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Blood Haven: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Undo revision 123420 by Hirmuolio pine (talk)
Hirmuolio Pine (talk | contribs)
Took out of full template
Line 1: Line 1:
{{CMBSite | Blood Haven
{{Complex|Blood Haven}}
| Variation=
'''Blood Haven''' is a [[Combat sites#Combat anomalies|combat anomaly]] inhabited by the [[Blood Raiders]] that can be found in null security space.
| OverviewSectionY/N= Y
 
    | OverviewSectionText= The '''Blood Haven''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions.
==Walkthrough==
    | OverviewRecShips = Faction, T2 or T3 Cruiser, Battleship class
{{MessageBox|On warp in:
    | OverviewEstPayout=  
|I have detected a stargate nearby. Its design indicates that it belongs to someone of ill repute, such as smugglers or pirates.}}
    | Diff&ShipRecSectionY/N=  
 
        | Diff&ShipRecSectionText=  
{{Expected NPC
    | TotalExpEnemiesSectionY/N= Y
        | TotalExpEnemiesSectionText = With the initial defending fleet and 5 triggered spawns, a total of 41 ships.
         | TotalExpFrigates      = 9
         | TotalExpFrigates      = 9
         | TotalExpDestroyers    =  
         | TotalExpDestroyers    =  
Line 16: Line 14:
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText= I have detected a stargate nearby. Its design indicates that it belongs to someone of ill repute, such as smugglers or pirates.
    | WalkthroughSectionText= Killing the last hostile ship triggers a reinforcement spawn.
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Image                =
        | Room1ImageCaption          =
        | Room1Group1              = Delayed Defending Fleet
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
|{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
{{NPCTableHead|First Spawn}}
            | Room1Group2InLocal    =
{{NPCTableRow|Battlecruiser|3|Corpatis}}
            | Room1Group2Table      =
{{NPCTableRow|Battleship|4|Corpus}}
{{NPCTable
|}
|{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
 
|{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
{{NPCTableHead|Second Spawn}}
}}
{{NPCTableRow|Elite Frigate|3|Elder Corpii}}
        | Room1Group3                = 2nd Reinforcement Spawn
{{NPCTableRow|Battleship|4|Corpus}}
            | Room1Group3Text        =
|}
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
{{NPCTableHead|Third Spawn}}
{{NPCTable
{{NPCTableRow|Elite Frigate|3|Elder Corpii}}
|{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
{{NPCTableRow|Battleship|4|Corpus}}
|{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
|}
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
{{NPCTableHead|Fourth Spawn}}
            | Room1Group4Text        =
{{NPCTableRow|Elite Frigate|3|Elder Corpii|ewar={{icon|td|24|Tracking disruption}}}}
            | Room1Group4InLocal    =
{{NPCTableRow|Battleship|4|Corpus}}
            | Room1Group4Table      =
|}
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper|ewar=TD}}
{{NPCTableHead|Fifth Spawn}}
|{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
{{NPCTableRow|Elite Cruiser|3|Elder Corpii|ewar={{icon|td|24|Tracking disruption}}|ewar2={{icon|neut|24|Neuting}}}}
}}
{{NPCTableRow|Battleship|3|Corpus}}
        | Room1Group5                = 4th Reinforcement Spawn
|}
            | Room1Group5Text        =
 
            | Room1Group5InLocal    =
{{NPCTableHead|Commander spawn}}
            | Room1Group5Table      =
{{NPCTableRow|Battlecruiser|3|Corpatis}}
{{NPCTable
{{NPCTableRow|Battleship|4|Corpus}}
|{{NPCTableRow|Elite Cruiser|3|Elder Corpum Engraver/ Exorcist/ Phantom/ Reaver/ Revenant/ Sage|ewar=TD|ewar2=Neut}}
{{NPCTableRow|Commander Battleship|0-1|Dark Blood Commander|cargo=Drops Dark Blood tag, Blood ammunition crystal and possibly Dark Blood modules}}
|{{NPCTableRow|Battleship|3|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
|}
}}
 
        | Room1Group6                =  5th Reinforcement Spawn
==Escalation==
            | Room1Group6Text        =
 
            | Room1Group6InLocal    =
This site can escalate to [[Blood Raider Naval Shipyard]].
            | Room1Group6Table      =
 
{{NPCTable
|{{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
|{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
|{{NPCTableSeparator|Possible Rare Spawn}}
|{{NPCTableRow|Commander Battleship|1|Dark Blood Commander|cargo=Possible Faction charges, modules or tags}}
}}
  | EscalationSectionY/N = Y
    | Escalation= Blood Raider Naval Shipyard
    | EscalationSectionText=
    | EscalationChance =
| RewardsSectionY/N =
    | RewardsSectionText=
    | TotalBountyValue =  mil
    | TotalGeneralLootValue=  mil
    | TotalSalvageValue =  mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]

Revision as of 17:19, 13 June 2017

Site Details
Site name ?

Blood Haven is a combat anomaly inhabited by the Blood Raiders that can be found in null security space.

Walkthrough

On warp in:
I have detected a stargate nearby. Its design indicates that it belongs to someone of ill repute, such as smugglers or pirates.
Total expected enemies
Enemy Type Count
Frigates 9
Cruiser 3
Battlecruisers 6
Battleships 23


First Spawn
WD EWAR L


Battlecruiser 3 x Battlecruiser Corpatis
Battleship 4 x Battleship Corpus


Second Spawn
WD EWAR L


Elite Frigate 3 x Elite Frigate Elder Corpii
Battleship 4 x Battleship Corpus


Third Spawn
WD EWAR L


Elite Frigate 3 x Elite Frigate Elder Corpii
Battleship 4 x Battleship Corpus


Fourth Spawn
WD EWAR L


Elite Frigate 3 x Elite Frigate Elder Corpii Tracking disruption
Battleship 4 x Battleship Corpus


Fifth Spawn
WD EWAR L


Elite Cruiser 3 x Elite Cruiser Elder Corpii Tracking disruption Neuting
Battleship 3 x Battleship Corpus


Commander spawn
WD EWAR L


Battlecruiser 3 x Battlecruiser Corpatis
Battleship 4 x Battleship Corpus
Commander Battleship 0-1 x Commander Battleship Dark Blood Commander Drops Dark Blood tag, Blood ammunition crystal and possibly Dark Blood modules

Escalation

This site can escalate to Blood Raider Naval Shipyard.