More actions
| Line 37: | Line 37: | ||
==How Destabilizers, Vampires, and Neutralizer Drones Work== | ==How Destabilizers, Vampires, and Neutralizer Drones Work== | ||
TL;DR skip this section if you don't care about the details | |||
===General Principles=== | ===General Principles=== | ||
Capacitor Warfare can only be understood if you first understand capacitors. Shield tankers are a step ahead as capacitors and shield act and recharge in virtually identical manners. | |||
===Energy Destabilizers=== | ===Energy Destabilizers=== | ||
| Line 70: | Line 74: | ||
===Energy Vampires=== | ===Energy Vampires=== | ||
The vampires of cap warfare are Nosferatus. They remove small amounts of cap, but instead of costing your own cap to do this they will actually give you the cap your opponent lost. Because of the huge potential of being able to hurt a target while helping yourself there are several rather severe limitations on these modules. | The vampires of cap warfare are Energy Vampires - ie the assortment of Nosferatus (Nos). They remove small amounts of cap, but instead of costing your own cap to do this they will actually give you the cap your opponent lost. Because of the huge potential of being able to hurt a target while helping yourself there are several rather severe limitations on these modules. | ||
<br> | <br> | ||
*Strengths | |||
**Amount of cap removed from the target is transferred to you | |||
**Quick cycle time | |||
*Weaknesses | |||
**Only transfers cap when your PERCENTAGE of capacitor is below the percentage of the targets capacitor | |||
**Transfers small portions of capacitor | |||
**Short ranges though increasing with module size | |||
Here is screenshot of the attributes of the meta 0 heavy nos: | Here is screenshot of the attributes of the meta 0 heavy nos: | ||