Difference between revisions of "Worlds Collide (Guristas Pirates & Serpentis)"

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(Created page with "name=Worlds Collide, Level 4 __NOTOC__{{survival copy}} Faction: Gurista Pirates & Serpentis (Gurista Pirates present in the last pocket)<br> Mission type: Encounter<br> Spac...")
 
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name=Worlds Collide, Level 4
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{{Template:Missiondetails
__NOTOC__{{survival copy}}
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|Level= 4
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|Type= Encounter
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|Faction1= Guristas
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|Faction2= Serpentis
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|DamageToDeal= {{Damagetype|ki}}
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|DamageToResist=
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|WebPoint= Guardian Veteran, Guristas Spies, Dire Pithi Frigates
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|EWAR= {{icon|ecm|24|Target Jammer}}
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|ShipSizeLimit=
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|ShipSuggestion= CNR, Drake, Tengu, Nighthawk
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}}
  
Faction: Gurista Pirates & Serpentis (Gurista Pirates present in the last pocket)<br>
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===Pocket One (Warzone)===
Mission type: Encounter<br>
 
Space type: Deadspace, with guards at the first gates.<br>
 
Damage dealt: Kin, Therm<br>
 
Web/scramblers: Guardian Veteran, Guristas Spies, Dire Pithi Frigates and Angel Vipers. Sidenote: although there are rumours about the Spies on either side to scram, I never had that on me. Same goes to the Guardian Veterans, never hat those scrambling me. The Dire Pithi Frigates will scramble very often though.<br>
 
Recommended damage dealing: Kinetic<br>
 
Recommended ships: CNR, Drake, Tengu, Nighthawk<br>
 
Video: [[http://www.youtube.com/watch?v=Gl0FyaR4doQ Golem]] , [[http://www.youtube.com/watch?v=n-HxvuFgo68 Vargur]]<br>
 
 
 
Choose one of two groups, kill them (you only need to kill the battleships) and go deeper using appropriate warpgate into second pocket (Serpentis base or Gurista base). From both second pockets route is directly to third pocket which is always same (Research outpost).
 
 
 
===Warp in "Warzone stage"===
 
  
 
You can blitz this by using Zbikoki's Hacker Card. (Obtained from Zor in other missions). It will be consumed upon unlocking the gate.
 
You can blitz this by using Zbikoki's Hacker Card. (Obtained from Zor in other missions). It will be consumed upon unlocking the gate.
  
Serpentis group:<br>
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{{NPCTableHead|Serpentis Group}}
4x Battleships (Core High Admiral/Admiral)<br>
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{{NPCTableRow|Elite Frigate|4|Guardian Veteran|point=yes|ewar=Web}}
4x Battlecruisers (Corelatis High Capitan/Captain Sentry)<br>
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{{NPCTableRow|Battlecruiser|4|Corelatis High Captain/Captain Sentry}}
4x Interceptors (Guardian Veterans) '''(Web/Scramble)'''<br>
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{{NPCTableRow|Battleship|4|Core Grand High Admiral/Admiral}}
 +
|}
  
Guristas group:<br>
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{{NPCTableHead|Guristas Group}}
3x Battleships (Pith Extinguisher/Dismantler)<br>
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{{NPCTableRow|Battlecruiser|4|Pithatis Revolter/Death Dealer}}
4x Battlecruisers (Pithatis Revolter/Death Dealer)<br>
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{{NPCTableRow|Battleship|3|Pith Extinguisher/Dismantler}}
 +
|}
  
Drones Note:<br>
 
Drones steal aggro sometimes in Serpentis group. Probably due to range. That never happened to me for the Gurista group though.
 
  
Logistical Note:<br>
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===Pocket Two (Serpentis Base)===
non-ganged logistical ships seem to not get aggro. Cloak outside of the clouds between the 2 groups to be safe.
 
  
Tip: if you go from the clouds of Guristas group to the Serpentis group and stop 74k ish from the gate of the Serpentis group only the BS will shoot you. all the rest will be out of range and never get close enough due to some kinda mission setting to stop them going too far from the gate.<br>
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{{NPCTableHead|Group 1}}
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{{NPCTableRow|Elite Frigate|5|Serpentis Spy/Guardian Veteran|point=yes|ewar=Web}}
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{{NPCTableRow|Battlecruiser|3|Corelatis Platoon Leader}}
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{{NPCTableRow|Battleship|3|Core Admiral/High Admiral}}
 +
|}
  
Tip2: Both groups have a bunker in the middle of the clouds that they are tied to at around 40km. If they reach that mark they turn back and burn it to the bunker.<br>
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{{NPCTableHead|Group 2 (Under Warp-In)}}
 +
{{NPCTableRow|Elite Frigate|3|Guardian Veteran|point=yes|ewar=Web}}
 +
{{NPCTableRow|Battlecruiser|3|Corelatis Platoon Leader}}
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{{NPCTableRow|Battleship|3|Core Admiral/High Admiral}}
 +
|}
  
===Serpentis Base===
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{{NPCTableHead|Group 3 (Behind Station)}}
 +
{{NPCTableRow|Elite Frigate|3|Guardian Veteran|point=yes|ewar=Web}}
 +
{{NPCTableRow|Battlecruiser|3|Corelatis Platoon Leader}}
 +
{{NPCTableRow|Battleship|3|Core Admiral/High Admiral}}
 +
|}
  
For missile spammers: I usualy start from killing BS in aggroing group, because its faster (Serpentis BS have a lot of defenders, from small distance they can't pop your missiles). Drones aggro.<br>
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{{NPCTableHead|Group 4 (Behind Station, Under Group 3)}}
For Tengus and other speedtanks: kill frigates from the first group, then the spies,then other ships (or when u are confident on your tank holding entire pocket (and don't want to switch ammo) kill all frigates first.<br>
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{{NPCTableRow|Battleship|1|Serpentis Overseer|loot=may drop faction loot}}
First group, aggro:<br>
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|}
3x Battleships (Core Admiral/High Admiral)<br>
 
3x Battlecruisers (Corelatis Platoon Leader)<br>
 
3x Interceptors (Guardian Veteran) '''(Web/scramble)'''<br>
 
2x Interceptors (Angel Spy) '''(Web / if shot by second player or drones, they will trigger aggro from the entire pocket)'''<br>
 
  
Second group, under you:<br>
 
3x Battleships (Core Lord Admiral/Grand Admiral)<br>
 
3x Battlecruisers (Corelatis Platoon Leader)<br>
 
3x Interceptors (Guardian Veteran) '''(Web/Scramble)'''<br>
 
  
Third group, behind station:<br><br>
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===Pocket 2 (Guristas Base)===
3x Battleships (Core Admiral/High Admiral)<br>
 
3x Battlecruisers (Corelatis Platoon Leader)<br>
 
3x Interceptors (Guardian Veteran) '''(Web/Scramble)'''<br>
 
  
Fourth, behind station, under group 3:<br>
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{{NPCTableHead|Group 1}}
1x Battleship (Serpentis Overseer) '''(++Random++ ++Always spawn++ Random. Might drop faction loot. See the [[WorldsCollide4segu Serpentis/Gurista]] version for more info)'''<br>
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{{NPCTableRow|Elite Frigate|2|Guristas Spy|ewar=Web}}
 +
{{NPCTableRow|Elite Cruiser|3|Dire Pithum Abolisher/Eraser}}
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{{NPCTableRow|Battleship|3|Pith Obliterator/Dismantler}}
 +
|}
  
Drones/Gang Members Note:<br>
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{{NPCTableHead|Group 2}}
If you move towards the groups of ships or your drones move close to them you get aggro from them by proximity. Your drones will also draw aggro from every unaggressed ship in the pocket if they attack the Angel Spies, but enemies will deaggro upon recalling your drones to the drone bay.
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{{NPCTableRow|Elite Frigate|3|Dire Pithi Infiltrator|point=yes|ewar=Web}}
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{{NPCTableRow|Elite Cruiser|2|Dire Pithum Abolisher/Eraser}}
 +
{{NPCTableRow|Battleship|3|Pith Dismantler/Extinguisher}}
 +
|}
  
Logistical Note:<br>
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{{NPCTableHead|Group 3}}
non-ganged logistical ships seem to not get aggro. Up is a good direction to go.
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{{NPCTableRow|Elite Frigate|4|Dire Pithi Infiltrator|point=yes|ewar=Web}}
 +
{{NPCTableRow|Elite Cruiser|3|Dire Pithum Abolisher/Eraser}}
 +
|}
  
'''Blitz:'''<br>
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{{NPCTableHead|Group 4 (Random Spawn)}}
Edit: Gate is no longer unlocked, date of test September 5th 2012. Same applies to all other gates except the Warzone gates. <br>
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{{NPCTableRow|Elite Frigate|1|Guristas Kyoukan|point=yes|ewar=Web}}
 +
|}
  
Old text: just kill the Guardian Veterans webbing you, then warp to The Research Outpost.<br>
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{{NPCTableHead|Group 5 (Random Spawn)}}
Alternative Blitz: warp in tanked decoy alt first, so you will not be webbed when warping in your main. This requires two Zbikoki's cards, if combined with the blitz for stage 1, but saves you another minute or so taking down the Guardian Veterans.<br>
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{{NPCTableRow|Battleship|1|Guristas Overseer|ewar=ECM}}
 +
|}
  
'''War installation drops what looks like random junk T1 loot.:'''<br> (2009-02-02)
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===Pocket 3 (The Research Outpost)===
  
===Gurista Base===
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Killing Group 1 will unlock the Heron cargohold.<br>
  
Guristas Spy (25k and 30k frigates) webbing, drones can aggro, same applies for group 4 - the Kyoukan will sometimes attack your drones.
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{{NPCTableHead|Group 1}}
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{{NPCTableRow|Battlecruiser|3|Pithatis Death Dealer/Revolter}}
 +
{{NPCTableRow|Battleship|3|Pith Extinguisher/Dismantler}}
 +
|}
  
First group, aggro:<br>
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{{NPCTableHead|Group 2}}
3x Battleships (Pith Obliterator/Dismantler)<br>
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{{NPCTableRow|Battleship|3|Pith Extinguisher/Eliminator|ewar=ECM}}
3x Heavy Assault Cruisers (Dire Pithum Abolisher/Eraser)<br>
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|}
2x Interceptors (Guristas Spies) '''(Web / if shot by second player or drones, they will trigger aggro from the entire pocket)'''<br>
 
  
Second group:<br>
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{{NPCTableHead|Group 3}}
3x Battleships (Pith Dismantler/Extinguisher)<br>
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{{NPCTableRow|Cruiser|3|Pithum Murderer/Ascriber/Silencer/Killer|ewar=ECM}}
2x Heavy Assault Cruisers (Dire Pithum Abolisher/Eraser)<br>
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{{NPCTableRow|Battleship|3|Pith Obliterator/Dismantler}}
3x Interceptors (Dire Pithi Infiltrators) '''(Web/Scramble)'''<br>
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|}
  
Third group:<br><br>
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<br>
4x Heavy Assault Cruisers (Dire Pithum Eraser/Abolisher)<br>
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<br>
4x Interceptors (Dire Pithi Infiltrator) '''(Web/Scramble)'''<br>
 
  
Fourth:<br><br>
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===Additional Info===
1x Interceptor (Guristas Kyoukan) '''(Web/scramble)'''<br>
 
 
 
Fifth:<br><br>
 
1x Battleship (Guristas Overseer) '''[Jamming]''' (BS, Always spawn ++spawns very occasionally++, can drop faction loot)<br>
 
 
 
'''Both war stations drops what looks like random T1 junk loot.:'''<br>
 
 
 
'''Blitz:'''<br>
 
 
 
None, gate is locked, kill all the ships in this stage to jump to the Research Outpost.
 
 
 
Logistical Note:<br>
 
non-ganged logistical ships seem to not get aggro. Up is a good direction to go.
 
 
 
Salvagers Note: ( Items in Italics needs to be confirmed )<br>
 
Reports of a random BS spawn are now no longer true - the BS which used to spawn chance based before is now renamed to "Supervisor" and always there at start. ++Be advised when solo salvaging. The ship is the Overseer. ''It has about a 50% chance of physically being in the room in the beggining and another 50% chance of not coming in until a un-determined amount of time.''++
 
 
 
===The Research Outpost===
 
 
 
First group (aggroing):<br><br>
 
3x Battleships (Pith Extinguisher/Dismantler)<br>
 
3x Battlecruisers (Pithatis Death Dealer/Revolter)<br>
 
 
 
Killing this group will unlock the Heron cargohold
 
 
 
Second group:<br><br>
 
3x Battleships (Pith Extinguisher/Eliminator '''[Jamming]''')<br>
 
 
 
Third group:<br><br>
 
2x Battleships (Pith Obliterator/Dismantler)<br>
 
3x Cruisers (Pithum Murderer/Ascriber/Silencer/Killer '''[Jamming]''')<br>
 
 
 
Gate in this room is now also locked, its not possible to warp to first room again until you clear all enemies (Date of test September 5th 2012).
 
 
 
===Mining===
 
In the Research Outpost are 32 Roids 703,056 Units Veldspar
 
  
 +
Notes:<br>
 +
- Reports of a random BS spawn are now no longer true - the BS which used to spawn chance based before is now renamed to "Supervisor" and always there at start. It has about a 50% chance of physically being in the room in the beggining and another 50% chance of not coming in until a un-determined amount of time.<br>
 +
- In the Research Outpost are 32 asteroids (703,056 Units Veldspar)<br>
 +
<br>
 +
Bounties, Loot, and Salvage reports below are approximations and may vary.<br>
 +
<br>
 
Bounties:<br>
 
Bounties:<br>
 
27,888,626.61 ISK +/-
 
27,888,626.61 ISK +/-
 
+
<br>
 
Loot:<br>
 
Loot:<br>
[[http://evepraisal.com/e/15984365 11,526,000 ISK (02.12.2015)]]<br>
+
[http://evepraisal.com/e/15984365 11,526,000 ISK (02.12.2015)]<br>
 
+
<br>
 
Salvage:<br>
 
Salvage:<br>
[[http://evepraisal.com/e/15984346 11,400,000 ISK (05.03.2017)]]<br>
+
[http://evepraisal.com/e/15984346 11,400,000 ISK (05.03.2017)]<br>
 +
<br>
 +
Videos:<br>
 +
[http://www.youtube.com/watch?v=Gl0FyaR4doQ Torp Golem]<br>
 +
[http://www.youtube.com/watch?v=n-HxvuFgo68 Arty Vargur]<br>
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 21:08, 5 December 2017

Level 4
Type Encounter
Factions GuristasSerpentis
Best damage to deal Kinetic damage Kin
Damage to resist Kinetic damage KinThermal damage ThThermal damage ThKinetic damage Kin
Warp disruption Guardian Veteran, Guristas Spies, Dire Pithi Frigates
EWAR Target Jammer
Ship suggestion CNR, Drake, Tengu, Nighthawk


Pocket One (Warzone)

You can blitz this by using Zbikoki's Hacker Card. (Obtained from Zor in other missions). It will be consumed upon unlocking the gate.


Serpentis Group
WD EWAR L


Elite Frigate 4 x Elite Frigate Guardian Veteran Warp Disruptor Stasis Webifier
Battlecruiser 4 x Battlecruiser Corelatis High Captain/Captain Sentry
Battleship 4 x Battleship Core Grand High Admiral/Admiral


Guristas Group
WD EWAR L


Battlecruiser 4 x Battlecruiser Pithatis Revolter/Death Dealer
Battleship 3 x Battleship Pith Extinguisher/Dismantler


Pocket Two (Serpentis Base)

Group 1
WD EWAR L


Elite Frigate 5 x Elite Frigate Serpentis Spy/Guardian Veteran Warp Disruptor Stasis Webifier
Battlecruiser 3 x Battlecruiser Corelatis Platoon Leader
Battleship 3 x Battleship Core Admiral/High Admiral


Group 2 (Under Warp-In)
WD EWAR L


Elite Frigate 3 x Elite Frigate Guardian Veteran Warp Disruptor Stasis Webifier
Battlecruiser 3 x Battlecruiser Corelatis Platoon Leader
Battleship 3 x Battleship Core Admiral/High Admiral


Group 3 (Behind Station)
WD EWAR L


Elite Frigate 3 x Elite Frigate Guardian Veteran Warp Disruptor Stasis Webifier
Battlecruiser 3 x Battlecruiser Corelatis Platoon Leader
Battleship 3 x Battleship Core Admiral/High Admiral


Group 4 (Behind Station, Under Group 3)
WD EWAR L


Battleship 1 x Battleship Serpentis Overseer


Pocket 2 (Guristas Base)

Group 1
WD EWAR L


Elite Frigate 2 x Elite Frigate Guristas Spy Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Dire Pithum Abolisher/Eraser
Battleship 3 x Battleship Pith Obliterator/Dismantler


Group 2
WD EWAR L


Elite Frigate 3 x Elite Frigate Dire Pithi Infiltrator Warp Disruptor Stasis Webifier
Elite Cruiser 2 x Elite Cruiser Dire Pithum Abolisher/Eraser
Battleship 3 x Battleship Pith Dismantler/Extinguisher


Group 3
WD EWAR L


Elite Frigate 4 x Elite Frigate Dire Pithi Infiltrator Warp Disruptor Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Dire Pithum Abolisher/Eraser


Group 4 (Random Spawn)
WD EWAR L


Elite Frigate 1 x Elite Frigate Guristas Kyoukan Warp Disruptor Stasis Webifier


Group 5 (Random Spawn)
WD EWAR L


Battleship 1 x Battleship Guristas Overseer Target Jammer

Pocket 3 (The Research Outpost)

Killing Group 1 will unlock the Heron cargohold.


Group 1
WD EWAR L


Battlecruiser 3 x Battlecruiser Pithatis Death Dealer/Revolter
Battleship 3 x Battleship Pith Extinguisher/Dismantler


Group 2
WD EWAR L


Battleship 3 x Battleship Pith Extinguisher/Eliminator Target Jammer


Group 3
WD EWAR L


Cruiser 3 x Cruiser Pithum Murderer/Ascriber/Silencer/Killer Target Jammer
Battleship 3 x Battleship Pith Obliterator/Dismantler



Additional Info

Notes:
- Reports of a random BS spawn are now no longer true - the BS which used to spawn chance based before is now renamed to "Supervisor" and always there at start. It has about a 50% chance of physically being in the room in the beggining and another 50% chance of not coming in until a un-determined amount of time.
- In the Research Outpost are 32 asteroids (703,056 Units Veldspar)

Bounties, Loot, and Salvage reports below are approximations and may vary.

Bounties:
27,888,626.61 ISK +/-
Loot:
11,526,000 ISK (02.12.2015)

Salvage:
11,400,000 ISK (05.03.2017)

Videos:
Torp Golem
Arty Vargur