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Sansha Forsaken Den: Difference between revisions

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Hirmuolio Pine (talk | contribs)
split from sansha den
Updated template - using info provided
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{{Complex|Sansha Forsaken Den}}
{{Update|Ship list, rewards.}}
Sansha forsaken Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Sansha's Nation|Sansha]] infested regions. It is level 4 variant of [[Sansha Den]].
{{CMBSite | Sansha Forsaken Den
| Variation= 3
| OverviewSectionY/N= Y
    | OverviewSectionText= The Sansha Forsaken Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Sansha's Nation|Sansha]] infested regions. It is a level 3 variant of the [[Sansha Den]].
    | OverviewRecShips = Battlecruiser, Battleship.
    | OverviewEstPayout=
    | Diff&ShipRecSectionY/N= Y
        | Diff&ShipRecSectionText= Easily done with sniper Battleship.
    | TotalExpEnemiesSectionY/N= Y
        | TotalExpEnemiesSectionText = With the initial group and 4 triggered spawns, a total of 32 ships.
        | TotalExpFrigates      = 5
        | TotalExpDestroyers    =
        | TotalExpCruisers        = 11
        | TotalExpBattlecruisers = 16
        | TotalExpBattleships  =
        | TotalExpCapitals      =
        | TotalExpSentries      =
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText= Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended.
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Group1              = Initial Defenders
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Frigate|2|Centii}}
|{{NPCTableRow|Cruiser|5|Centum}}
|{{NPCTableRow|Battlecruiser|2|Centatis}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
            | Room1Group2Text        =
            | Room1Group2InLocal    =
            | Room1Group2Table      =
{{NPCTable
|{{NPCTableRow|Cruiser|3|Centum}}
}}
        | Room1Group3                = 2nd Reinforcement Spawn
            | Room1Group3Text        =
            | Room1Group3InLocal    =
            | Room1Group3Table      =
{{NPCTable
|{{NPCTableRow|Battlecruiser|3|Centatis}}
}}
        | Room1Group4                = 3rd Reinforcement Spawn
            | Room1Group4Text        =
            | Room1Group4InLocal    =
            | Room1Group4Table      =
{{NPCTable
|{{NPCTableRow|Cruiser|2|Centum}}
|{{NPCTableRow|Battlecruiser|3|Centatis}}
}}
        | Room1Group5                = 4th Reinforcement Spawn
            | Room1Group5Text        =
            | Room1Group5InLocal    =
            | Room1Group5Table      =
{{NPCTable
|{{NPCTableRow|Frigate|3|Centii}}
|{{NPCTableRow|Battlecruiser|3|Centatis}}
}}


==Walkthough==
  | EscalationSectionY/N =  
 
    | Escalation=
{{NPCTableHead|Inital Defenders}}
    | EscalationSectionText=
{{NPCTableRow|Frigate|2|}}
    | EscalationChance =
{{NPCTableRow|Cruiser|5|}}
| RewardsSectionY/N =
{{NPCTableRow|Battlecruiser|2|}}
    | RewardsSectionText=
|}
    | TotalBountyValue =  mil
 
    | TotalGeneralLootValue=  mil
{{NPCTableHead|First spawn}}
    | TotalSalvageValue =  mil
{{NPCTableRow|Cruiser|3| }}
    | AverageRareLootValue=
{{NPCTableRow|Battlecruiser|4| }}
    | ValuableLootTable =
|}
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
{{NPCTableHead|Second spawn}}
}}
{{NPCTableRow|Battlecruiser|3| }}
|}
 
{{NPCTableHead|Third spawn}}
{{NPCTableRow|Cruiser|3| }}
{{NPCTableRow|Battlecruiser|4|}}
|}
 
{{NPCTableHead|Fourth spawn}}
{{NPCTableRow|Frigate|3| }}
{{NPCTableRow|Battlecruiser|3|}}
|}


[[Category:Cosmic Anomalies]]
[[Category:Cosmic Anomalies]]