More actions
→Is stacking-penalized?: Added details about the two different velocity bonuses and how they stack separately. |
→The Numbers: Made it more obvious that the numbers are of course rounded. |
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=== The Numbers === | === The Numbers === | ||
The exact numbers for stacking penalties can be gained by the formula above, but here are some rounded guidelines for quick calculations that doesn't need to be precise: | |||
* 1st mod: 100.0% effectiveness | * 1st mod: 100.0% effectiveness | ||
* 2nd mod: 86.9% effectiveness | * 2nd mod: ~86.9% effectiveness | ||
* 3rd mod: 57.1% effectiveness | * 3rd mod: ~57.1% effectiveness | ||
* 4th mod: 28.3% effectiveness | * 4th mod: ~28.3% effectiveness | ||
* 5th mod: 10.6% effectiveness | * 5th mod: ~10.6% effectiveness | ||
* 6th mod: 3.0% effectiveness | * 6th mod: ~3.0% effectiveness | ||
As is clear, stacking more than 3 or 4 modules or rigs - unless you really have nothing else at all that you could fit there - that affect the same stat is fairly pointless, as your benefit is so tiny. | As is clear, stacking more than 3 or 4 modules or rigs - unless you really have nothing else at all that you could fit there - that affect the same stat is fairly pointless, as your benefit is so tiny. | ||