Difference between revisions of "Imperial Navy Slicer"
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*[[Skills:Targeting#Signature Analysis|Signature Analysis]] 5% scan resolution per level; getting this to level 5 will greatly boost your target locking speed. | *[[Skills:Targeting#Signature Analysis|Signature Analysis]] 5% scan resolution per level; getting this to level 5 will greatly boost your target locking speed. | ||
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<wikifit shipid="17703" doctrineid="35020" /> | <wikifit shipid="17703" doctrineid="35020" /> | ||
Revision as of 04:22, 18 August 2017
RELATED UNI-WIKI REFERENCES
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The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents. Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease. SHIP BONUSES
Amarr Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of more than 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick and agile.
Skills
- Amarr Frigate to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill.
- With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 Small Energy Turret with supporting Gunnery skills to maximize the benefit.
Prequisite Skills:
- Propulsion Jamming Level 2 is necessary for Tech 2 points, and level 4 allows T2 webs.
- High Speed Maneuvering Level 3 for T2 MWDs. Level 4 is recommended.
- Hull Upgrades Level 2 is required for T2 Nanofiber Internal Structures and Overdrive Injectors and also increases your armor HP.
Helpful Skills:
- Hull Upgrades, CPU Management and Power Grid Management should be at level 5 (they are important for any ship you fly).
- Navigation 5% bonus to sub-warp speed per level. Level 5 is recommended.
- Acceleration Control 5% bonus to afterburner and MWD speed per level. Level 4 is recommended.
- Evasive Maneuvering 4% to ship agility per level. Level 5 is recommended.
- Signature Analysis 5% scan resolution per level; getting this to level 5 will greatly boost your target locking speed.
Fitting
Small Focused Pulse Laser II
Small Knave Scoped Energy Nosferatu
Small Focused Pulse Laser II
Initiated Compact Warp Disruptor
1MN Afterburner II
Heat Sink II
Adaptive Nano Plating II
Small Ancillary Armor Repairer
200mm Rolled Tungsten Compact Plates
IFFA Compact Damage Control
Small Energy Burst Aerator I
Small Energy Metastasis Adjuster I
Small Energy Locus Coordinator I
Imperial Navy Multifrequency S x1
Nanite Repair Paste x1
- See details about fit: http://jestertrek.blogspot.ca/2013/10/fit-of-week-slicer.html
Dual Light Beam Laser II
Dual Light Beam Laser II
Medium Shield Extender II
5MN Y-T8 Compact Microwarpdrive
Heat Sink II
Tracking Enhancer II
Tracking Enhancer II
Overdrive Injector System II
IFFA Compact Damage Control
Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Gleam S x2
Aurora S x2
Imperial Navy Multifrequency S x2
Imperial Navy Standard S x2
- Fit has low tracking so don't orbit target, but keep it at range; start orbiting once primaried to mitigate incoming damage.
- Needs separate tackling ships in fleet.
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Warp Disruptor II
5MN Y-T8 Compact Microwarpdrive
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Small Ancillary Armor Repairer
Heat Sink II
Heat Sink II
Small Energy Locus Coordinator I
Small Energy Locus Coordinator II
Small Energy Locus Coordinator II
Gleam S x2
Scorch S x2
Imperial Navy Multifrequency S x2
Nanite Repair Paste x16
- Works well in small gangs too
Small Focused Beam Laser II
Small Focused Beam Laser II
Warp Disruptor II
5MN Cold-Gas Enduring Microwarpdrive
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Extruded Compact Heat Sink
Extruded Compact Heat Sink
Small Ancillary Armor Repairer
Small Ionic Field Projector II
Small Energy Locus Coordinator II
Small Energy Locus Coordinator II
Aurora S x2
Imperial Navy Multifrequency S x2
Gleam S x2
Imperial Navy Xray S x2
Imperial Navy Standard S x2
Nanite Repair Paste x32
- Works well in small gangs too
Tactics
No sub-article about Imperial Navy Slicer roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Imperial Navy Slicer here.