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Angel Hub: Difference between revisions

From EVE University Wiki
details
few more details
Line 3: Line 3:
| OverviewSectionY/N= Y
| OverviewSectionY/N= Y
     | OverviewSectionText= The Angel Hub is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
     | OverviewSectionText= The Angel Hub is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
     | OverviewRecShips = Battleship.
     | OverviewRecShips = Cruiser, Battleship.
     | OverviewEstPayout= 16- 22.5 mil.
     | OverviewEstPayout= 16- 22.5 mil.
     | Diff&ShipRecSectionY/N= Y
     | Diff&ShipRecSectionY/N= Y
         | Diff&ShipRecSectionText= Easily done with sniper Battleship T2 fit.
         | Diff&ShipRecSectionText= Easily done with a Faction, T2 or T3 Cruiser or sniper Battleship.
     | TotalExpEnemiesSectionY/N= Y
     | TotalExpEnemiesSectionY/N= Y
         | TotalExpEnemiesSectionText = With the initial group and 3 triggered spawns, a total of 34 to 36 ships.
         | TotalExpEnemiesSectionText = With the initial group and 3 triggered spawns, a total of 34 to 36 ships in the Small Armory variant and 16- 22 ships in the Dirty Shipyard variant (in parenthesis).
         | TotalExpFrigates      = 2- 3
         | TotalExpFrigates      = 2- 3 (2)
         | TotalExpDestroyers    = 4
         | TotalExpDestroyers    = 3- 4 (2- 3)
         | TotalExpCruisers        = 7
         | TotalExpCruisers        = 3 (2- 3)
         | TotalExpBattlecruisers = 7
         | TotalExpBattlecruisers = 6- 7 (2- 3)
         | TotalExpBattleships  = 10- 11
         | TotalExpBattleships  = 13- 15 (8- 11)
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      = 4
         | TotalExpSentries      = 4 (6)
| WalkthroughSectionY/N= Y
| WalkthroughSectionY/N= Y
   | WarpToSitePopupText=  
   | WarpToSitePopupText=  
   | WalkthroughSectionText= There may be two slightly different variant of this site identified by a structure in the site; the Small Armory or the Dirty Shipyard (rare or outdated). Ship count may vary as indicated.
   | WalkthroughSectionText= There are be two different variant of this site differentiated by a structure in the site, the Small Armory or the Dirty Shipyard. Ship count may vary as indicated.
   | Room1                      = Small Armory
   | Room1                      = Small Armory
         | Room1WarpToPopupText      =  
         | Room1WarpToPopupText      =  
Line 34: Line 34:
{{NPCTable
{{NPCTable
|{{NPCTableRow|Elite Frigate|2- 3|Arch Gistii Ambusher/ Impaler/ Raider}}
|{{NPCTableRow|Elite Frigate|2- 3|Arch Gistii Ambusher/ Impaler/ Raider}}
|{{NPCTableRow|Battleship|2- 3|Gist Malakim/ Throne}}
|{{NPCTableRow|Battleship|2- 3|Gist Malakim/ Throne|trigger=Last killed triggers reinforcement spawn}}
|{{NPCTableRow|Sentry|4|Tower Sentry Angel II}}
|{{NPCTableRow|Sentry|4|Tower Sentry Angel II}}
}}
}}
Line 43: Line 43:
{{NPCTable
{{NPCTable
|{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus}}
|{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus}}
|{{NPCTableRow|Battleship|3|Gist Commander/ Warlord/ Seraphim/ Malakim}}
|{{NPCTableRow|Battleship|3- 4|Gist Commander/ Warlord/ Seraphim/ Malakim}}
}}
}}
         | Room1Group3                =  2nd Reinforcement Spawn (40- 45)
         | Room1Group3                =  2nd Reinforcement Spawn (40- 45)
             | Room1Group3Text        =
             | Room1Group3Text        =
             | Room1Group3InLocal    = Site Commander: Hold on men! We must not lose this site!<br><br>More reinforcements arrive and join the fray!
             | Room1Group3InLocal    = Site Commander: Hold on men! We must not lose this site! More reinforcements arrive and join the fray!
             | Room1Group3Table      =  
             | Room1Group3Table      =  
{{NPCTable
{{NPCTable
|{{NPCTableRow|Destroyer|4|Gistior Defiler/ Haunter/ Shatterer/ Trasher}}
|{{NPCTableRow|Destroyer|3- 4|Gistior Defiler/ Haunter/ Shatterer/ Trasher}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Tribuni/ Tribunus}}
|{{NPCTableRow|Battlecruiser|2- 3|Gistatis Legatus/ Praefectus/ Tribuni/ Tribunus}}
|{{NPCTableRow|Battleship|4|Gist Commander/ Warlord/ Seraphim/ Malakim|trigger=Last Battleship}}
|{{NPCTableRow|Battleship|4|Gist Commander/ Warlord/ Seraphim/ Malakim|trigger=Last Battleship}}
}}  
}}  
Line 59: Line 59:
             | Room1Group4Table      =  
             | Room1Group4Table      =  
{{NPCTable
{{NPCTable
|{{NPCTableRow|Cruiser|3|Gistum Liquidator/ Marauder/ Phalanx}}
|{{NPCTableRow|Elite Cruiser|3|Arch Gistum Liquidator/ Marauder/ Phalanx}}
|{{NPCTableRow|Battleship|1|Gist General/ Commander}}
|{{NPCTableRow|Battleship|4|Gist General/ Commander}}
}}
}}
     | Room2= Dirty Shipyard
     | Room2= Dirty Shipyard
         | Room2WarpToPopupText=
         | Room2WarpToPopupText=
         | Room2Text= The site is an open Deadspace pocket, one may warp to preferred distance.
         | Room2Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room2Structures            =
{{StructureTable|
{{StructureTableRow|Structure|1|Dirty Shipyard}}
}}
         | Room2Group1              = Initial Defenders (23- 38km)
         | Room2Group1              = Initial Defenders (23- 38km)
             | Room2Group1Text    =  
             | Room2Group1Text    =  
Line 70: Line 74:
             | Room2Group1Table  =  
             | Room2Group1Table  =  
{{NPCTable
{{NPCTable
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Marauder}}
|{{NPCTableRow|Cruiser|2- 3|Gistum Centurion/ Marauder}}
|{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}}
|{{NPCTableRow|Battleship|2- 3|Gist Malakim/ Throne}}
|{{NPCTableRow|Sentry|2|Tower Sentry Angel II}}
|{{NPCTableRow|Sentry|2|Tower Sentry Angel II}}
|{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
|{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
Line 78: Line 82:
         | Room2Group2                = 1st Reinforcement Spawn (23- 38km)
         | Room2Group2                = 1st Reinforcement Spawn (23- 38km)
             | Room2Group2Text        =  
             | Room2Group2Text        =  
             | Room2Group2InLocal    =
             | Room2Group2InLocal    = Battlegroup Commander: Assume attack formation, all hands to battlestations!
             | Room2Group2Table      =  
             | Room2Group2Table      =  
{{NPCTable
{{NPCTable
Line 86: Line 90:
         | Room2Group3                = 2nd Reinforcement Spawn (23- 38km)
         | Room2Group3                = 2nd Reinforcement Spawn (23- 38km)
             | Room2Group3Text        =  
             | Room2Group3Text        =  
             | Room2Group3InLocal    =  
             | Room2Group3InLocal    = More units join the battle! Battlegroup Commander: Hold fast men, reinforcements are here!
             | Room2Group3Table      =  
             | Room2Group3Table      =  
{{NPCTable
{{NPCTable
|{{NPCTableRow|Destroyer|3|Gistior Defiler/ Haunter/ Seizer}}
|{{NPCTableRow|Frigate|2|Arch Gistii Ambusher/ Impaler/ Raider}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Tribunus}}
|{{NPCTableRow|Battleship|2|Gist Throne}}
|{{NPCTableRow|Battleship|4|Gist Cherubim/ Seraphim}}
}}
}}
         | Room2Group4                = 3rd Reinforcement Spawn (23- 28km)
         | Room2Group4                = 3rd Reinforcement Spawn (23- 28km)
             | Room2Group4Text        =  
             | Room2Group4Text        =  
             | Room2Group4InLocal    =  
             | Room2Group4InLocal    = A large attack wing of Battlecruisers, with Battleship support, joins the fray!
             | Room2Group4Table      =
             | Room2Group4Table      =
{{NPCTable
{{NPCTable