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Smuggler Interception (Serpentis) (Level 1): Difference between revisions

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Created page with "name=Smuggler Interception, level 3 __NOTOC__{{survival copy}} Faction: Serpentis<br> Mission type: Encounter<br> Space type: Deadspace with gate<br> Damage Dealt: Kin, Therm..."
 
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name=Smuggler Interception, level 3
name=Smuggler Interception, level 1
__NOTOC__{{survival copy}}
__NOTOC__{{survival copy}}


Faction: Serpentis<br>
Faction: Serpentis<br>
Mission type: Encounter<br>
Mission Type: Encounter<br>
Space type: Deadspace with gate<br>
Space Type: Deadspace with gate.<br>
Damage Dealt: Kin, Therm<br>
Damage Dealt: Kin/Therm<br>
Extras: None<br>
Web/scramble: None<br>
Recommended damage dealing: Kin<br>
Recommended damage dealing: Kin<br>
Recommended ships: Jaguar, Cyclone, Typhoon, Drake [any BC is fine]<br>
Recommended ships: Breacher<br>
Recommended setup: these are all short range opponents; either tank them or attack from a distance.<br>
Video: [[http://youtu.be/htPqOpaO-I0 Cerberus]]<br>


no hostiles at initial gate
===Single Pocket===


===Pocket 1===
You arrive approx 25km from a small group. No aggro.
 
Group 2 and 3 spawn upon approaching the Transports.
no automatic aggro


Group 1:<br>
Group 1:<br>
50-70km
2x Industrials (Serpentis Personnel Transport)<br>
6x Frigates (Coreli Agent/Guard/Safeguard/Spy)<br>
3x Destroyers (Corelior Soldier/Trooper)<br>
1x Cruiser (Corelum Chief Guard/Safeguard) '''damp'''<br>


Group 2:<br>
Group 2:<br>
65-75km
4x Frigates (Coreli Agent/Spy)<br>
4x Frigates (Coreli Guard/Safeguard)<br>
2x Cruisers (Corelum Chief Defender/Protector)<br>
 
'''Structures:'''<br>
No Loot
 
'''Asteroids:'''<br>
Veldspar - 33 asteroids - 1915699 units
 
Acceleration Gate to Pocket 2 is at 58km
 
===Pocket 2===
 
no automatic aggro
 
Group 1 (left):<br>
45-55km
3x Frigates (Coreli Infantry/Soldier)<br>
2x Cruisers (Corelum Chief Defender/Protector)<br>
 
Group 2 (middle):<br>
45-55km
2x Serpentis Personnel Transport<br>
5x Cruisers (Corelum Chief Watchman/Patroller) '''damp'''<br>
1x Battlecruiser (Corelatis Platoon Leader/Squad Leader)<br>
 
Group 3 (right):<br>
45-55km
9x Frigates (Coreli Agent/Guard/Safeguard/Spy)<br>
 
'''Note:'''<br>
Shoot Group 1 first and neither Group 2 nor Group 3 will aggro. Afterward, both Groups 2 and 3 will aggro no matter which you shoot first.
 
objective of 10 militants in each transport wreck [only one required].
 
'''Blitz:'''<br>
Destroy Group 2. Loot the Transports.
 
'''Standing:'''<br>
-3.0% loss<br>
& This penalty was incurred for destroying Serpentis's Serpentis Personnel Transport


'''Asteroids:'''<br>
Group 3:<br>
Veldspar - 86 asteroids
4x Frigates (Coreli Agent/Spy)<br>


[[Category:Mission reports]]
[[Category:Mission reports]]