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Sansha's Command Relay Outpost: Difference between revisions

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Removed categories: Exploration, Cosmic Signatures, PvE.
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{{Complex|Sansha's Command Relay Outpost}}
{{Complex|Sansha's Command Relay Outpost}}
==General info==
'''Sansha's Command Relay Outpost''' is a deadspace combat site that is occupied by the Pirate Faction known as Sansha's Nation. It can be found by Probing for exploration sites in high security systems within Amarr and Ammatar space.
The Sansha's Command Relay Outpost is a deadspace combat site that is occupied by the Pirate Faction known as Sansha's Nation. It can be found by Probing for exploration sites in high security systems within Amarr and Ammatar space.


This combat site consists of 2 different areas accessed by an Acceleration gate. The gates will permit Frigates, Destroyers, Cruisers and their Tech 2 counterparts.
This combat site consists of 2 different areas accessed by an Acceleration gate. The gates will permit Frigates, Destroyers, Cruisers and their Tech 2 counterparts.
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Pirate ship classes encountered within this combat site are Frigate and Destroyer class. The names and amount of ships appearing may vary slightly from what is listed here.
Pirate ship classes encountered within this combat site are Frigate and Destroyer class. The names and amount of ships appearing may vary slightly from what is listed here.
==Walkthrough==
==Walkthrough==
{{MessageBox|Upon warping to the gate
{{MessageBox|Upon warping to the gate
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DED Threat Assessment: Unsafe (3 of 10)
DED Threat Assessment: Unsafe (3 of 10)
|collapsed=yes}}
|collapsed=yes}}
==Room 1==
===Room 1===
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Sentry|2|Sansha Tachyon Beam Sentry}}
{{NPCTableRow|Sentry|2|Sansha Tachyon Beam Sentry}}
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The Squad Leader has much stronger resists and is immune to stasis webifiers, target painters, and possibly other EWAR. The Squad Leader drops a Command Relay Key which is used to open the next gate, and is reusable. All ships must be destroyed to unlock the next gate, in addition to the key. Note that the key is not used up by the gate.
The Squad Leader has much stronger resists and is immune to stasis webifiers, target painters, and possibly other EWAR. The Squad Leader drops a Command Relay Key which is used to open the next gate, and is reusable. All ships must be destroyed to unlock the next gate, in addition to the key. Note that the key is not used up by the gate.


==Room 2==
===Room 2===
If you are in a well fit (t2 or equivalent) cruiser, you can safely ignore everything except the Centus Black Ops Commander. Quickly kill him, burn to his wreck, loot and warp off.
If you are in a well fit (t2 or equivalent) cruiser, you can safely ignore everything except the Centus Black Ops Commander. Quickly kill him, burn to his wreck, loot and warp off.
{{NPCTableHead}}
{{NPCTableHead}}
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{{NPCTableRow|Overseer Frigate|1|Centus Black Ops Commander|cargo=Contains 6th Tier Overseers Personal Effects. May also contain Centii A-type Frigate modules or a Succubus BPC. As well as producing Tech 2 Salvage.}}
{{NPCTableRow|Overseer Frigate|1|Centus Black Ops Commander|cargo=Contains 6th Tier Overseers Personal Effects. May also contain Centii A-type Frigate modules or a Succubus BPC. As well as producing Tech 2 Salvage.}}
|}
|}
==Loot==
==Loot==
{| class="wikitable complex collapsible"  
{| class="wikitable complex collapsible"  
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|Centus Black Ops Commander
|Centus Black Ops Commander
|-
|-
|Succubus Bpc
|{{sh|Succubus}} BPC
|
|
|Centus Black Ops Commander
|Centus Black Ops Commander
|}
|}


[[Category:Exploration]]
[[Category:Cosmic Signatures]]
[[Category:DED Complexes]]
[[Category:DED Complexes]]
[[Category:PvE]]