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Stacking penalties: Difference between revisions

From EVE University Wiki
Is stacking-penalized?: Added details about the two different velocity bonuses and how they stack separately.
The Numbers: Made it more obvious that the numbers are of course rounded.
Line 38: Line 38:


=== The Numbers  ===
=== The Numbers  ===
 
The exact numbers for stacking penalties can be gained by the formula above, but here are some rounded guidelines for quick calculations that doesn't need to be precise:
* 1st mod: 100.0% effectiveness
* 1st mod: 100.0% effectiveness
* 2nd mod: 86.9% effectiveness
* 2nd mod: ~86.9% effectiveness
* 3rd mod: 57.1% effectiveness
* 3rd mod: ~57.1% effectiveness
* 4th mod: 28.3% effectiveness
* 4th mod: ~28.3% effectiveness
* 5th mod: 10.6% effectiveness
* 5th mod: ~10.6% effectiveness
* 6th mod: 3.0% effectiveness
* 6th mod: ~3.0% effectiveness
 
As is clear, stacking more than 3 or 4 modules or rigs - unless you really have nothing else at all that you could fit there - that affect the same stat is fairly pointless, as your benefit is so tiny.
As is clear, stacking more than 3 or 4 modules or rigs - unless you really have nothing else at all that you could fit there - that affect the same stat is fairly pointless, as your benefit is so tiny.