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Recon (1 of 3) (Angel Cartel) (Level 2): Difference between revisions

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Djavin novienta (talk | contribs)
Created page with "name=Recon, Level 2 __NOTOC__{{survival copy}} ====Part 1 of 3==== Faction: Angel Cartel<br> Mission type: Encounter<br> Space type: Gated MWD: Yes<br> Damage dealt: exp/ki..."
 
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__NOTOC__{{survival copy}}
__NOTOC__{{survival copy}}


====Part 1 of 3====
<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>


Faction: Angel Cartel<br>
==Part 1 of 3==
Mission type: Encounter<br>
{{Template:Missiondetails
Space type: Gated MWD: Yes<br>
|Level= 2
Damage dealt: exp/kin<br>
|Type= Encounter
Extras: timed spawns<br>
|Objective=
Web/scramble: <br>
|FactionAngel Cartel
Recommended damage dealing: exp/kin<br>
|DamageToDeal= {{Damagetype|kin|ex}}
Recommended ships: battlecruiser class if fighting (Drake, etc.)<br>
|DamageToResist= {{Damagetype|kin|ex}}
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|Extra=
}}
{{NPCTableCSS}}


===Pocket 1===
===Pocket 1===
The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km
The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km


4 waves of enemies will spawn(30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.
4 waves of enemies will spawn (30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.


Wave Format:<br>
{{NPCTableHead|Wave Format}}
0-1x Destroyer (Gistior Haunter/Seizer)<br>
{{NPCTableRow| Destroyer |0-1|Gistior Haunter/Seizer}}
0-3x Cruiser (Gistum Centurion/Phalanx)<br>
{{NPCTableRow| Cruiser |0-3|Gistum Centurion/Phalanx}}
0-3x Elite Cruiser (Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx)<br>
{{NPCTableRow| Elite Cruiser |0-3|Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx}}
|}


===Pocket 2===
===Pocket 2===
Mission completes shortly after you arrive.
Mission completes shortly after you arrive.


Group 1 (spawns after about 15 seconds):<br>
{{NPCTableHead|Group 1 (spawns after about 15 seconds)}}
3-4x Elite Frigates (Arch Gistii Ambusher/Hunter/Raider)<br>
{{NPCTableRow| Elite Frigate |3-4|Arch Gistii Ambusher/Hunter/Raider - <br>}}
3-4x Elite Cruisers (Arch Gistum Centurion/Phalanx)<br>
{{NPCTableRow| Elite Cruiser |3-4|Arch Gistum Centurion/Phalanx}}
|}


Group 2 (Spawns after about 1 minute):<br>
{{NPCTableHead|Group 2 (Spawns after about 1 minute)}}
2-3x Destroyers (Gistior Seizer/Shatterer/Trasher)<br>
{{NPCTableRow| Destroyer |2-3|Gistior Seizer/Shatterer/Trasher}}
2x Elite Cruisers (Arch Gistum Centurion/Phalanx)<br>
{{NPCTableRow| Elite Cruiser |2|Arch Gistum Centurion/Phalanx}}
|}


Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.
Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.