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Reclamation (Amarr): Difference between revisions

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Djavin novienta (talk | contribs)
Created page with "name=Reclamation, Level 5 __NOTOC__{{survival copy}} Faction: Amarr<br> Mission type: Encounter<br> Space type: Deadspace – no gate<br> Web/Scramble: All Frigates <br> Extra..."
 
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name=Reclamation, Level 5
name=Reclamation, Level 5
__NOTOC__{{survival copy}}
__NOTOC__{{survival copy}}
Faction: Amarr<br>
<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>
Mission type: Encounter<br>
{{NPCTableCSS}}
Space type: Deadspace – no gate<br>
{{Template:Missiondetails
Web/Scramble: All Frigates <br>
|Level=
Extras: Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter<br>
|Type= Encounter
Damage dealt: EM 54% / Therm 46%<br>
|Objective=
Recommended damage dealing: EM/Therm <br>
|Faction=  Amarr
Recommended ships: (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters <br>
|DamageToDeal= {{Damagetype|th|em}}
|DamageToResist= {{Damagetype|th|em}}
|WebPoint= All Frigates
|EWAR= Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|Extra=
}}


Direct warp into Deadspace. No Gate


===Warp-In===
===Direct warp into Deadspace. No Gate===


Initial Group:<br>
{{NPCTableHead|Initial Group on Warp In}}
Ships spawn steadily over 8 minutes. Ships 50 -100km from warp-in
Ships spawn steadily over 8 minutes. Ships 50 -100km from warp-in


{{image url="http://i609.photobucket.com/albums/tt174/climb22033/Reclamation5am-1.jpg" title="Initial group that spawns over 8 minutes" alt="Initial group that spawns over 8 minutes"}}<br>
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/Reclamation5am-1.jpg" title="Initial group that spawns over 8 minutes" alt="Initial group that spawns over 8 minutes"}}<br>


10 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4km, '''Web/Scramble'''
{{NPCTableRow| Frigates |10 |Divine Imperial Imran/Sixtus orbits at 4km, '''Web/Scramble'''|point=yes}}
10 x Destroyers (Imperial Templar Caius/Crusader) orbits at 8-16km
{{NPCTableRow| Destroyers |10 |Imperial Templar Caius/Crusader orbits at 8-16km}}
6 x Cruisers (Divine Imperial Champion/Justicar) orbits at 14-32km
{{NPCTableRow| Cruisers |6 |Divine Imperial Champion/Justicar orbits at 14-32km}}
9 x Battlecruisers (Imperial Templar Champion/Justicar) orbits at 10-22km
{{NPCTableRow| Battlecruisers |9 |Imperial Templar Champion/Justicar orbits at 10-22km}}
7 x Battleships (Imperial Templar Martyr) orbits at 49km
{{NPCTableRow| Battleships |7 |Imperial Templar Martyr orbits at 49km}}
1 x Tower Sentry Amarr III
{{NPCTableRow| Tower Sentry Amarr III|1| }}
3 x Amarr Energy Neutralizer Sentry III '''Trigger'''
{{NPCTableRow| Amarr Energy Neutralizer Sentry III |3| |trigger = Escalation trigger}}) }}


- Timed Spawns:<br><br>
{{NPCTableHead| Timed Spawns - appear over time, one at a time, in this order}}
Spawns that appear over time, one at a time, in this order
{{NPCTableRow| Tower Sentry Amarr IIIs| 3 | }}
{{NPCTableRow| Cruisers |4-6 |Divine Imperial Ambrose/Basil -  orbits at 7-19k|ewar = Neut {{icon|neut|24|Neuting}}}}


3 x Tower Sentry Amarr IIIs
{{NPCTableHead| Neutralizer Spawns - Just shooting each Neutralizer will cause spawns}}
4-6 x Battleships (Imperial Templar Diviner) orbits at 21km, '''NOS, 10% Tracking Disrupter'''
{{NPCTableRow| Cruisers |4-6 |Divine Imperial Ambrose/Basil -  orbits at 7-19k|ewar = Neut {{icon|neut|24|Neuting}}}}


- Neutralizer Spawns:<br><br>
Just shooting each Neutralizer will spawn a total of


4-6 x Cruisers (Divine Imperial Ambrose/Basil) orbits at 7-19k, '''NOS'''
'''Tips:'''


'''Tips:'''<br>
*Use a Passive Tank or plan a capacitor that receives an additional 120 units/s<br>
- Use a Passive Tank or plan a capacitor that receives an additional 120 units/s<br>
*Maximum damage dealing of initial group if it gets into range is 2222 hp/s (EM 54%, Therm 46%)<br>
- Maximum damage dealing of initial group if it gets into range is 2222 hp/s (EM 54%, Therm 46%)<br>
*Set drones to Passive if you don't want them triggering the Neutralizer Spawns<br>
- Set drones to Passive if you don't want them triggering the Neutralizer Spawns<br>
*Destroying closest Asteroid Micro-Colony (62,000 hp) and the Imperial Templar Diviner triggers Objective Complete<br>
- Destroying closest Asteroid Micro-Colony (62,000 hp) and the Imperial Templar Diviner triggers Objective Complete<br>


[[Category:Mission reports]]
[[Category:Mission reports]]