Difference between revisions of "Recon (1 of 3) (Serpentis) (Level 2)"

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(Created page with "name=Recon, level 2 __NOTOC__{{survival copy}} ====Recon (1 of 3)==== Reported by: Nick Donotan<br> Faction: Serpentis<br> Mission Type: Deadspace<br> Damage Dealt: Kinetic/T...")
 
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name=Recon, level 2
 
name=Recon, level 2
 
__NOTOC__{{survival copy}}
 
__NOTOC__{{survival copy}}
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<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>
  
 
====Recon (1 of 3)====
 
====Recon (1 of 3)====
Reported by: Nick Donotan<br>
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{{Template:Missiondetails
Faction: Serpentis<br>
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|Level= 2
Mission Type: Deadspace<br>
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|Type= Encounter
Damage Dealt: Kinetic/Thermal<br>
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|Objective=
Web/scramble: None<br>
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|FactionSerpentis
Extras: Dampeners: Corelum Guardian Chief SafeGuard<br>
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|DamageToDeal= {{Damagetype|th|kin}}
Recommended damage dealing: Kinetic/Thermal<br>
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|DamageToResist= {{Damagetype|th|kin}}
Recommended ships: Drake<br>
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|WebPoint=
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion= Drake
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|Rewards=
 +
|Extra=
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}}
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{{NPCTableCSS}}
  
 
===Pocket 1===
 
===Pocket 1===
After 3 seconds this spawns:<br>
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After 3 seconds this spawns:
 
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{{NPCTableHead|First Spawn: (22-33km) (Automatic aggro)}}
First Spawn: (22-33km) (Automatic aggro):<br><br>
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{{NPCTableRow| Destroyer  |1|Corelior Infantry }}
1x Corelior Infantry (Destroyer class)<br>
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{{NPCTableRow| Cruiser  |1|Corelum Guardian Chief Safeguard }}
1x Corelum Guardian Chief Safeguard (Cruiser class)<br>
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{{NPCTableRow| Battlecruiser  |1|Corelatis High Captain }}
1x Corelatis High Captain (Battlecruiser class)<br>
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|}
 
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20 seconds later spawns:
20 seconds later spawns:<br>
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{{NPCTableHead|Second Spawn: (20-36km) (Automatic aggro)}}
 
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{{NPCTableRow| Destroyer  |1|Corelior Sentinel }}
Second Spawn: (20-36km) (Automatic aggro):<br><br>
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{{NPCTableRow| Cruiser  |1|Corelum Guardian Chief Safeguard }}
1x Corelior Sentinel (Destroyer class)<br>
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{{NPCTableRow| Cruiser |1|Corelum Guardian Chief Sentinel }}
1x Corelum Guardian Chief Safeguard (Cruiser class)<br>
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|}
1x Corelum Guardian Chief Sentinel (Cruiser class)<br>
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20 seconds later spawns:
 
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{{NPCTableHead|Third Spawn: (16-33km) (Automatic aggro)}}
20 seconds later spawns:<br>
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{{NPCTableRow| Destroyer  |1|Corelior Sentinel }}
 
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{{NPCTableRow| Cruiser  |1|Corelum Chief Sentinel }}
Third Spawn: (16-33km) (Automatic aggro):<br><br>
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{{NPCTableRow| Cruiser |1|Corelum Guardian Chief Infantry }}
1x Corelior Sentinel (Destroyer class)<br>
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|}
1x Corelum Chief Sentinel (Cruiser class)<br>
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20 seconds later spawns:
1x Corelum Guardian Chief Infantry (Cruiser class)<br>
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{{NPCTableHead|Fourth Spawn: (24-38km) (Automatic aggro)}}
 
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{{NPCTableRow| Destroyer  |1|Corelior Artillery }}
20 seconds later spawns:<br>
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{{NPCTableRow| Cruiser  |1|Corelum Chief Sentinel }}
 
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{{NPCTableRow| Battlecruiser  |1|Corelatis High Captain }}
Fourth Spawn: (24-38km) (Automatic aggro):<br><br>
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|}
1x Corelior Artillery (Destroyer class)<br>
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*Sensor damping in this pocket is obscene.
1x Corelum Chief Sentinel (Cruiser class)<br>
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*Expect targeting range to be reduced to 10km - plan accordingly!
1x Corelatis High Captain (Battlecruiser class)<br>
 
 
 
'''Notes:'''<br><br>
 
Sensor damping in this pocket is obscene.
 
Expect targeting range to be reduced to 10km - plan accordingly!
 
  
 
===Pocket 2===
 
===Pocket 2===
After 5 seconds, this spawns:<br>
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After 5 seconds, this spawns:
 
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{{NPCTableHead|First Spawn: (34-36km) (Automatic aggro)}}
First Spawn: (34-36km) (Automatic aggro):<br><br>
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{{NPCTableRow| Frigate  |4|Coreli Guardian Defender }}
4x Coreli Guardian Defender (Frigate class)<br>
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{{NPCTableRow| Cruiser  |4|Corelum Guardian Chief Sentinel }}
4x Corelum Guardian Chief Sentinel (Cruiser class)<br>
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|}
 
+
20 seconds later spawns:
20 seconds later spawns:<br>
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{{NPCTableHead|Second Spawn: (34-36km) (Automatic aggro)}}
 
+
{{NPCTableRow| Destroyer  |4|Corelior Sentinel }}
Second Spawn: (34-36km) (Automatic aggro):<br><br>
+
{{NPCTableRow| Cruiser  |4|Corelum Guardian Chief Sentinel }}
4x Corelior Sentinel (Destroyer class)<br>
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|}
4x Corelum Guardian Chief Sentinel (Cruiser class)<br>
 
 
 
Asteroids:<br><br>
 
Very considerable amount of Veldspar, 200 sizeable asteroids.
 
  
'''Blitz:'''<br><br>
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===Notes===
Gate at 22km.
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*To Blitz - use a shuttle or any other (fast) preferred ship, get to the gate at 22 km, use it and warp out when you get to pocket 2, mission completed. (Cannot use pod.)
- Use a shuttle or any other (fast) preferred ship, get to the gate, use it and warp out when you get to pocket 2, mission completed. ''' __Can not use pod.__'''<br>
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*Very considerable amount of Veldspar, 200 sizeable asteroids.
  
Follow-up mission: [[http://eve-survival.org/wikka.php?wakka=Recon2 Recon (2-3 of 3)]]<br>
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See [[Recon_(2-3_of_3)_(level_2)|Recon 2/3]] for parts 2 and 3.
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 16:56, 5 November 2017

name=Recon, level 2 Template:Survival copy

Please do final edit and remove Survival Headers tag

Recon (1 of 3)

Level 2
Type Encounter
Faction Serpentis
Best damage to deal Thermal damage ThKinetic damage Kin
Damage to resist Thermal damage ThKinetic damage Kin
Ship suggestion Drake


Pocket 1

After 3 seconds this spawns:

First Spawn: (22-33km) (Automatic aggro)
WD EWAR L


Destroyer 1 x Destroyer Corelior Infantry
Cruiser 1 x Cruiser Corelum Guardian Chief Safeguard
Battlecruiser 1 x Battlecruiser Corelatis High Captain

20 seconds later spawns:

Second Spawn: (20-36km) (Automatic aggro)
WD EWAR L


Destroyer 1 x Destroyer Corelior Sentinel
Cruiser 1 x Cruiser Corelum Guardian Chief Safeguard
Cruiser 1 x Cruiser Corelum Guardian Chief Sentinel

20 seconds later spawns:

Third Spawn: (16-33km) (Automatic aggro)
WD EWAR L


Destroyer 1 x Destroyer Corelior Sentinel
Cruiser 1 x Cruiser Corelum Chief Sentinel
Cruiser 1 x Cruiser Corelum Guardian Chief Infantry

20 seconds later spawns:

Fourth Spawn: (24-38km) (Automatic aggro)
WD EWAR L


Destroyer 1 x Destroyer Corelior Artillery
Cruiser 1 x Cruiser Corelum Chief Sentinel
Battlecruiser 1 x Battlecruiser Corelatis High Captain
  • Sensor damping in this pocket is obscene.
  • Expect targeting range to be reduced to 10km - plan accordingly!

Pocket 2

After 5 seconds, this spawns:

First Spawn: (34-36km) (Automatic aggro)
WD EWAR L


Frigate 4 x Frigate Coreli Guardian Defender
Cruiser 4 x Cruiser Corelum Guardian Chief Sentinel

20 seconds later spawns:

Second Spawn: (34-36km) (Automatic aggro)
WD EWAR L


Destroyer 4 x Destroyer Corelior Sentinel
Cruiser 4 x Cruiser Corelum Guardian Chief Sentinel

Notes

  • To Blitz - use a shuttle or any other (fast) preferred ship, get to the gate at 22 km, use it and warp out when you get to pocket 2, mission completed. (Cannot use pod.)
  • Very considerable amount of Veldspar, 200 sizeable asteroids.

See Recon 2/3 for parts 2 and 3.