ every 10 seconds at 25 km rangeWebbing - 60% speed reduction at 30 km range
400 Signature 400 m 1125 Velocity 1,125 m/s 19000 19 km Orbit 125 m/s 202 202 dps Turret Damage 1,008 hp 210 210 dps Torpedo Damage 3,780 hp 147714 147,714 ehp Effective hit points
Icon person.png1 Icon red x.png 5 Large target Sleepless Upholder
Sleepless Upholder Energy neutralizing - 100 GJ every 10 seconds at 70 km rangeRemote Armor Repair - Can repair 560 hp every 15 seconds
400 Signature 400 m 800 Velocity 800 m/s 65000 65 km Orbit 100 m/s 381 381 dps Turret Damage 1,904 hp 47 47 dps Torpedo Damage 840 hp 56400 56,400 ehp Effective hit points
Icon person.png2 Icon yellow circle.png 5 Large target Sleepless Warden
Sleepless Warden
400 Signature 400 m 1305 Velocity 1,305 m/s 55000 55 km Orbit 145 m/s 58 58 dps Turret Damage 288 hp 270 270 dps Torpedo Damage 4,860 hp 134933 134,933 ehp Effective hit points
  1. ^ Shows the number of spawns of this typ as well as if the target is a trigger (red x) or an optional spawn (yellow circle).
  2. ^ This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.
  3. ^ This is the preferred orbit they will try to keep and the orbital speed they will have once they reach their preferred orbit.

And with the alternative:

{{whrats|Start2}}
{{whrats|Awakened Sentinel}}
{{whrats|Awakened Upholder}}
{{whrats|Awakened Warden}}
{{whrats|Awakened Watchman}}
{{whrats|Argos}}
{{whrats|Orthrus}}
{{whrats|Sirius}}
{{whrats|End2}}

Would result in this:

SpawnsIconNameSigSpeedOrbit / SpeedTurretsLaunchersEffective HP
Icon person.png1 3 Medium target Awakened Sentinel
Awakened Sentinel Webbing - 60% speed reduction at 40 km range
150 Signature 150 m 1800 Velocity 1,800 m/s 15000 15 km Orbit 200 m/s 36 36 dps Turret Damage 180 hp 36 36 dps Torpedo Damage 540 hp 42166 42,166 ehp Effective hit points
Icon person.png1 3 Medium target Awakened Upholder
Awakened Upholder Energy neutralizing - 60 GJ every 10 seconds at 40 km rangeWebbing - 60% speed reduction at 40 km range
150 Signature 150 m 1728 Velocity 1,728 m/s 30000 30 km Orbit 216 m/s 28 28 dps Turret Damage 140 hp 14 14 dps Torpedo Damage 210 hp 12250 12,250 ehp Effective hit points
Icon person.png1 3 Medium target Awakened Warden
Awakened Warden
150 Signature 150 m 1485 Velocity 1,485 m/s 45000 45 km Orbit 165 m/s 79 79 dps Turret Damage 396 hp 18 18 dps Torpedo Damage 270 hp 26400 26,400 ehp Effective hit points
Icon person.png1 3 Medium target Awakened Watchman
Awakened Watchman Energy neutralizing - 60 GJ every 10 seconds at 40 km range
150 Signature 150 m 1400 Velocity 1,400 m/s 30000 30 km Orbit 200 m/s 20 20 dps Turret Damage 100 hp 10 10 dps Torpedo Damage 150 hp 8750 8,750 ehp Effective hit points
Icon person.png1 0 Sentry tower Argos
Argos
50 Signature 50 m -1 (stationary) -1 (stationary) 73 73 dps Turret Damage 1,092 hp 70 70 dps Torpedo Damage 1,260 hp 15166 15,166 ehp Effective hit points
Icon person.png1 0 Sentry tower Orthrus
Orthrus
50 Signature 50 m -1 (stationary) -1 (stationary) 94 94 dps Turret Damage 1,404 hp 90 90 dps Torpedo Damage 1,620 hp 23833 23,833 ehp Effective hit points
Icon person.png1 0 Sentry tower Sirius
Sirius
50 Signature 50 m -1 (stationary) -1 (stationary) 52 52 dps Turret Damage 780 hp 50 50 dps Torpedo Damage 900 hp 10833 10,833 ehp Effective hit points
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