Difference between revisions of "Record Cleaning"

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*Standing increase is excellent with this storyline mission.
 
*Standing increase is excellent with this storyline mission.
  
*This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to [[http://eve-survival.org/wikka.php?wakka=DamselInDistress4 Damsel in Distress 4]]. If you can handle the DPS and deal good DPS this is very easy and quick (10 minutes) to finish.
+
*This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to [[The_Damsel_in_Distress_(level_4)|Damsel in Distress]] 4. If you can handle the DPS and deal good DPS this is very easy and quick (10 minutes) to finish.
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 21:59, 11 November 2017

name=Record Cleaning, Level 4 storyline Template:Survival copy

Please do final edit and remove Survival Headers tag

Record Cleaning

Level 4
Type Encounter
Faction Mercenaries
Best damage to deal Thermal damage ThKinetic damage Kin
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Mercenary Wingman
Ship suggestion Rattlesnake/comparable or BS tank w/ logistics support
Extra Space Unknown with gates


Pocket 0

You are given the choice between two gates

  • Gate to Acidic Cloud (18km)
  • Gate to Patrol Area (18km)

When approaching either of the acceleration gates a popup message explains what you have to expect in the area they lead into.

Pocket 1a (Acidic Cloud):

Empty pocket, no spawn.

  • Ship receives damage of unknown type every second.
  • Gate to Pirate Base 40k away.
  • Gate to Entrance 6k away.

Note: Area deals enough damage to reduce my Rattlesnake's almost perfect passive tank (I have T1 Defense Field Purgers instead of T2, and level 4 in the shield compensation skills) to 56% (stable) by the time I fly to the next gate.

Pocket 1b (Patrol Area):

Pocket 1b


Group 1 (Automatic aggro 20km)
WD EWAR L


Frigate 1 x Frigate Mercenary Wingman Warp Disruptor
Cruiser 3 x Cruiser Mercenary Commander / Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord


Group 2 (Automatic aggro 20km)
WD EWAR L


Frigate 1 x Frigate Mercenary Wingman Warp Disruptor
Cruiser 3 x Cruiser Mercenary Commander / Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord

Over 1000 dps when all ships are in optimal range.

Pocket 2 (Pirate Base)

Pocket 2


Group 1 (Aggro) 21km-26km
WD EWAR L


Frigate 2 x Frigate Mercenary Wingman Warp Disruptor
Cruiser 2 x Cruiser Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord


Group 2 48-55km
WD EWAR L


Cruiser 3 x Cruiser Mercenary Commander / Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord

Will not aggro until attacked, no drone agression.

Notes

  • Blitz: Go to the Pirate Station and loot the Hostage.
  • Structures: 2 invulnerable Shipyards, 1 Asteroid Pirate Station (contains the hostage)
  • Maximum bounty when going through the Patrol Area = 4.41 mill
  • Loot: About 1200 m³ before cap booster charges and metal scraps.
  • Standing increase is excellent with this storyline mission.
  • This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to Damsel in Distress 4. If you can handle the DPS and deal good DPS this is very easy and quick (10 minutes) to finish.