Difference between revisions of "Worlds Collide (Gallente Federation & Sansha's Nation)"
m (Hirmuolio pine moved page Worlds Collide (Gallente Federation & Sansha Nation) to Worlds Collide (Gallente Federation & Sansha's Nation): 's) |
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− | + | {{Template:Missiondetails | |
− | + | |Level= 5 | |
− | + | |Type= Encounter | |
− | + | |Faction1= Gallente Federation | |
− | + | |Faction2= Sansha's Nation | |
− | + | |DamageToDeal= | |
− | + | |DamageToResist= | |
− | + | |WebPoint= Elite frigates point & web | |
− | + | |EWAR= Centus Plague Lords tracking disrupt | |
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= | ||
+ | }} | ||
===Pocket 1 (War Zone)=== | ===Pocket 1 (War Zone)=== | ||
− | Each gate is locked until you kill a trigger from each group. Gates can, however, be activated, before killing the trigger, by using a Zbikoki's Hacker Card. | + | Each gate is locked until you kill a trigger from each group. Gates can, however, be activated, before killing the trigger, by using a Zbikoki's Hacker Card.<br> |
+ | Groups aggro individually and will not fly further than 30km from their control towers.<br> | ||
− | + | Strongly recommend using Thermal missiles against the Federation Navy Orion, even if you're flying a Drake or Tengu, as they'll deal 2x the damage, even after the 25% damage bonus from the hull / offensive subsystem is taken into account.<br> | |
− | Gallente Group | + | {{NPCTableHead|Gallente Group}} |
− | + | {{NPCTableRow|Frigate|3|Federeration Navy Gamma I Support Frigate}} | |
− | + | {{NPCTableRow|Cruiser|4|Federation Navy Thorax}} | |
− | + | {{NPCTableRow|Battleship|5|Federation Navy Dominix/Orion|trigger=Orion is Gate Unlock trigger}} | |
− | + | |} | |
− | // | + | {{NPCTableHead|Sansha Group}} |
+ | {{NPCTableRow|Elite Frigate|3|Centi Loyal Ravener/Scavanger|point=yes|ewar=Web}} | ||
+ | {{NPCTableRow|Battlecruiser|3|Centatis Specter}} | ||
+ | {{NPCTableRow|Battleship|3|Centus Mutant Lord/Savage Lord|trigger=Centus Savage Lord is Gate Unlock trigger}} | ||
+ | |} | ||
− | |||
− | |||
− | |||
− | |||
− | ===Pocket 2 (Federation Base | + | ===Pocket 2 (Federation Base)=== |
− | + | {{NPCTableHead|Initial Spawn}} | |
− | + | {{NPCTableRow|Sentry|3|Tower Sentry Gallente III}} | |
− | + | {{NPCTableRow|Frigate|5|Federation Navy Soldier}} | |
− | + | {{NPCTableRow|Elite Frigate|5|Federation Navy Delta II Support Frigate|point=yes|ewar=Web}} | |
− | + | {{NPCTableRow|Cruiser|6|Federation Navy Detective/Thorax|note=Detectives deal EM damage}} | |
− | + | {{NPCTableRow|Battleship|5|Federation Navy Dominix/Megathron/Orion}} | |
− | + | {{NPCTableRow|Battleship|1|Republic Fleet Tempest}} | |
+ | |} | ||
===Pocket 2 (Sansha Base)=== | ===Pocket 2 (Sansha Base)=== | ||
− | + | {{NPCTableHead|Initial Spawn}} | |
− | + | {{NPCTableRow|Frigate|2|Sansha Spy|ewar=web}} | |
− | + | {{NPCTableRow|Battleship|3|Centus Dread Lord/Savage Lord/Dark Lord/Beast Lord}} | |
+ | |} | ||
− | + | {{NPCTableHead|First Reinforcement}} | |
− | + | {{NPCTableRow|Destroyer|5|Centus Monster/Abomination}} | |
− | + | {{NPCTableRow|Battleship|4|Centus Dark Lord/Beast Lord/Overlord}} | |
+ | |} | ||
− | + | {{NPCTableHead|Second Reinforcement}} | |
− | + | {{NPCTableRow|Elite Frigate|4|Centii Loyal Scavanger/Ravener|point=yes|ewar=Web}} | |
− | + | {{NPCTableRow|Elite Cruiser|5|Centum Loyal Hellhound/Fiend}} | |
− | + | {{NPCTableRow|Battleship|3|Centus Savage Lord/Plague Lord/Mutant Lord/Slave Lord}} | |
+ | |} | ||
− | Random Spawn | + | {{NPCTableHead|Random Spawn}} |
− | + | {{NPCTableRow|Battleship|1|Sansha’s Overseer}} | |
+ | |} | ||
− | |||
===Pocket 3 (Pirate Stash)=== | ===Pocket 3 (Pirate Stash)=== | ||
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Groups aggro when engaged or on proximity. Initial auto-aggro will vary, depending on which group you land closest to. | Groups aggro when engaged or on proximity. Initial auto-aggro will vary, depending on which group you land closest to. | ||
− | Group 1 | + | {{NPCTableHead|Group 1}} |
− | + | {{NPCTableRow|Elite Frigate|4|Centii Loyal Scavanger/Ravener|point=yes|ewar=Web}} | |
− | + | {{NPCTableRow|Battlecruiser|3|Centatis Behemoth/Daemon}} | |
− | + | {{NPCTableRow|Battleship|2|Centus Tyrant/Mutant Lord}} | |
+ | |} | ||
− | Group 2 | + | {{NPCTableHead|Group 2}} |
− | + | {{NPCTableRow|Destroyer|5|Centior Monster}} | |
− | + | {{NPCTableRow|Battleship|2|Centus Plague Lord/Savage Lord|ewar=TD}} | |
+ | |} | ||
− | Group 3 | + | {{NPCTableHead|Group 3}} |
− | + | {{NPCTableRow|Battlecruiser|6|Centatis Specter/Phantasm}} | |
− | + | {{NPCTableRow|Battleship|1|Centus Dark Lord}} | |
+ | |} | ||
− | Group 4 | + | {{NPCTableHead|Group 4}} |
− | + | {{NPCTableRow|Destroyer|4|Centior Monster}} | |
− | + | {{NPCTableRow|Battleship|1|Centus Plague Lord/Savage Lord|ewar=TD}} | |
+ | |} | ||
− | + | Blitz:<br><br> | |
Pocket 1: Approach the Sansha gate kill the triggers or use Zbikoki's Hacker Card to jump in. (the card is consumed in process) <br> | Pocket 1: Approach the Sansha gate kill the triggers or use Zbikoki's Hacker Card to jump in. (the card is consumed in process) <br> | ||
Pocket 2: Kill web frigates with your guns/missiles then approach the acceleration gate (be sure that you don't go near group 2 or group 3 in order to do that go to smaller end of acceleration gate) and use it.<br> | Pocket 2: Kill web frigates with your guns/missiles then approach the acceleration gate (be sure that you don't go near group 2 or group 3 in order to do that go to smaller end of acceleration gate) and use it.<br> |
Revision as of 19:41, 5 December 2017
Pocket 1 (War Zone)
Each gate is locked until you kill a trigger from each group. Gates can, however, be activated, before killing the trigger, by using a Zbikoki's Hacker Card.
Groups aggro individually and will not fly further than 30km from their control towers.
Strongly recommend using Thermal missiles against the Federation Navy Orion, even if you're flying a Drake or Tengu, as they'll deal 2x the damage, even after the 25% damage bonus from the hull / offensive subsystem is taken into account.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Federeration Navy Gamma I Support Frigate | ||||
4 x Cruiser Federation Navy Thorax | ||||
5 x Battleship Federation Navy Dominix/Orion |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Centi Loyal Ravener/Scavanger | ||||
3 x Battlecruiser Centatis Specter | ||||
3 x Battleship Centus Mutant Lord/Savage Lord |
Pocket 2 (Federation Base)
Pocket 2 (Sansha Base)
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Sansha Spy | web | |||
3 x Battleship Centus Dread Lord/Savage Lord/Dark Lord/Beast Lord |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Destroyer Centus Monster/Abomination | ||||
4 x Battleship Centus Dark Lord/Beast Lord/Overlord |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Centii Loyal Scavanger/Ravener | ||||
5 x Elite Cruiser Centum Loyal Hellhound/Fiend | ||||
3 x Battleship Centus Savage Lord/Plague Lord/Mutant Lord/Slave Lord |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Battleship Sansha’s Overseer |
Pocket 3 (Pirate Stash)
Groups aggro when engaged or on proximity. Initial auto-aggro will vary, depending on which group you land closest to.
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Centii Loyal Scavanger/Ravener | ||||
3 x Battlecruiser Centatis Behemoth/Daemon | ||||
2 x Battleship Centus Tyrant/Mutant Lord |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Destroyer Centior Monster | ||||
2 x Battleship Centus Plague Lord/Savage Lord |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Battlecruiser Centatis Specter/Phantasm | ||||
1 x Battleship Centus Dark Lord |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Destroyer Centior Monster | ||||
1 x Battleship Centus Plague Lord/Savage Lord |
Blitz:
Pocket 1: Approach the Sansha gate kill the triggers or use Zbikoki's Hacker Card to jump in. (the card is consumed in process)
Pocket 2: Kill web frigates with your guns/missiles then approach the acceleration gate (be sure that you don't go near group 2 or group 3 in order to do that go to smaller end of acceleration gate) and use it.
Pocket 3: Kill all Ships. (sometimes the cargo is unlocked before you kill all ships)