Difference between revisions of "Penumbra/Chapter 2 - Blackness Rising"

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{{main|Penumbra}}
 
{{main|Penumbra}}
Blackness Rising is the second chapter of Caldari epic arc Penumbra.
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Blackness Rising is the second chapter of Caldari epic arc Penumbra. This chapter contains no branches and it is same regardless of your choices done in first chapter. This chapter contains only two combat missions and all other are traveling or courier missions.
  
 
==Mission 10 - Meet Sinas==
 
==Mission 10 - Meet Sinas==
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==Mission 12 - The Breakout==
 
==Mission 12 - The Breakout==
  
Faction: Gallente Navy
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'''Faction:''' Gallente Navy<br>
Space type: Deadspace
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'''Space type:''' Deadspace<br>
Damage dealt: Therm/Kin
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'''Damage dealt:''' Therm/Kin<br>
Ewar: Warp Scram / Sensor Dampening
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'''Ewar:''' Point/ Sensor Dampening<br>
Recommended damage dealing: Therm (best), Kin (secondary)
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'''Recommended damage dealing:''' Therm (best), Kin (secondary)<br>
Items Needed: Probe Launcher & Core Probes (Scanning), Data Analyzer (Hacking), 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR (Gained from Agent). <Items not needed if you buy the mission item off the market/contracts>
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'''Items Needed:''' Probe Launcher & Core Probes, Data Analyzer, 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR (Gained from Agent). <Items not needed if you buy the mission item from contracts><br>
  
Note - Mission site (Federation Detention Facility) is a Cosmic Signature (Combat Site) which must be probed to 100% first before warping to it. The site will spawn in each system within the Constellation when mission is accepted and will respawn if someone else completes it.
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Note: Mission site (Federation Detention Facility) is a Cosmic Signature (Combat Site) which must be probed to 100% first before warping to it. The site will spawn in each system within the Constellation when mission is accepted and will respawn if someone else completes it.
  
Blitz : Buy the 1x Caldari Prisoners Of War (0.5m3) on Contracts or market and complete the mission. No need to search/probe, hack, or fight anything.
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'''Blitz:''' Buy the 1x Caldari Prisoners Of War (0.5m3) on Contracts or market and complete the mission. No need to search/probe, hack, or fight anything.
  
Mission Site = Two Pockets
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The mission site consists of two deadspace pockets.
  
First Pocket
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'''First Pocket'''
 
1x Newly Constructed Acceleration Gate (95km)
 
1x Newly Constructed Acceleration Gate (95km)
  
No NPC's most of the time
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No NPC's most of the time but sometimes it ends up with:
  
Sometimes it ends up with:
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{{NPCTableHead|Group 1}}
Group 1:
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{{NPCTableRow|Frigate|6|Federation Praktor Phalarica/...}}
6x Frigate (Federation Praktor Phalarica/Machina/Harpgo)
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{{NPCTableRow|Elite Frigate|3|Elite Federation Lochos/...}}
2x Destroyer (Federation Belos)
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{{NPCTableRow|Destroyer|2|Federation Arcus/...}}
3x Elite Frigate (Elite Federation Lochos/Libertus) Warp Scram
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{{NPCTableSeparator|Group 2}}
 
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{{NPCTableRow|Elite Frigate|6|Elite Federation Phalarica/...}}
Group 2:
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{{NPCTableRow|Elite Cruiser|3|Elite Federation Arx|ewar=Damp}}
6x Elite Frigates (Elite Federation Phalarica/Machina)
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{{NPCTableSeparator|Group 3}}
3x Elite Cruiser (Elite Fedeartion Arx) Sensor Damping
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{{NPCTableRow|Battleship|7|Federation Praktor Magister/...|ewar=Damp}}
 
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|}
Group 3:
 
7x Battleships (Federation Praktor Magister/Navis Praetoria/Polemo/Hexeris) Navis = Sensor Damping
 
  
 
In the case of these spawns, a cloaky is best used to just fly past them to the gate. The 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR may not prevent them from attacking.
 
In the case of these spawns, a cloaky is best used to just fly past them to the gate. The 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR may not prevent them from attacking.
  
 +
'''SecondPocket'''
  
Second Pocket
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The Gallente Warden Frigates may not attack if the 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR (Gained from Agent) is in your cargohold (There is a bug where they may still shoot you but they hit for 1 damage). After successfully hacking a Detention Facility to save a prisoner, a short self-destruct timer will start. You may be able to hack another one before the Detention Facility self-destructs but only 1x Caldari Prisoners Of War is needed to complete the mission.
  
Initial Group (25km)
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The Detention Facility structures will have a white container to Hack. If no Detention Facility structures are present or you see 8x blue containers, then that site has been completed by another player. Instead of waiting for respawn, just look for the site in another system.
8x Gallente Warden Frigate (Federation Clavis, Hastile)
 
  
Structures (Hack with Data Analyzer) :
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{{NPCTableHead|Group 1}}
8x Federation Dention Facility - each contains 1x Caldari Prisoner Of War (Mission Objective)
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{{NPCTableRow|Frigate|8|Gallente Warden Frigate}}
 +
{{NPCTableRow|Elite Frigate|3|Elite Federation Lochos/...}}
 +
{{NPCTableRow|Destroyer|2|Federation Arcus/...}}
 +
|}
  
Note - The Gallente Warden Frigates may not attack if the 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR (Gained from Agent) is in your cargohold (There is a bug where they may still shoot you but they hit for 1 damage). After successfully hacking a Detention Facility to save a prisoner, a short self-destruct timer will start. You may be able to hack another one before the Detention Facility self-destructs but only 1x Caldari Prisoners Of War is needed to complete the mission.
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{{StructureTable|Structures on site
 +
{{StructureTableRow|Hackable|8|Federation Dention Facility|shinycargo = each contains 1x Caldari Prisoner Of War (Mission Objective)}}
 +
}}
  
The Detention Facility structures will have a white container to Hack. If no Detention Facility structures are present or you see 8x blue containers, then that site has been completed by another player. Instead of waiting for respawn, just look for the site in another system.
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==Mission 13 - Whisper of a Conspiracy==
  
==Mission 13 - Whisper of a Conspiracy==
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'''Recommended Ship:''' Very fast frigate, interceptor or covert ops
  
 
Sinas sends you to a low sec system in Black Rise where he wants you to check out an Ishkone facility and see if they are exchanging prisoners of war with the Gallente.
 
Sinas sends you to a low sec system in Black Rise where he wants you to check out an Ishkone facility and see if they are exchanging prisoners of war with the Gallente.
  
Route can be either entirely high sec or go into low-sec so be careful. Warp to the mish site. Sinas says to check out the telescope. Once you reach about 10km from it, Sinas hacks it for you and you can open it to get the mish item, an Encrypted Data Node.
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The route can be either entirely high sec or go into low-sec so be careful. Warp to the mish site. Sinas says to check out the telescope. Once you reach about 10km from it, Sinas hacks it for you and you can open it to get the mish item, an Encrypted Data Node. There is no combat in the mission.
  
Tip: Same drill as before. Nano Interceptor/fast frigate/cloaky frigate and beware of gate camps.
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Tip: Same drill as before. Nano Interceptor/fast frigate/cloaky frigate and beware of gate camps.  
  
 
==Mission 14 - Practical Solutions==
 
==Mission 14 - Practical Solutions==
 
   
 
   
Mission Type: Courier
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'''Mission Type:''' Courier
 +
'''Recommended Ship:''' Very fast frigate
  
Pick up Vira Mikano from an Ishkone Watch station and bring him back to Sinas so he can decrypt the Encrypted Data Node.
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Pick up Vira Mikano from an Ishkone Watch station and bring him back to Sinas so he can decrypt the Encrypted Data Node. There is no combat in the mission.
  
 
==Mission 15 - Forewarning==
 
==Mission 15 - Forewarning==
  
Mission Type: Courier to Deadspace Location (Low Sec)
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'''Mission Type:''' Courier to Deadspace Location (Low Sec)
Recommended Ship: Very fast frigate, interceptor or covert ops
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'''Recommended Ship:''' Very fast frigate, interceptor or covert ops
  
 
Tip: Same drill. Nanofit and 2x WarpCoreStabelizer if possible. Watch out for gatecamps and player pirates.
 
Tip: Same drill. Nanofit and 2x WarpCoreStabelizer if possible. Watch out for gatecamps and player pirates.
  
Mission ends when you make the drop into the Conference Center.
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Mission ends when you make the drop into the Conference Center. There is no combat in the mission.
  
 
Completing this mission leads to [[Penumbra/Chapter 3 - The Bottom Line|Chapter 3: The Bottom Line]].
 
Completing this mission leads to [[Penumbra/Chapter 3 - The Bottom Line|Chapter 3: The Bottom Line]].

Revision as of 16:04, 17 July 2017

Main article: Penumbra

Blackness Rising is the second chapter of Caldari epic arc Penumbra. This chapter contains no branches and it is same regardless of your choices done in first chapter. This chapter contains only two combat missions and all other are traveling or courier missions.

Mission 10 - Meet Sinas

Report to Sinas Egassuo's Chimera in Astoh

Mission 11 - Right Tool for the Job

Faction: Gallente Navy
Mission type: Encounter
Space type: Normal space
Damage dealt: Therm/Kin
Ewar: Web / point/ Sensor Dampening
Recommended damage dealing: Therm (best), Kin (secondary)
Data Analyzer and Hacking skill required to complete mission (check Tip #2)

Single Pocket (2 Groups)

Broadcast Tower Group is a mixed Fleet with 3 time based reinforcement spawns every 2 minutes) Complete Fleet after spawns :


Broadcast Tower Group (44km)
WD EWAR L


Frigate 8 x Frigate Federation Praktor Belos
Elite Frigate 7 x Elite Frigate Elite Federation Machina/...
Destroyer 5 x Destroyer Federation Arcus/...
Elite Cruiser 9 x Elite Cruiser Elite Federation Arx
Battlecruiser 5 x Battlecruiser Federation Praktor Bearcus/...
Battleship 13 x Battleship Federation Covinus/...

Tip: Time based spawns happen quickly. All ships will drop Gallente Navy Tags but be forewarned, negative standing hits incurred for Aggro / Ship Kill. Expect EWAR from Elite Frigates and Elite Cruisers. Probably a good idea to get help from friends before attacking this group.


Federation Navy Shipyard Group (63km)
WD EWAR L


Elite Frigate 1 x Elite Frigate Elite Federation Manica Warp Disruptor
Elite Frigate 2 x Elite Frigate Elite Federation Matara Remote Sensor Dampener
Elite Frigate 5 x Elite Frigate Elite Federation Arcus

Blitz: Warp in, ignore (DO NOT SHOOT) Broadcast Tower Group and quickly maneuver ship into range to destroy Federation Navy Shipyard Group. No need to destroy the Broadcast Tower. Container can't be Hacked with defenders present, so you need to kill this group. Can MUST be hacked AND looted in order to complete mission. Buying 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR from the market or contracts won't complete the mission.

Mission 12 - The Breakout

Faction: Gallente Navy
Space type: Deadspace
Damage dealt: Therm/Kin
Ewar: Point/ Sensor Dampening
Recommended damage dealing: Therm (best), Kin (secondary)
Items Needed: Probe Launcher & Core Probes, Data Analyzer, 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR (Gained from Agent). <Items not needed if you buy the mission item from contracts>

Note: Mission site (Federation Detention Facility) is a Cosmic Signature (Combat Site) which must be probed to 100% first before warping to it. The site will spawn in each system within the Constellation when mission is accepted and will respawn if someone else completes it.

Blitz: Buy the 1x Caldari Prisoners Of War (0.5m3) on Contracts or market and complete the mission. No need to search/probe, hack, or fight anything.

The mission site consists of two deadspace pockets.

First Pocket 1x Newly Constructed Acceleration Gate (95km)

No NPC's most of the time but sometimes it ends up with:


Group 1
WD EWAR L


Frigate 6 x Frigate Federation Praktor Phalarica/...
Elite Frigate 3 x Elite Frigate Elite Federation Lochos/...
Destroyer 2 x Destroyer Federation Arcus/...
Group 2
Elite Frigate 6 x Elite Frigate Elite Federation Phalarica/...
Elite Cruiser 3 x Elite Cruiser Elite Federation Arx Remote Sensor Dampener
Group 3
Battleship 7 x Battleship Federation Praktor Magister/... Remote Sensor Dampener

In the case of these spawns, a cloaky is best used to just fly past them to the gate. The 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR may not prevent them from attacking.

SecondPocket

The Gallente Warden Frigates may not attack if the 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR (Gained from Agent) is in your cargohold (There is a bug where they may still shoot you but they hit for 1 damage). After successfully hacking a Detention Facility to save a prisoner, a short self-destruct timer will start. You may be able to hack another one before the Detention Facility self-destructs but only 1x Caldari Prisoners Of War is needed to complete the mission.

The Detention Facility structures will have a white container to Hack. If no Detention Facility structures are present or you see 8x blue containers, then that site has been completed by another player. Instead of waiting for respawn, just look for the site in another system.


Group 1
WD EWAR L


Frigate 8 x Frigate Gallente Warden Frigate
Elite Frigate 3 x Elite Frigate Elite Federation Lochos/...
Destroyer 2 x Destroyer Federation Arcus/...

Template:StructureTable

Mission 13 - Whisper of a Conspiracy

Recommended Ship: Very fast frigate, interceptor or covert ops

Sinas sends you to a low sec system in Black Rise where he wants you to check out an Ishkone facility and see if they are exchanging prisoners of war with the Gallente.

The route can be either entirely high sec or go into low-sec so be careful. Warp to the mish site. Sinas says to check out the telescope. Once you reach about 10km from it, Sinas hacks it for you and you can open it to get the mish item, an Encrypted Data Node. There is no combat in the mission.

Tip: Same drill as before. Nano Interceptor/fast frigate/cloaky frigate and beware of gate camps.

Mission 14 - Practical Solutions

Mission Type: Courier Recommended Ship: Very fast frigate

Pick up Vira Mikano from an Ishkone Watch station and bring him back to Sinas so he can decrypt the Encrypted Data Node. There is no combat in the mission.

Mission 15 - Forewarning

Mission Type: Courier to Deadspace Location (Low Sec) Recommended Ship: Very fast frigate, interceptor or covert ops

Tip: Same drill. Nanofit and 2x WarpCoreStabelizer if possible. Watch out for gatecamps and player pirates.

Mission ends when you make the drop into the Conference Center. There is no combat in the mission.

Completing this mission leads to Chapter 3: The Bottom Line.