More actions
| Line 14: | Line 14: | ||
==Capacitor Warfare Overview== | ==Capacitor Warfare Overview== | ||
You have probably heard | You have probably heard the phrase 'cap is life' during your time in EVE. There are many good reasons why this is true, and each one is also a reason why Capacitor Warfare can be extremely effective. Capacitor directly feeds laser and hybrid turrets, keeps active tanks running, and powers the majority of fighting midslot modules including all EWAR modules and all propulsion systems. An enemy without capacitor is an enemny without options which means you get to dictate the flow of the battle - kill them your way or if something goes wrong you can always rest confidently knowing that warp jamming requires cap. | ||
<br> | <br> | ||
<br> | <br> | ||
Cap Warfare is | Cap Warfare is a bit like that wierd uncle you had growing up that your parents would never leave you alone with - knowledge is not well published but if you don't understand it it will touch your life sometime when you are not looking. Rarely will you see EWAR guides include Cap Warfare even though that is where it rightfully belongs, much like warp jamming. Capacitor Warfare has had its ups and downs in the history of EVE, with its wild days of overpowered glory, and subsequent 'rebalancing' lows. It is still and will always be an extremely viable tactic in the sandbox of EVE, and the pendulum will continue to swing back and forth over the impossible 'balanced' ideal, but knowing what and how is extremely important even if you never plan to employ cap warfare yourself. | ||
<br> | <br> | ||
<br> | <br> | ||