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| Wherever possible, choose the missions with the shortest travel distance, even if it means there is more NPC combat on the missions themselves. More jumps means more risk, so it's best to travel as little as possible. | | Wherever possible, choose the missions with the shortest travel distance, even if it means there is more NPC combat on the missions themselves. More jumps means more risk, so it's best to travel as little as possible. |
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| === Headhunted (if Ellar Stin in Konora is your starting agent) === | | ==Walkthough== |
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| - System: Konora | | [[Angel Sound/Chapter 1 - Rapture|Chapter 1 - Rapture]] |
| | <ol start="1"> |
| | <li>[[The Balance of Power]] OR [[Mistaken Identity]] OR [[Headhunted]]</li> |
| | <li>[[New Opportunities]]</li> |
| | <li>[[Fight or Flight]]</li> |
| | </ol> |
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| - Remote accept: No | | [[Angel Sound/Chapter 2 - Heaven|Chapter 2 - Heaven]] |
| | <ol start="4"> |
| | <li>[[Serpentis Fill-In]]</li> |
| | <li>[[Ride to the Rescue]]</li> |
| | <li>[[The Best Kind of Revenge]]</li> |
| | <li>[[Wrath of Angels]]</li> |
| | <li>[[Dominus]]</li> |
| | </ol> |
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| - Remote turn-in: No | | [[Angel Sound/Chapter 2 - Heaven|Chapter 2 - Utopia]] |
| | <ol start="4"> |
| | <li> [[Natural Consequences]]</li> |
| | <li>[[Clear the Way]]</li> |
| | <li>[[Salvage Heist]]</li> |
| | <li>[[Rabbit Trap]]</li> |
| | <li>[[Dominus]]</li> |
| | </ol> |
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| - Mission type: Travel | | [[Angel Sound/Chapter 3 - Paradise|Chapter 3 - Paradise]] |
| | <ol start="9"> |
| | <li>[[The Lesser of Two]]</li> |
| | <li> A1 [[Situation Normal]]</li> |
| | </ol> |
| | <ol start="10"> |
| | <li> A2 [[Breaking the Lock]]</li> |
| | </ol> |
| | <ol start="10"> |
| | <li>B [[Data Destruction]]</li> |
| | <li>[[Fear of Angels]]</li> |
| | </ol> |
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| === Mistaken Identity (if Arajna Ashia in Sendaya is your starting agent) ===
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| - System: Konora
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| - Remote accept: No
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| - Remote turn-in: No
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| - Mission type: Travel
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| === The Balance of Power (if Aton Hordner in Egbinger is your starting agent) ===
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| - System: Konora
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| - Remote accept: No
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| - Remote turn-in: No
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| - Mission type: Travel
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| All three Agents will sent you to K-QWHE.
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| There are several routes into Curse from empire space, but jumping through Sendaya into Doril will be the most direct path for most players. Jumping into Doril will likely be the scariest part of the whole run. It's almost always bubbled and/or camped. You should fit your Warp Core Stabilizers for this leg of the journey. Although your interceptor is immune to bubbles, you can still be pointed. If you want to be extra careful you can use a cloaky (or simply disposable) alt to jump through first and scout.
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| === New Opportunities ===
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| - Systems: K-QWHE > KLMT-W
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| - Remote accept: No
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| - Remote turn-in: No
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| - Mission type: Travel
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| - Ship restrictions: List above
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| Go to mission site, sit there for a minute until you get the mission complete dialogue, then head home.
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| === Fight or Flight ===
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| ==== Natural Consequences ====
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| - Systems: K-QWHE > EW-JR5 (or YKE4-3)
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| - Remote accept: No
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| - Remote turn-in: Yes
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| - Mission type: Combat
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| - Ship restrictions: List above
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| The waves seem to spawn at timed intervals.
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| * Wave 1: 4 frigates
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| * Wave 2: 2 cruisers
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| * Wave 3: 3 frigates
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| * Wave 4: 3 cruisers + 1 frigate
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| * Wave 5: 4 frigates
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| These can put out some damage, but if you kite them from 30km+ or keep a tight orbit you should be fine. The cruisers will tracking disrupt but that's not an issue for missile boats. It may be helpful to swap out some low slot items for extra DPS.
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| You may get the "mission complete" dialogue after killing the cruisers in Wave 4, so keep an eye out for that.
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| ==== Serpentis Fill-In ====
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| - Systems: K-QWHE > EW-JR5
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| - Mission type: Courier
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| - Ship restrictions: None
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| === Clear the Way ===
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| - Systems: MDD-79 (or RMOC-W)
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| - Remote accept: Yes
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| - Remote turn-in: Yes
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| - Mission type: Combat
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| - Ship restrictions: List above
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| * Wave 1: 2 destroyers + 2 frigates
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| * Wave 2: 3 frigates
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| * Wave 3: 3 destroyers + 3 frigates
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| === Salvage Heist ===
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| - Systems: MDD-79 (or RMOC-W) > Farit (or HLW-HP)
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| - Remote accept: Yes
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| - Remote turn-in: Yes
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| - Mission type: Combat
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| - Ship restrictions: List above
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| Take out the stasis tower first so you can move around effectively. When the scramblers spawn in wave 2, you'll want to take down as quickly as possible. You don't actually need to kill any of the frigs that spawn as you fight Gath (you can just pop the guy and GTFO), but you may choose to do so if the incoming DPS is too high. Don't be too worried about the fact that there's a battlecruiser -- his damage is nothing special and he goes down easy.
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| * Wave 1: 2 missile batteries, 1 stasis tower, 3 frigates, 1 named battlecruiser Gath Renton
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| * Wave 2: 2 scramming frigates appear when you engage Gath Renton
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| * Wave 3: 2 jamming frigates appear when Gath gets to low armor
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| * Wave 4: 3 frigates appear when Gath gets to low structure
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| === Rabbit Trap ===
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| - Systems: Farit (or HLW-HP) (you should still be there from your last mission) > MDD-79
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| - Remote accept: Yes
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| - Remote turn-in: No
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| - Mission type: Combat
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| - Ship restrictions: List above
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| * Wave 1: 7 frigates
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| * Wave 2: 7 frigates and destroyers (Some of them jam. It's annoying, but harmless.)
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| * Wave 3: 1 named frigate Yukiro Demense (he warp disrupts and has a decent tank, but as long as you're cautious he's no big deal)
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| Award: Domination Target Painter.
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| === Dominus ===
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| - System: K-QWHE
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| - Remote accept: No (but you should be in station from last turn-in)
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| - Remote turn-in: No
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| - Mission type: Travel
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| - Ship restrictions: None
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| Fly to a different station in K-QWHE to talk to a new agent.
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| === The Lesser of Two ===
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| ==== Data Destruction ====
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| - Systems: K-QWHE > AAM-1A
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| - Remote accept: Yes (but you should already be in this agent's station from last turn-in)
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| - Remote turn-in: No
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| - Mission type: Combat
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| - Ship restrictions: List above
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| It seems like lots of rooms and waves (and it is), but you should be able to one-volley every NPC, so it goes quickly. After you destroy the last wave in the final room, you just need to pop the datacenter. A few cruisers will spawn when you begin shooting the datacenter, but you can ignore them. Just burn down the structure and GTFO.
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| * Room 1: Wave 1: 4 destroyers
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| * Room 1: Wave 2: 4 frigates
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| * Room 1: Wave 3: 4 destroyers
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| * Room 2: Wave 1: 6 destroyers
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| * Room 2: Wave 2: 5 frigates
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| * Room 2: Wave 3: 4 destroyers
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| * Room 3: Wave 1: 6 destroyers
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| * Room 3: Wave 2: 7 frigates
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| * Room 3: Wave 3: 7 destroyers
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| * Room 3: Wave 4: 3 cruisers (after you shoot the datacenter)
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| ==== Situation Normal ====
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| - Systems: K-QWHE > RMOC-W
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| - Remote accept: Yes (but you should already be in this agent's station from last turn-in)
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| - Remote turn-in: Yes
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| - Mission type: Combat
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| - Ship restrictions: List above
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| This mission is less combat-intensive than 8a. You should take whichever mission has fewer jumps to destination -- the combat mission (Data Destruction) may take a bit longer to run, but it's worthwhile if it's only a single jump away.
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| Very straightforward. Destroy a single cruiser, loot the resulting wreck, then drop the Security Codes item into the Communications Array container.
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| === Breaking the Lock ===
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| - Systems: ?
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| - Remote Accept: Yes
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| - Remote Turning: No
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| - Mission type: Combat
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| - Ship restrictions: List above
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| Go through each successive acceleration gate and destroy the rats. In the last room, you'll also need to destroy the structure called Boundless Creations Data Center.
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| * Room 1: 4 destroyers
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| * Room 2: 5 destroyers
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| * Room 3: 6 destroyers + 1 data center
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| === Fear of Angels ===
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| - Systems: K-QWHE > AAM-1A
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| - Remote accept: No (You should already be in station from last turn-in)
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| - Remote turn-in: No
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| - Mission type: Combat
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| - Ship restrictions: List above
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| This mission is just a single named frigate- Marshal Treonis. This guy webs, hits hard, and is super fast (~3km/sec), so keep an eye on your tank and be ready to warp out to a celestial and reset. This was the only fight where I was legitimately nervous about my tank holding. Loot his wreck for the tag.
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| Award: Cynabal BPC, Faction Tag looted from Treonis' wreck
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| === Wrap-Up === | | === Wrap-Up === |