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From EVE University Wiki
m Alpha skill set: formating fix (preview is your friend)
Alpha skill set: Updated for Arms Race skill set
Line 23: Line 23:
=== Alpha skill set ===
=== Alpha skill set ===
The set of skills that Alpha characters may train limits them to:
The set of skills that Alpha characters may train limits them to:
* Their race's preferred weapon system and ships, so for example an Amarr Alpha character can only fly Amarr ships with energy weapons and drones, not other racial ships or projectile and hybrid weapons. 
* Combat ships up to [[battleship]] size, as well as basic [[industrial]] ships.
* Combat ships up to [[cruiser]] size, as well as basic [[industrial]] ships.
* [[Techs, Tiers and Meta levels|Tech 1]] sub-capital modules and ships with a few exceptions.
** A notable exception are the '''Society of Conscious Thought''' ships; the [[Sunesis]] (destroyer) and the [[Gnosis]] (battlecruiser). They can be flown by Alpha clones as they do not require any specific racial skills.
** Arms Race patch granted Alpha clones the skills for T2 Small and Medium weapons.
** The Corvettes also do not require any specific racial skills. While mostly of limited utility, these ships are bonused for racial [[EWAR]] and may be useful in that role.
* [[Techs, Tiers and Meta levels|Tech 1]] modules and ships (with a [https://www.reddit.com/r/Eve/comments/5cwztg/alpha_clone_t2_modules_per_skills/ few exceptions]).


Expand the table below to see which skills you can train as an Alpha, and to what maximum level. For a list of skills you start the game with, see [[Starting Skills|starting skills]].  
Expand the table below to see which skills you can train as an Alpha, and to what maximum level. For a list of skills you start the game with, see [[Starting Skills|starting skills]].  
{| class="wikitable collapsible collapsed sortable" style="text-align: center"
{| class=wikitable collapsible collapsed sortable style=text-align: center
|- style="background:#222222;"
|- style=background:#222222;
! style="background-color:#222222;" | Group
! style=background-color:#222222; | Group
! style="background-color:#222222;" | Skill
! style=background-color:#222222; | Skill
! style="background-color:#222222;" | Amarr
! style=background-color:#222222; | Rank
! style="background-color:#222222;" | Caldari
! style=background-color:#222222; | Points
! style="background-color:#222222;" | Gallente
! style="background-color:#222222;" | Minmatar
|-
|-
| rowspan=10 style="text-align: left;" | Armor
| rowspan=10 style=text-align: left; | Armor
| style="text-align: left;" | {{sk|Armor Layering}}
| style=text-align: left; | {{sk|Armor Layering}}
| colspan=4 | 1
| 1
| 750
|-
|-
| style="text-align: left;" | {{sk|EM Armor Compensation}}
| style=text-align: left; | {{sk|EM Armor Compensation}}
| colspan=4 | 1
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Explosive Armor Compensation}}
| style=text-align: left; | {{sk|Explosive Armor Compensation}}
| colspan=4 | 1
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Hull Upgrades}}
| style=text-align: left; | {{sk|Hull Upgrades}}
| colspan=4 | 4
| 5
| 512000
|-
|-
| style="text-align: left;" | {{sk|Kinetic Armor Compensation}}
| style=text-align: left; | {{sk|Kinetic Armor Compensation}}
| colspan=4 | 1
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Mechanics}}
| style=text-align: left; | {{sk|Mechanics}}
| colspan=4 | 4
| 5
| 256000
|-
|-
| style="text-align: left;" | {{sk|Remote Armor Repair Systems}}
| style=text-align: left; | {{sk|Remote Armor Repair Systems}}
| 3
| 3
| -
| 16000
| 3
|-
| -
| style=text-align: left; | {{sk|Remote Hull Repair Systems}}
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Remote Hull Repair Systems}}
| style=text-align: left; | {{sk|Repair Systems}}
| colspan=4 | 1
| 5
| 256000
|-
|-
| style="text-align: left;" | {{sk|Repair Systems}}
| style=text-align: left; | {{sk|Thermal Armor Compensation}}
| colspan=4 | 4
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Thermal Armor Compensation}}
| rowspan=1 style=text-align: left; | Corporation Management
| colspan=4 | 1
| style=text-align: left; | {{sk|Corporation Management}}
| 1
| 250
|-
|-
| rowspan=1 style="text-align: left;" | Corporation Management
| rowspan=14 style=text-align: left; | Drones
| style="text-align: left;" | {{sk|Corporation Management}}
| style=text-align: left; | {{sk|Drone Avionics}}
| colspan=4 | 1
| 4
| 45255
|-
|-
| rowspan=9 style="text-align: left;" | Drones
| style=text-align: left; | {{sk|Drone Durability}}
| style="text-align: left;" | {{sk|Drone Avionics}}
| 4
| 4
| -
| 226274
|-
| style=text-align: left; | {{sk|Drone Interfacing}}
| 4
| 4
| -
| 226274
|-
|-
| style="text-align: left;" | {{sk|Drone Durability}}
| style=text-align: left; | {{sk|Drone Navigation}}
| 4
| 4
| -
| 45255
|-
| style=text-align: left; | {{sk|Drone Sharpshooting}}
| 4
| 4
| -
| 45255
|-
|-
| style="text-align: left;" | {{sk|Drone Interfacing}}
| style=text-align: left; | {{sk|Drones}}
| 3
| 5
| -
| 256000
| 3
| -
|-
|-
| style="text-align: left;" | {{sk|Drone Navigation}}
| style=text-align: left; | {{sk|Light Drone Operation}}
| 4
| 5
| -
| 256000
| 4
| -
|-
|-
| style="text-align: left;" | {{sk|Drone Sharpshooting}}
| style=text-align: left; | {{sk|Medium Drone Operation}}
| 4
| 5
| -
| 512000
| 4
| -
|-
|-
| style="text-align: left;" | {{sk|Drones}}
| style=text-align: left; | {{sk|Repair Drone Operation}}
| colspan=4 | 5
| 2
| 4243
|-
|-
| style="text-align: left;" | {{sk|Light Drone Operation}}
| style=text-align: left; | {{sk|Heavy Drone Operation}}
| 4
| 4
| 1
| 226274
| 4
|-
| 1
| style=text-align: left; | {{sk|Amarr Drone Specialization}}
| 2
| 7071
|-
|-
| style="text-align: left;" | {{sk|Medium Drone Operation}}
| style=text-align: left; | {{sk|Caldari Drone Specialization}}
| 3
| 2
| -
| 7071
| 3
| -
|-
|-
| style="text-align: left;" | {{sk|Repair Drone Operation}}
| style=text-align: left; | {{sk|Gallente Drone Specialization}}
| 2
| 2
| -
| 7071
|-
| style=text-align: left; | {{sk|Minmatar Drone Specialization}}
| 2
| 2
| -
| 7071
|-
|-
| rowspan=5 style="text-align: left;" | Electronic Systems
| rowspan=5 style=text-align: left; | Electronic Systems
| style="text-align: left;" | {{sk|Electronic Warfare}}
| style=text-align: left; | {{sk|Electronic Warfare}}
| colspan=4 | 3
| 4
| 90510
|-
|-
| style="text-align: left;" | {{sk|Propulsion Jamming}}
| style=text-align: left; | {{sk|Propulsion Jamming}}
| colspan=4 | 3
| 4
| 135765
|-
|-
| style="text-align: left;" | {{sk|Weapon Disruption}}
| style=text-align: left; | {{sk|Weapon Disruption}}
| colspan=4 | 3
| 4
| 135765
|-
|-
| style="text-align: left;" | {{sk|Sensor Linking}}
| style=text-align: left; | {{sk|Sensor Linking}}
| -
| 3
| -
| 24000
| 1
| -
|-
|-
| style="text-align: left;" | {{sk|Target Painting}}
| style=text-align: left; | {{sk|Target Painting}}
| -
| 3
| -
| 24000
| -
| 1
|-
|-
| rowspan=11 style="text-align: left;" | Engineering
| rowspan=11 style=text-align: left; | Engineering
| style="text-align: left;" | {{sk|Advanced Weapon Upgrades}}
| style="text-align: left;" | {{sk|Advanced Weapon Upgrades}}
| colspan=4 | 1
| 3
| 48000
|-
|-
| style="text-align: left;" | {{sk|CPU Management}}
| style="text-align: left;" | {{sk|CPU Management}}
| colspan=4 | 4
| 5
| 256000
|-
|-
| style="text-align: left;" | {{sk|Capacitor Emission Systems}}
| style="text-align: left;" | {{sk|Capacitor Emission Systems}}
| colspan=4 | 3
| 4
| 90510
|-
|-
| style="text-align: left;" | {{sk|Capacitor Management}}
| style="text-align: left;" | {{sk|Capacitor Management}}
| colspan=4 | 4
| 4
| 135765
|-
|-
| style="text-align: left;" | {{sk|Capacitor Systems Operation}}
| style="text-align: left;" | {{sk|Capacitor Systems Operation}}
| colspan=4 style="text-alig-n: center;" | 3
| 3
| 8000
|-
|-
| style="text-align: left;" | {{sk|Electronics Upgrades}}
| style="text-align: left;" | {{sk|Electronics Upgrades}}
| colspan=4 | 4
| 5
| 512000
|-
|-
| style="text-align: left;" | {{sk|Energy Grid Upgrades}}
| style="text-align: left;" | {{sk|Energy Grid Upgrades}}
| colspan=4 | 4
| 5
| 512000
|-
|-
| style="text-align: left;" | {{sk|Energy Pulse Weapons}}
| style="text-align: left;" | {{sk|Energy Pulse Weapons}}
| colspan=4 | 2
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Power Grid Management}}
| style="text-align: left;" | {{sk|Power Grid Management}}
| colspan=4 | 4
| 5
| 256000
|-
|-
| style="text-align: left;" | {{sk|Thermodynamics}}
| style="text-align: left;" | {{sk|Thermodynamics}}
| colspan=4 | 3
| 4
| 135765
|-
|-
| style="text-align: left;" | {{sk|Weapon Upgrades}}
| style="text-align: left;" | {{sk|Weapon Upgrades}}
| colspan=4 | 4
| 5
| 512000
|-
|-
| style="text-align: left;" | Fleet Support
| style="text-align: left;" | Fleet Support
| style="text-align: left;" | {{sk|Leadership}}
| style="text-align: left;" | {{sk|Leadership}}
| colspan=4 | 3
| 3
| 8000
|-
|-
| rowspan=13 style="text-align: left;" | Gunnery
| rowspan=28 style="text-align: left;" | Gunnery
| style="text-align: left;" | {{sk|Controlled Bursts}}
| style="text-align: left;" | {{sk|Controlled Bursts}}
| 4
| 4
| 4
| 90510
| 4
| 1
|-
|-
| style="text-align: left;" | {{sk|Gunnery}}
| style="text-align: left;" | {{sk|Gunnery}}
| colspan=4 | 5
| 5
| 256000
|-
|-
| style="text-align: left;" | {{sk|Medium Energy Turret}}
| style="text-align: left;" | {{sk|Medium Energy Turret}}
| 5
| 768000
|-
| style="text-align: left;" | {{sk|Motion Prediction}}
| 4
| 90510
|-
| style="text-align: left;" | {{sk|Rapid Firing}}
| 4
| 4
| -
| 90510
| -
| -
|-
|-
| style="text-align: left;" | {{sk|Medium Hybrid Turret}}
| style="text-align: left;" | {{sk|Sharpshooter}}
| -
| 4
| 4
| 90510
|-
| style="text-align: left;" | {{sk|Small Energy Turret}}
| 5
| 256000
|-
| style="text-align: left;" | {{sk|Surgical Strike}}
| 4
| 4
| -
| 181019
|-
|-
| style="text-align: left;" | {{sk|Medium Projectile Turret}}
| style="text-align: left;" | {{sk|Trajectory Analysis}}
| -
| -
| -
| 4
| 4
| 226274
|-
| style="text-align: left;" | {{sk|Small Pulse Laser Specialization}}
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Motion Prediction}}
| style="text-align: left;" | {{sk|Medium Pulse Laser Specialization}}
| colspan=4 | 4
| 3
| 40000
|-
|-
| style="text-align: left;" | {{sk|Rapid Firing}}
| style="text-align: left;" | {{sk|Small Beam Laser Specialization}}
| colspan=4 | 4
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Sharpshooter}}
| style="text-align: left;" | {{sk|Medium Beam Laser Specialization}}
| colspan=4 | 4
| 3
| 40000
|-
|-
| style="text-align: left;" | {{sk|Small Energy Turret}}
| style="text-align: left;" | {{sk|Large Energy Turret}}
| 4
| 4
| -
| 226274
| -
|-
| -
| style="text-align: left;" | {{sk|Small Blaster Specialization}}
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Small Hybrid Turret}}
| style="text-align: left;" | {{sk|Medium Blaster Specialization}}
| -
| 3
| 40000
|-
| style="text-align: left;" | {{sk|Small Railgun Specialization}}
| 3
| 24000
|-
| style="text-align: left;" | {{sk|Medium Railgun Specialization}}
| 3
| 40000
|-
| style="text-align: left;" | {{sk|Large Hybrid Turret}}
| 4
| 4
| 226274
|-
| style="text-align: left;" | {{sk|Small Autocannon Specialization}}
| 3
| 24000
|-
| style="text-align: left;" | {{sk|Medium Autocannon Specialization}}
| 3
| 40000
|-
| style="text-align: left;" | {{sk|Small Artillery Specialization}}
| 3
| 24000
|-
| style="text-align: left;" | {{sk|Medium Artillery Specialization}}
| 3
| 40000
|-
| style="text-align: left;" | {{sk|Large Projectile Turret}}
| 4
| 4
| -
| 226274
|-
| style="text-align: left;" | {{sk|Medium Hybrid Turret}}
| 5
| 768000
|-
| style="text-align: left;" | {{sk|Small Hybrid Turret}}
| 5
| 256000
|-
| style="text-align: left;" | {{sk|Medium Projectile Turret}}
| 5
| 768000
|-
|-
| style="text-align: left;" | {{sk|Small Projectile Turret}}
| style="text-align: left;" | {{sk|Small Projectile Turret}}
| -
| 5
| -
| 256000
| -
|-
| 4
| rowspan=17 style="text-align: left;" | Missiles
| style="text-align: left;" | {{sk|Rocket Specialization}}
| 3
| 24000
|-
| style="text-align: left;" | {{sk|Heavy Missile Specialization}}
| 3
| 40000
|-
|-
| style="text-align: left;" | {{sk|Surgical Strike}}
| style="text-align: left;" | {{sk|Light Missile Specialization}}
| colspan=4 | 4
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Trajectory Analysis}}
| style="text-align: left;" | {{sk|Heavy Assault Missile Specialization}}
| 4
| 3
| 3
| 40000
|-
| style="text-align: left;" | {{sk|Torpedoes}}
| 4
| 4
| 226274
|-
| style="text-align: left;" | {{sk|Cruise Missiles}}
| 4
| 4
| 226274
|-
| style="text-align: left;" | {{sk|Guided Missile Precision}}
| 3
| 40000
|-
|-
| rowspan=11 style="text-align: left;" | Missiles
| style="text-align: left;" | {{sk|Missile Launcher Operation}}
| style="text-align: left;" | {{sk|Missile Launcher Operation}}
| 1
| 5
| 1
| 5
| 5
|-
| 256000
| style="text-align: left;" | {{sk|Defender Missiles}}
| colspan=4| 1
|-
|-
| style="text-align: left;" | {{sk|Light Missiles}}
| style="text-align: left;" | {{sk|Light Missiles}}
| -
| 5
| 4
| 512000
| -
| 4
|-
|-
| style="text-align: left;" | {{sk|Heavy Assault Missiles}}
| style="text-align: left;" | {{sk|Heavy Assault Missiles}}
| -
| 5
| 3
| 768000
| -
| 3
|-
|-
| style="text-align: left;" | {{sk|Heavy Missiles}}
| style="text-align: left;" | {{sk|Heavy Missiles}}
| -
| 5
| 4
| 768000
| -
| 4
|-
|-
| style="text-align: left;" | {{sk|Missile Bombardment}}
| style="text-align: left;" | {{sk|Missile Bombardment}}
| -
| 4
| -
| 4
| 4
| 90510
|-
|-
| style="text-align: left;" | {{sk|Missile Projection}}
| style="text-align: left;" | {{sk|Missile Projection}}
| -
| 2
| -
| 2
| 2
| 5657
|-
|-
| style="text-align: left;" | {{sk|Rapid Launch}}
| style="text-align: left;" | {{sk|Rapid Launch}}
| -
| 4
| -
| 4
| 4
| 90510
|-
|-
| style="text-align: left;" | {{sk|Rockets}}
| style="text-align: left;" | {{sk|Rockets}}
| -
| 5
| 4
| 256000
| -
| 4
|-
|-
| style="text-align: left;" | {{sk|Target Navigation Prediction}}
| style="text-align: left;" | {{sk|Target Navigation Prediction}}
| -
| 3
| -
| 3
| 3
| 16000
|-
|-
| style="text-align: left;" | {{sk|Warhead Upgrades}}
| style="text-align: left;" | {{sk|Warhead Upgrades}}
| -
| 3
| -
| 3
| 3
| 40000
|-
|-
| rowspan=6 style="text-align: left;" | Navigation
| rowspan=6 style="text-align: left;" | Navigation
| style="text-align: left;" | {{sk|Acceleration Control}}
| style="text-align: left;" | {{sk|Acceleration Control}}
| colspan=4 | 3
| 3
| 32000
|-
|-
| style="text-align: left;" | {{sk|Afterburner}}
| style="text-align: left;" | {{sk|Afterburner}}
| colspan=4 | 3
| 3
| 8000
|-
|-
| style="text-align: left;" | {{sk|Evasive Maneuvering}}
| style="text-align: left;" | {{sk|Evasive Maneuvering}}
| colspan=4 | 3
| 3
| 16000
|-
|-
| style="text-align: left;" | {{sk|High Speed Maneuvering}}
| style="text-align: left;" | {{sk|High Speed Maneuvering}}
| colspan=4 | 3
| 3
| 40000
|-
|-
| style="text-align: left;" | {{sk|Navigation}}
| style="text-align: left;" | {{sk|Navigation}}
| colspan=4 | 4
| 4
| 45255
|-
|-
| style="text-align: left;" | {{sk|Warp Drive Operation}}
| style="text-align: left;" | {{sk|Warp Drive Operation}}
| colspan=4 | 3
| 3
| 8000
|-
|-
| rowspan=3 style="text-align: left;" | Neural Enhancement
| rowspan=3 style="text-align: left;" | Neural Enhancement
| style="text-align: left;" | {{sk|Biology}}
| style="text-align: left;" | {{sk|Biology}}
| colspan=4 | 3
| 3
| 8000
|-
|-
| style="text-align: left;" | {{sk|Cybernetics}}
| style="text-align: left;" | {{sk|Cybernetics}}
| colspan=4 | 3
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Infomorph Psychology}}
| style="text-align: left;" | {{sk|Infomorph Psychology}}
| colspan=4 | 1
| 1
| 250
|-
|-
| rowspan=2 style="text-align: left;" | Production
| rowspan=2 style="text-align: left;" | Production
| style="text-align: left;" | {{sk|Industry}}
| style="text-align: left;" | {{sk|Industry}}
| colspan=4 | 5
| 5
| 256000
|-
|-
| style="text-align: left;" | {{sk|Mass Production}}
| style="text-align: left;" | {{sk|Mass Production}}
| colspan=4 | 3
| 3
| 16000
|-
|-
| rowspan=5 style="text-align: left;" | Resource Processing
| rowspan=6 style="text-align: left;" | Resource Processing
| style="text-align: left;" | {{sk|Gas Cloud Harvesting}}
| style="text-align: left;" | {{sk|Mining}}
| colspan=4 | 2
| 4
| 45255
|-
|-
| style="text-align: left;" | {{sk|Mining}}
| style="text-align: left;" | {{sk|Ice Harvesting}}
| colspan=4 | 4
| 2
| 1414
|-
|-
| style="text-align: left;" | {{sk|Mining Upgrades}}
| style="text-align: left;" | {{sk|Mining Upgrades}}
| colspan=4 | 4
| 4
| 181019
|-
|-
| style="text-align: left;" | {{sk|Reprocessing}}
| style="text-align: left;" | {{sk|Reprocessing}}
| colspan=4 | 3
| 3
| 8000
|-
| style="text-align: left;" | {{sk|Gas Cloud Harvesting}}
| 2
| 1414
|-
|-
| style="text-align: left;" | {{sk|Salvaging}}
| style="text-align: left;" | {{sk|Salvaging}}
| colspan=4 | 3
| 3
| 24000
|-
|-
| rowspan=10 style="text-align: left;" | Rigging
| rowspan=10 style="text-align: left;" | Rigging
| style="text-align: left;" | {{sk|Armor Rigging}}
| style="text-align: left;" | {{sk|Armor Rigging}}
| 2
| 3
| -
| 24000
| 2
| -
|-
|-
| style="text-align: left;" | {{sk|Astronautics Rigging}}
| style="text-align: left;" | {{sk|Astronautics Rigging}}
| colspan=4 | 2
| 3
| 24000
|-
| style="text-align: left;" | {{sk|Hybrid Weapon Rigging}}
| 3
| 24000
|-
| style="text-align: left;" | {{sk|Launcher Rigging}}
| 3
| 24000
|-
| style="text-align: left;" | {{sk|Shield Rigging}}
| 3
| 24000
|-
| style="text-align: left;" | {{sk|Projectile Weapon Rigging}}
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Drones Rigging}}
| style="text-align: left;" | {{sk|Drones Rigging}}
| colspan=4 | 2
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Electronic Superiority Rigging}}
| style="text-align: left;" | {{sk|Electronic Superiority Rigging}}
| colspan=4 | 2
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Energy Weapon Rigging}}
| style="text-align: left;" | {{sk|Energy Weapon Rigging}}
| 2
| 3
| -
| 24000
| -
| -
|-
| style="text-align: left;" | {{sk|Hybrid Weapon Rigging}}
| -
| 2
| 2
| -
|-
| style="text-align: left;" | {{sk|Projectile Weapon Rigging}}
| -
| -
| -
| 2
|-
|-
| style="text-align: left;" | {{sk|Jury Rigging}}
| style="text-align: left;" | {{sk|Jury Rigging}}
| colspan=4 | 3
| 3
|-
| 16000
| style="text-align: left;" | {{sk|Shield Rigging}}
| -
| 2
| 2
| 2
|-
| style="text-align: left;" | {{sk|Launcher Rigging}}
| -
| 2
| -
| 2
|-
|-
| rowspan=6 style="text-align: left;" | Scanning
| rowspan=6 style="text-align: left;" | Scanning
| style="text-align: left;" | {{sk|Archaeology}}
| style="text-align: left;" | {{sk|Archaeology}}
| colspan=4 | 3
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Astrometric Acquisition}}
| style="text-align: left;" | {{sk|Astrometric Acquisition}}
| colspan=4 | 2
| 2
| 7071
|-
|-
| style="text-align: left;" | {{sk|Astrometric Rangefinding}}
| style="text-align: left;" | {{sk|Astrometric Rangefinding}}
| colspan=4 | 2
| 2
| 11314
|-
|-
| style="text-align: left;" | {{sk|Astrometrics}}
| style="text-align: left;" | {{sk|Astrometrics}}
| colspan=4 | 3
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Hacking}}
| style="text-align: left;" | {{sk|Hacking}}
| colspan=4 | 3
| 3
| 24000
|-
|-
| style="text-align: left;" | {{sk|Survey}}
| style="text-align: left;" | {{sk|Survey}}
| colspan=4 | 3
| 3
| 8000
|-
|-
| style="text-align: left;" | Science
| style="text-align: left;" | Science
| style="text-align: left;" | {{sk|Science}}
| style="text-align: left;" | {{sk|Science}}
| colspan=4 | 4
| 4
| 45255
|-
|-
| rowspan=10 style="text-align: left;" | Shields
| rowspan=10 style="text-align: left;" | Shields
| style="text-align: left;" | {{sk|EM Shield Compensation}}
| style="text-align: left;" | {{sk|EM Shield Compensation}}
| colspan=4 | 1
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Explosive Shield Compensation}}
| style="text-align: left;" | {{sk|Explosive Shield Compensation}}
| colspan=4 | 1
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Kinetic Shield Compensation}}
| style="text-align: left;" | {{sk|Kinetic Shield Compensation}}
| colspan=4 | 1
| 2
|-
| 2828
| style="text-align: left;" | {{sk|Shield Compensation}}
| colspan=4 | 3
|-
|-
| style="text-align: left;" | {{sk|Shield Emission Systems}}
| style="text-align: left;" | {{sk|Shield Emission Systems}}
| -
| 3
| -
| 3
| 3
| 16000
|-
| style="text-align: left;" | {{sk|Shield Compensation}}
| 4
| 90510
|-
|-
| style="text-align: left;" | {{sk|Shield Management}}
| style="text-align: left;" | {{sk|Shield Management}}
| 3
| 4
| 3
| 4
| 4
| 135765
|-
|-
| style="text-align: left;" | {{sk|Shield Operation}}
| style="text-align: left;" | {{sk|Shield Operation}}
| colspan=4 | 4
| 4
| 45255
|-
|-
| style="text-align: left;" | {{sk|Shield Upgrades}}
| style="text-align: left;" | {{sk|Shield Upgrades}}
| 3
| 4
| 4
| 4
| 4
| 90510
|-
|-
| style="text-align: left;" | {{sk|Tactical Shield Manipulation}}
| style="text-align: left;" | {{sk|Tactical Shield Manipulation}}
| colspan=4 | 3
| 4
| 181019
|-
|-
| style="text-align: left;" | {{sk|Thermal Shield Compensation}}
| style="text-align: left;" | {{sk|Thermal Shield Compensation}}
| colspan=4 | 1
| 2
| 2828
|-
|-
| rowspan=8 style="text-align: left;" | Social
| rowspan=8 style="text-align: left;" | Social
| style="text-align: left;" | {{sk|Connections}}
| style="text-align: left;" | {{sk|Connections}}
| colspan=4 | 2
| 2
| 4243
|-
|-
| style="text-align: left;" | {{sk|Criminal Connections}}
| style="text-align: left;" | {{sk|Criminal Connections}}
| colspan=4 | 2
| 2
| 4243
|-
|-
| style="text-align: left;" | {{sk|Diplomacy}}
| style="text-align: left;" | {{sk|Diplomacy}}
| colspan=4 | 3
| 3
| 8000
|-
|-
| style="text-align: left;" | {{sk|Distribution Connections}}
| style="text-align: left;" | {{sk|Distribution Connections}}
| colspan=4 | 2
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Mining Connections}}
| style="text-align: left;" | {{sk|Mining Connections}}
| colspan=4 | 2
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Negotiation}}
| style="text-align: left;" | {{sk|Negotiation}}
| colspan=4 | 2
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Security Connections}}
| style="text-align: left;" | {{sk|Security Connections}}
| colspan=4 | 2
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Social}}
| style="text-align: left;" | {{sk|Social}}
| colspan=4 | 3
| 3
| 8000
|-
| rowspan=26 style="text-align: left;" | Spaceship Command
| style="text-align: left;" | {{sk|Amarr Battlecruiser}}
| 4
| 271529
|-
| style="text-align: left;" | {{sk|Amarr Battleship}}
| 4
| 362039
|-
| style="text-align: left;" | {{sk|Caldari Battlecruiser}}
| 4
| 271529
|-
| style="text-align: left;" | {{sk|Caldari Battleship}}
| 4
| 362039
|-
| style="text-align: left;" | {{sk|Minmatar Battlecruiser}}
| 4
| 271529
|-
|-
| rowspan=6 style="text-align: left;" | Spaceship Command
| style="text-align: left;" | {{sk|Minmatar Battleship}}
| style="text-align: left;" | {{co|orange|<Racial> Cruiser}}
| 4
| colspan=4 | 4
| 362039
|-
| style="text-align: left;" | {{sk|Gallente Battlecruiser}}
| 4
| 271529
|-
| style="text-align: left;" | {{sk|Gallente Battleship}}
| 4
| 362039
|-
| style="text-align: left;" | {{sk|Amarr Cruiser}}
| 4
| 226274
|-
|-
| style="text-align: left;" | {{co|orange|<Racial> Destroyer}}
| style="text-align: left;" | {{sk|Amarr Destroyer}}
| colspan=4 | 4
| 4
| 90510
|-
|-
| style="text-align: left;" | {{co|orange|<Racial> Frigate}}
| style="text-align: left;" | {{sk|Amarr Frigate}}
| colspan=4 | 4
| 4
| 90510
|-
|-
| style="text-align: left;" | {{co|orange|<Racial> Industrial}}
| style="text-align: left;" | {{sk|Amarr Industrial}}
| colspan=4 | 1
| 1
| 1000
|-
|-
| style="text-align: left;" | {{sk|Mining Frigate}}
| style="text-align: left;" | {{sk|Mining Frigate}}
| colspan=4 | 4
| 4
| 90510
|-
|-
| style="text-align: left;" | {{sk|Spaceship Command}}
| style="text-align: left;" | {{sk|Spaceship Command}}
| colspan=4 | 3
| 4
| 8000
|-
| style="text-align: left;" | {{sk|Caldari Cruiser}}
| 4
| 226274
|-
| style="text-align: left;" | {{sk|Caldari Destroyer}}
| 4
| 90510
|-
| style="text-align: left;" | {{sk|Caldari Frigate}}
| 4
| 90510
|-
| style="text-align: left;" | {{sk|Caldari Industrial}}
| 1
| 1000
|-
| style="text-align: left;" | {{sk|Gallente Cruiser}}
| 4
| 226274
|-
| style="text-align: left;" | {{sk|Gallente Destroyer}}
| 4
| 90510
|-
| style="text-align: left;" | {{sk|Gallente Frigate}}
| 4
| 90510
|-
| style="text-align: left;" | {{sk|Gallente Industrial}}
| 1
| 1000
|-
| style="text-align: left;" | {{sk|Minmatar Cruiser}}
| 4
| 226274
|-
| style="text-align: left;" | {{sk|Minmatar Destroyer}}
| 4
| 90510
|-
| style="text-align: left;" | {{sk|Minmatar Frigate}}
| 4
| 90510
|-
| style="text-align: left;" | {{sk|Minmatar Industrial}}
| 1
| 1000
|-
|-
| rowspan=1 style="text-align: left;" | Structure Management
| rowspan=1 style="text-align: left;" | Structure Management
| style="text-align: left;" | {{sk|Anchoring}}
| style="text-align: left;" | {{sk|Anchoring}}
| colspan=4 | 1
| 1
| 750
|-
|-
| rowspan=3 style="text-align: left;" | Targeting
| rowspan=3 style="text-align: left;" | Targeting
| style="text-align: left;" | {{sk|Long Range Targeting}}
| style="text-align: left;" | {{sk|Long Range Targeting}}
| colspan=4 | 3
| 3
| 16000
|-
|-
| style="text-align: left;" | {{sk|Signature Analysis}}
| style="text-align: left;" | {{sk|Signature Analysis}}
| colspan=4 | 3
| 3
| 8000
|-
|-
| style="text-align: left;" | {{sk|Target Management}}
| style="text-align: left;" | {{sk|Target Management}}
| colspan=4 | 4
| 4
| 45255
|-
|-
| rowspan=3 style="text-align: left;" | Trade
| rowspan=3 style="text-align: left;" | Trade
| style="text-align: left;" | {{sk|Broker Relations}}
| style="text-align: left;" | {{sk|Broker Relations}}
| colspan=4 | 2
| 2
| 2828
|-
|-
| style="text-align: left;" | {{sk|Marketing}}
| style="text-align: left;" | {{sk|Marketing}}
| colspan=4 | 2
| 2
| 4243
|-
|-
| style="text-align: left;" | {{sk|Trade}}
| style="text-align: left;" | {{sk|Trade}}
| colspan=4 | 3
| 3
| 8000
|}
|}