Difference between revisions of "Angel Hub"
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| OverviewSectionY/N= Y | | OverviewSectionY/N= Y | ||
| OverviewSectionText= The Angel Hub is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. | | OverviewSectionText= The Angel Hub is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. | ||
− | | OverviewRecShips = Battleship. | + | | OverviewRecShips = Cruiser, Battleship. |
| OverviewEstPayout= 16- 22.5 mil. | | OverviewEstPayout= 16- 22.5 mil. | ||
| Diff&ShipRecSectionY/N= Y | | Diff&ShipRecSectionY/N= Y | ||
− | | Diff&ShipRecSectionText= Easily done with sniper Battleship | + | | Diff&ShipRecSectionText= Easily done with a Faction, T2 or T3 Cruiser or sniper Battleship. |
| TotalExpEnemiesSectionY/N= Y | | TotalExpEnemiesSectionY/N= Y | ||
− | | TotalExpEnemiesSectionText = With the initial group and 3 triggered spawns, a total of 34 to 36 ships. | + | | TotalExpEnemiesSectionText = With the initial group and 3 triggered spawns, a total of 34 to 36 ships in the Small Armory variant and 16- 22 ships in the Dirty Shipyard variant (in parenthesis). |
− | | TotalExpFrigates = 2- 3 | + | | TotalExpFrigates = 2- 3 (2) |
− | | TotalExpDestroyers = 4 | + | | TotalExpDestroyers = 3- 4 (2- 3) |
− | | TotalExpCruisers = | + | | TotalExpCruisers = 3 (2- 3) |
− | | TotalExpBattlecruisers = 7 | + | | TotalExpBattlecruisers = 6- 7 (2- 3) |
− | | TotalExpBattleships = | + | | TotalExpBattleships = 13- 15 (8- 11) |
| TotalExpCapitals = | | TotalExpCapitals = | ||
− | | TotalExpSentries = 4 | + | | TotalExpSentries = 4 (6) |
| WalkthroughSectionY/N= Y | | WalkthroughSectionY/N= Y | ||
| WarpToSitePopupText= | | WarpToSitePopupText= | ||
− | | WalkthroughSectionText= There | + | | WalkthroughSectionText= There are be two different variant of this site differentiated by a structure in the site, the Small Armory or the Dirty Shipyard. Ship count may vary as indicated. |
| Room1 = Small Armory | | Room1 = Small Armory | ||
| Room1WarpToPopupText = | | Room1WarpToPopupText = | ||
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{{NPCTable | {{NPCTable | ||
|{{NPCTableRow|Elite Frigate|2- 3|Arch Gistii Ambusher/ Impaler/ Raider}} | |{{NPCTableRow|Elite Frigate|2- 3|Arch Gistii Ambusher/ Impaler/ Raider}} | ||
− | |{{NPCTableRow|Battleship|2- 3|Gist Malakim/ Throne}} | + | |{{NPCTableRow|Battleship|2- 3|Gist Malakim/ Throne|trigger=Last killed triggers reinforcement spawn}} |
|{{NPCTableRow|Sentry|4|Tower Sentry Angel II}} | |{{NPCTableRow|Sentry|4|Tower Sentry Angel II}} | ||
}} | }} | ||
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{{NPCTable | {{NPCTable | ||
|{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus}} | |{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus}} | ||
− | |{{NPCTableRow|Battleship|3|Gist Commander/ Warlord/ Seraphim/ Malakim}} | + | |{{NPCTableRow|Battleship|3- 4|Gist Commander/ Warlord/ Seraphim/ Malakim}} |
}} | }} | ||
| Room1Group3 = 2nd Reinforcement Spawn (40- 45) | | Room1Group3 = 2nd Reinforcement Spawn (40- 45) | ||
| Room1Group3Text = | | Room1Group3Text = | ||
− | | Room1Group3InLocal = Site Commander: Hold on men! We must not lose this site! | + | | Room1Group3InLocal = Site Commander: Hold on men! We must not lose this site! More reinforcements arrive and join the fray! |
| Room1Group3Table = | | Room1Group3Table = | ||
{{NPCTable | {{NPCTable | ||
− | |{{NPCTableRow|Destroyer|4|Gistior Defiler/ Haunter/ Shatterer/ Trasher}} | + | |{{NPCTableRow|Destroyer|3- 4|Gistior Defiler/ Haunter/ Shatterer/ Trasher}} |
− | |{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Tribuni/ Tribunus}} | + | |{{NPCTableRow|Battlecruiser|2- 3|Gistatis Legatus/ Praefectus/ Tribuni/ Tribunus}} |
|{{NPCTableRow|Battleship|4|Gist Commander/ Warlord/ Seraphim/ Malakim|trigger=Last Battleship}} | |{{NPCTableRow|Battleship|4|Gist Commander/ Warlord/ Seraphim/ Malakim|trigger=Last Battleship}} | ||
}} | }} | ||
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| Room1Group4Table = | | Room1Group4Table = | ||
{{NPCTable | {{NPCTable | ||
− | |{{NPCTableRow|Cruiser|3|Gistum Liquidator/ Marauder/ Phalanx}} | + | |{{NPCTableRow|Elite Cruiser|3|Arch Gistum Liquidator/ Marauder/ Phalanx}} |
− | |{{NPCTableRow|Battleship| | + | |{{NPCTableRow|Battleship|4|Gist General/ Commander}} |
}} | }} | ||
| Room2= Dirty Shipyard | | Room2= Dirty Shipyard | ||
| Room2WarpToPopupText= | | Room2WarpToPopupText= | ||
| Room2Text= The site is an open Deadspace pocket, one may warp to preferred distance. | | Room2Text= The site is an open Deadspace pocket, one may warp to preferred distance. | ||
+ | | Room2Structures = | ||
+ | {{StructureTable| | ||
+ | {{StructureTableRow|Structure|1|Dirty Shipyard}} | ||
+ | }} | ||
| Room2Group1 = Initial Defenders (23- 38km) | | Room2Group1 = Initial Defenders (23- 38km) | ||
| Room2Group1Text = | | Room2Group1Text = | ||
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| Room2Group1Table = | | Room2Group1Table = | ||
{{NPCTable | {{NPCTable | ||
− | |{{NPCTableRow|Cruiser|3|Gistum Centurion/ Marauder}} | + | |{{NPCTableRow|Cruiser|2- 3|Gistum Centurion/ Marauder}} |
− | |{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}} | + | |{{NPCTableRow|Battleship|2- 3|Gist Malakim/ Throne}} |
|{{NPCTableRow|Sentry|2|Tower Sentry Angel II}} | |{{NPCTableRow|Sentry|2|Tower Sentry Angel II}} | ||
|{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}} | |{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}} | ||
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| Room2Group2 = 1st Reinforcement Spawn (23- 38km) | | Room2Group2 = 1st Reinforcement Spawn (23- 38km) | ||
| Room2Group2Text = | | Room2Group2Text = | ||
− | | Room2Group2InLocal = | + | | Room2Group2InLocal = Battlegroup Commander: Assume attack formation, all hands to battlestations! |
| Room2Group2Table = | | Room2Group2Table = | ||
{{NPCTable | {{NPCTable | ||
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| Room2Group3 = 2nd Reinforcement Spawn (23- 38km) | | Room2Group3 = 2nd Reinforcement Spawn (23- 38km) | ||
| Room2Group3Text = | | Room2Group3Text = | ||
− | | Room2Group3InLocal = | + | | Room2Group3InLocal = More units join the battle! Battlegroup Commander: Hold fast men, reinforcements are here! |
| Room2Group3Table = | | Room2Group3Table = | ||
{{NPCTable | {{NPCTable | ||
− | |{{NPCTableRow| | + | |{{NPCTableRow|Frigate|2|Arch Gistii Ambusher/ Impaler/ Raider}} |
− | + | |{{NPCTableRow|Battleship|2|Gist Throne}} | |
− | |{{NPCTableRow|Battleship| | ||
}} | }} | ||
| Room2Group4 = 3rd Reinforcement Spawn (23- 28km) | | Room2Group4 = 3rd Reinforcement Spawn (23- 28km) | ||
| Room2Group4Text = | | Room2Group4Text = | ||
− | | Room2Group4InLocal = | + | | Room2Group4InLocal = A large attack wing of Battlecruisers, with Battleship support, joins the fray! |
| Room2Group4Table = | | Room2Group4Table = | ||
{{NPCTable | {{NPCTable |
Revision as of 08:37, 28 May 2017
Angel Hub
| |
Type | Combat Anomaly |
Rating | Class 8 Level 1 |
Found in | Low/ Null |
Max ship size | Not Gated |
Pirate faction | Angel |
Damage to deal | Ex Kin |
Damage to Resist |
62% Ex 22% Kin |
Sig. Strength | 100% Anomaly |