Difference between revisions of "Break Their Will (Blood Raiders) (Level 3)"
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Revision as of 20:16, 9 November 2017
name= Break Their Will, level 3 Template:Survival copy
Faction: Mercenaries / Blood Raiders
Mission type: Encounter (Can set bookmark and "Warp within")
Space type: Normal
Damage dealt: All kinds
Extras: Repair Outpost does send drones to repair rats. Weapon Disruption (Corpum Arch Templar/Corpum Revenant).
Web/Scramble: Repair Station Stasis Tower
Recommended damage: EM,Therm (Blood)/ Kin (Mercenaries)
Completed in a Harbinger (Tellora)
Warp in
First Wave:
Trigger: Attacking the station
3x Missile Batteries
1x Stasis Tower
7x Destroyer (Corpior Friar/Corpior Devoter/Corpior Visionary)
6x Cruiser (Corpum Revenant/Corpum Arch Reaver/Corpum Arch Templar)
Second Wave:
Trigger: Destroying the station
1x Frigate (Mercenary Fighter)
4x Cruiser (Mercenary Lieutenant/Mercenary Corporal/Mercenary Commander)
Blitz:
Destroying the Repair Outpost completes the mission. You can fly back to your agent when done.
Tip:
Fit a Drake with a good EM/Therm tank (in order to tank the first wave Cruisers). Get some distance before you start shooting the Outpost to trigger the first wave, ignore the Stasis Tower, kill the Destroyers as they come, align to (escape root), then continue shooting the Outpost. Once you have destroyed the Outpost, warp out.
Asteroids:
There are 21 Scordite asteroids with a total amount of approx. 1,500,000 units of Scordite in the middle.
The two outer rings yield approx. 2,834,000 units of Veldspar. You can fly from roid to roid in a circle at a constant speed while mining them out.