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Upwell structures: Difference between revisions

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Hirmuolio Pine (talk | contribs)
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===Asset safety===
===Asset safety===
===Anchoring===
===Fitting===
Fitting an upwell structure is much like fitting a ship: if you have the roles required to take control of a citadel, you can just open up the fitting window and drop module in just like a ship.
[http://i.imgur.com/JFqDtR9.png]
To 'online' the service you must have fuel in the fuel bay which only seems accessible while controlling the citadel.
[http://i.imgur.com/Gq4yjtc.png]
This is the same with the fighter bay (which works like the carrier version, if not more buggy) and the ammo hold (if you want the Missile/bomb launcher to reload automatically the ammo must be place in there
[http://i.imgur.com/etneky6.png]
[http://i.imgur.com/0vOxoVy.png]
Upwell structure fits can be saved and shared like ship fits, but currently fitting from a saved fit is bugged [http://i.imgur.com/3Cy60Bv.png]
[http://i.imgur.com/uNDx3zh.png]
===Structure warfare===
===Skills===
Citadel fighters can be used without fighter skills and fighter skill bonuses do not apply.
There are a few relatively quick to train (2x) skills that affect Upwell structures:
* Structure Doomsday Operation: 2% reduction in Arcing Vorton Projector duration per level
* Structure Electronic Systems: 3% reduction in capacitor consumption of all structure electronic warfare and tackle modules per level
* Structure Engineering Systems: 2% reduction in capacitor consumption of all structure energy neutralizers and point defense batteries per level
* Structure Missile Systems: 2% bonus to all structure missile and guided bomb damage per level
see also: [[Skills:Structure_Management]]
==Permissions==
Groups and the Structure Browser: both are found in the Business menu of the neocom [http://i.imgur.com/eJrOpJE.png]<br />
You start with a group called "my corp", and you cannot edit this group.
To start make a new Group with the button
[http://i.imgur.com/eIhsAsO.png]
[http://i.imgur.com/3YlxcKz.png]<br />
The group will start with you in the admin role, and you can add more Character/corp/alliances by dragging them from people and places menu or any other place like chat or a linked name
[http://i.imgur.com/EBjQsLZ.png]<br />
The roles in the group are in order Admin > Manager > Member > Blocked.
[http://i.imgur.com/b4gFEKa.png]<br /> A character can be given any of the roles, while Corporation and Alliances can only be given the member and blocked roles.
You can add the "public"(the globe icon) to a group but it can only be given the member role. Admins can add remove any of the rolls including other admins, while managers can only add/remove people from the member and blocked roles<br />
Blocked are on the black list even if they are a member of one of the corp with access<br />
[http://i.imgur.com/0iUt2nJ.png]
Groups can be shared in chat by dragging them.
These group are then Use by structure profiles in the Structure Browser
[http://i.imgur.com/PFuZQJ2.png]
To start creating and editing profiles go to the 'My Structures' tab
[http://i.imgur.com/dZEXJJB.png]
Click on the New profile Button
[http://i.imgur.com/BljrH6X.png]
Before assigning any structures to this new profile I will add group to each roll on the profile setting tab
[http://i.imgur.com/rBD74JB.png]
the different groups are in order Docking, Defense, Clone Bay, Corporation Office, Market and Reprocessing.
<br />
Defense is taking control of a citadel and is the only way to get it to shoot.
You can add a group to a role by  Clicking on the + sign.
[http://i.imgur.com/mCzRgTN.png]
<br />
Click save after adding the groups
<br />
To assign a structure a profile Click on the Any Profile Option and drag them to the one you want
[http://i.imgur.com/Ux9UiSI.png]
[http://i.imgur.com/jaOTlio.png]
<br />
changing cost station serves per group
<br />
It’s as easy as changing this value in the profile settings (isk for  Clone bay and Corporation offices)(% for market tax and Refining tax)
other galactic taxes may apply
[http://i.imgur.com/BLJgVEz.png]


==Finding structures==
==Finding structures==