Record Cleaning

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Level4
TypeEncounter (Storyline)
FactionMercenaries
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistKinetic damage KinThermal damage Th
Warp disruptionMercenary Wingman (Web, Scram)
Ship suggestionBattleship + Logistics, Marauder


  • Blitz: Go to the Pirate Station and loot the Hostage.

Warp-In

You are given the choice between two gates

  • Gate to Acidic Cloud (18km)
  • Gate to Patrol Area (18km)

When approaching either of the acceleration gates a popup message explains what you have to expect in the area they lead into.

Pocket 1a (Acidic Cloud):

Empty pocket, no spawn.

  • Ship receives damage of unknown type every second.
  • Gate to Pirate Base 40k away.
  • Gate to Entrance 6k away.

Note: Area deals enough damage to reduce my Rattlesnake's almost perfect passive tank (I have T1 Defense Field Purgers instead of T2, and level 4 in the shield compensation skills) to 56% (stable) by the time I fly to the next gate.


Pocket 1b (Patrol Area):

Group 1, 20km (auto-aggro)
WD EWAR L


Frigate 1 x Frigate Mercenary Wingman Warp Scrambler Stasis Webifier
Cruiser 3 x Cruiser Mercenary Commander/Lieutenant
Battleship 3 x Battleship Mercenary Overlord


Group 2, 20km (auto-aggro)
WD EWAR L


Frigate 1 x Frigate Mercenary Wingman Warp Scrambler Stasis Webifier
Cruiser 3 x Cruiser Mercenary Commander/Lieutenant
Battleship 3 x Battleship Mercenary Overlord


Pocket 2 (Pirate Base)

Will not aggro until attacked, no drone agression.


Group 1, 21-26km (auto-aggro)
WD EWAR L


Frigate 2 x Frigate Mercenary Wingman Warp Scrambler Stasis Webifier
Cruiser 2 x Cruiser Mercenary Lieutenant
Battleship 3 x Battleship Mercenary Overlord


Group 2, 48-55km
WD EWAR L


Cruiser 3 x Cruiser Mercenary Commander/Lieutenant
Battleship 3 x Battleship Mercenary Overlord


Structures
WD EWAR L


Structure 2 x Shipyard Invulnerable
Structure 1 x Asteroid Pirate Station Hostage

Notes

  • Maximum bounty when going through the Patrol Area = 4.41 mill
  • Loot: About 1200 m³ before cap booster charges and metal scraps.
  • Standing increase is excellent with this storyline mission.
  • This being a typical mercenary mission, all NPCs will close to a range of 15k or less, similar to Damsel in Distress L4. If you can handle the DPS, and deal good DPS, this is very easy and quick (10 minutes) to finish.

Missions
Mission reports - COSMOS - Epic arcs - Faction warfare missions
Blitzing - Loyalty Points
General PvE info
Factions - NPC damage types - NPC naming conventions - Fitting ships