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Fighter-bombers are anti-capital-ship drones, and can only be used by supercarriers. They launch torpedoes (which are integrated into the fighter-bombers; you do not need to carry ammunition for them!) which do tremendous DPS to very large targets, and can be very dangerous to slow battleships. However, they pose little threat to smaller ships, because their torpedoes have very slow explosion velocities (60 m/s) and very large explosion radii (2250 m). Just like fighters, they can also enter warp. | Fighter-bombers are anti-capital-ship drones, and can only be used by supercarriers. They launch torpedoes (which are integrated into the fighter-bombers; you do not need to carry ammunition for them!) which do tremendous DPS to very large targets, and can be very dangerous to slow battleships. However, they pose little threat to smaller ships, because their torpedoes have very slow explosion velocities (60 m/s) and very large explosion radii (2250 m). Just like fighters, they can also enter warp. | ||
Each race has its own fighter-bomber drone, but aside from the different damage types, they are very similar to each other. Additionally, there is a [[Sansha's Nation|Sansha]] faction fighter-bomber (the Shadow), which does slightly more damage than the Tech 1 fighter-bombers, but is ludicrously expensive. Fighter-bombers need the Fighter Bombers skill (which also increases their damage). | Each race has its own fighter-bomber drone, but aside from the different damage types, they are very similar to each other. Additionally, there is a [[Sansha's Nation|Sansha]] faction fighter-bomber (the [[Shadow]]), which does slightly more damage than the Tech 1 fighter-bombers, but is ludicrously expensive. Fighter-bombers need the Fighter Bombers skill (which also increases their damage). | ||
A Tech 1 fighter-bomber costs about as much as a battlecruiser. | A Tech 1 fighter-bomber costs about as much as a battlecruiser. | ||