Difference between revisions of "Recon (1 of 3) (Serpentis) (Level 4)"

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(Created page with "name=Recon, level 4 __NOTOC__{{survival copy}} ====Recon (1 of 3)==== Faction: Serpentis<br> Mission Type: Encounter<br> Space type: Deadspace<br> Damage Dealt: Kinetic/ The...")
 
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name=Recon, level 4
 
name=Recon, level 4
 
__NOTOC__{{survival copy}}
 
__NOTOC__{{survival copy}}
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<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>
  
 
====Recon (1 of 3)====
 
====Recon (1 of 3)====
  
Faction: Serpentis<br>
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{{Template:Missiondetails
Mission Type: Encounter<br>
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|Level= 4
Space type: Deadspace<br>
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|Type= Encounter
Damage Dealt: Kinetic/ Thermal<br>
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|Objective=
Web/ Scramble: Guardian Frigates<br>
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|Faction=  Serpentis
Recommended damage dealing: Kinetic/ Thermal<br>
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|DamageToDeal= {{Damagetype|Th|Kin}}
Recommended ships: Shuttle (blitz), Rattlesnake, Dominix, Megathron<br>
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|DamageToResist= {{Damagetype|Th|Kin}}
Video: [[https://www.youtube.com/watch?v=TuC62x_bs9Y Kronos Part 1, 2 & 3]]<br><br>
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|WebPoint= Guardian Frigates
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion=  Shuttle (blitz), Rattlesnake, Dominix, Megathron
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|Rewards=
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|Extra= Deadspace
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}}
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{{NPCTableCSS}}
  
The gates are not locked, so you can blitz this mission without a single kill.
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Video: [[https://www.youtube.com/watch?v=TuC62x_bs9Y Kronos Part 1, 2 & 3]]
Spawns are time based, 1 minute interval between spawns.
 
Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier.
 
  
No Hostiles at initial gate.
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Parts [[Recon_(2-3_of_3)_(level_2)|2 and 3]] of this mission are common to all factions.
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*No Hostiles at initial gate. Acceleration gate to next pocket is 25km from warp in.
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*The gates are not locked, so you can blitz this mission without a single kill.
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*Spawns are time based, 1 minute interval between spawns.
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*Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier.
  
 
=== 1st Pocket ===
 
=== 1st Pocket ===
  
1st Spawn (20- 40km):<br>
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{{NPCTableHead|1st Spawn (20-40km)}}
1x EW Cruiser (Corelum Guardian Chief Guard/ ""Safeguard"") '''Dampening'''<br>
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{{NPCTableRow| Elite Cruiser |1|Corelum Guardian Chief Guard|ewar=Damp}}
1x Battlecruiser (Corelatis Captain Sentry)<br>
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{{NPCTableRow| Battlecruiser |1|Corelatis Captain Sentry }}
1x Battleship (Core Grand Admiral)<br>
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{{NPCTableRow| Battleship |1|Core Grand Admiral }}
 
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|}
2nd Spawn (17- 32km):<br>
 
2x Heavy Assault Cruiser (Corelum Guardian Chief Infantry)<br>
 
1x Battleship (Core Lord Admiral)<br>
 
  
3rd Spawn (18- 34km):<br>
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{{NPCTableHead|2nd Spawn (17-32km)}}
1x EW Cruiser (Corelum Guardian Chief ""SafeGuard"") '''Dampening'''<br>
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{{NPCTableRow| Elite Cruiser |2|Corelum Guardian Chief Infantry }}
2x Battleship (Core Lord Admiral)<br>
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{{NPCTableRow| Battleship |1|Core Lord Admiral }}
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|}
  
4th Spawn (18- 34km):<br>
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{{NPCTableHead|3rd Spawn (18-34km)}}
1x Heavy Assault Cruiser (Corelum Guardian Chief Infantry)<br>
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{{NPCTableRow| Elite Cruiser |1|Corelum Guardian Chief|ewar=Damp}}
2x Battleship (Core Lord Admiral/ Grand Admiral)<br>
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{{NPCTableRow| Battleship |2|Core Lord Admiral }}
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|}
  
Acceleration gate to next pocket is 25km from warp in.
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{{NPCTableHead|4th Spawn (18-34km)}}
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{{NPCTableRow| Elite Cruiser |1|Corelum Guardian Chief Infantry }}
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{{NPCTableRow| Battleship |2|Core Lord Admiral, Grand Admiral }}
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|}
  
 
=== 2nd Pocket ===
 
=== 2nd Pocket ===
  
1st Spawn (35- 36km):<br>
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{{NPCTableHead|1st Spawn (35-36km)}}
3x EW Cruiser (Corelum Guardian Chief Patroller/ Watchman) '''Dampening'''<br>
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{{NPCTableRow| Elite Cruiser |3|Corelum Guardian Chief Patroller, Watchman |ewar=Damp}}
2x Battleship (Core Admiral/ High Admiral)<br>
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{{NPCTableRow| Battleship |2|Core Admiral, High Admiral }}
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|}
  
2nd Spawn (29- 42km):<br>
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{{NPCTableHead|2nd Spawn (29-42km)}}
2- 3x Frigate (Coreli Guardian Agent/ Scout/ Spy) '''Web/ Scramble'''<br>
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{{NPCTableRow| Frigate |2- 3|Coreli Guardian Agent, Scout, Spy|ewar=Web }}
3x Battleship (Core Admiral/ High Admiral)<br>
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{{NPCTableRow| Battleship |3|Core Admiral, High Admiral }}
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|}
  
'''Blitz:'''<br>
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===Notes===
Use a fast ship to go to the warp gate (25km from warp in) and activate it, when you reach the next pocket you are done!
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*Mining: 184 Veldspar rocks in Pocket 2 (5- 35km).
  
''' Mining:'''<br>
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*Structure: No loot.
184 Veldspar rocks in Pocket 2 (5- 35km).
 
  
''' Structure:'''<br>
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*Loot and Bounty: Loot and Salvage: [[http://evepraisal.com/e/15995533 10.8 to 12.2 mil]]
No loot.
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*Bounty: 13.8 mil
  
'''Loot and Bounty:'''<br>
 
Loot and Salvage: [[http://evepraisal.com/e/15995533 10.8 to 12.2 mil]]<br>
 
Bounty: 13.8 mil<br>
 
  
[[Recon4 Recon (2 of 3) Mission Report]]:<br>
 
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 15:05, 11 November 2017

name=Recon, level 4 Template:Survival copy

Please do final edit and remove Survival Headers tag

Recon (1 of 3)

Level 4
Type Encounter
Faction Serpentis
Best damage to deal Thermal damage ThKinetic damage Kin
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Guardian Frigates
Ship suggestion Shuttle (blitz), Rattlesnake, Dominix, Megathron
Extra Deadspace


Video: [Kronos Part 1, 2 & 3]

Parts 2 and 3 of this mission are common to all factions.

  • No Hostiles at initial gate. Acceleration gate to next pocket is 25km from warp in.
  • The gates are not locked, so you can blitz this mission without a single kill.
  • Spawns are time based, 1 minute interval between spawns.
  • Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier.

1st Pocket

1st Spawn (20-40km)
WD EWAR L


Elite Cruiser 1 x Elite Cruiser Corelum Guardian Chief Guard Remote Sensor Dampener
Battlecruiser 1 x Battlecruiser Corelatis Captain Sentry
Battleship 1 x Battleship Core Grand Admiral


2nd Spawn (17-32km)
WD EWAR L


Elite Cruiser 2 x Elite Cruiser Corelum Guardian Chief Infantry
Battleship 1 x Battleship Core Lord Admiral


3rd Spawn (18-34km)
WD EWAR L


Elite Cruiser 1 x Elite Cruiser Corelum Guardian Chief Remote Sensor Dampener
Battleship 2 x Battleship Core Lord Admiral


4th Spawn (18-34km)
WD EWAR L


Elite Cruiser 1 x Elite Cruiser Corelum Guardian Chief Infantry
Battleship 2 x Battleship Core Lord Admiral, Grand Admiral

2nd Pocket

1st Spawn (35-36km)
WD EWAR L


Elite Cruiser 3 x Elite Cruiser Corelum Guardian Chief Patroller, Watchman Remote Sensor Dampener
Battleship 2 x Battleship Core Admiral, High Admiral


2nd Spawn (29-42km)
WD EWAR L


Frigate 2- 3 x Frigate Coreli Guardian Agent, Scout, Spy Stasis Webifier
Battleship 3 x Battleship Core Admiral, High Admiral

Notes

  • Mining: 184 Veldspar rocks in Pocket 2 (5- 35km).
  • Structure: No loot.