Difference between revisions of "Break Their Will (Angel Cartel) (Level 3)"
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Revision as of 20:16, 9 November 2017
name=Break Their Will, Level 3 Template:Survival copy
Faction: Angel Cartel, Mercenary
Mission type: Encounter
Space type: Deadspace
Damage dealt: All
Webbing: Stasis Tower
Recommended damage dealing: Kin Primary, Exp, Therm Secondary
Recommended ships: Battlecruiser, Battleship (any)
- Notes:**
- Notes:**
- Mission objective requires you to destroy a Repair Station.
- If you want to kill the rats, destroy the Repair Station first as it will repair the rats
- Optional: Destroy the Aux Power Generators before the station to prevent the station auto healing itself.
Single Pocket
At warp-in there are only structures, when the Repair Outpost is attacked, the following wave will spawn Attacking the Auxillary Power Arrays will not cause any spawn
First Wave:
Arrives when you shoot at the Repair Outpost
1x Stasis Tower (55km)
3x Heavy Missile Battery (56-63km)
7x Destroyers (Gistior Defacer/Seizer/Shatterer/Trasher) (51-81km)
3x Cruisers (Gistum Breaker/Crusher/Defeater/Depredator/Smasher) (35-77km)
Reinforcement Wave 2:
Reinforcements will spawn when you shoot any one ship in the first wave or destroy the Repair Outpost
1 Mercenary Commander
1 Mercenary Lieutenant
2 Mercenary Corporal
1 Mercenary Fighter
Blitz:
Destroy repair station, mission complete, warp out
Structures:
The batteries may drop ammo
Other structures no loot
Asteroids:
Scordite - 21 asteroids
Veldspar - 40 asteroids