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| ==Summary== | | ==Summary== |
| The Molok is a Blood Raiders titan. It requires both Amarr and Minmatar titan skills to fly. | | The Molok is a Blood Raiders titan. It requires both Amarr and Minmatar titan skills to fly. |
| + | A single blueprint copy can be acquired by destroying a Blood Raider Shipyard, a rare structure requiring huge capital fleets to destroy. |
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| ==Skills== | | ==Skills== |
Revision as of 21:27, 3 March 2018
High Amount of High Slots
HIGHLIGHTS
High Amount of Low Slots
HIGHLIGHTS
Has Large Cargohold
HIGHLIGHTS
2,000m³ Corpse hold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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"Molok, libeled as 'The Deceiver' by the false faith, was truer than any so-called 'True Amarr' follower of the corrupted throne squatters could ever be. He it was that understood the true nature of the universe. There is only one truth: power is all; naked, merciless force wielded by those with the will to grapple with it. We drink the blood of the powerful and the pure because to survive and advance we must feed on their energy and make it our own. This is the lesson of Molok. His failure is of no moment, his glimpse of the Great Truth is all that matters."
- Omir Sarikusa, Meditations on a Crimson Chalice
SHIP BONUSES
Minmatar Titan bonuses (per skill level): 20% bonus to Stasis Webifier optimal range 6+ bonus to ship warp core strength Amarr Titan bonuses (per skill level): 15% bonus to Energy Nosferatu and Energy Neutralizer drain amount 6+ bonus to ship warp core strength Role Bonus: • Can fit Doomsday module • Can fit Phenomena Generator module • Can fit Jump Portal Generator module • Can fit Clone Vat Bay module • Can use three Command Burst modules • Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level 200% bonus to Command Burst area of effect range 500% bonus to Armor Plates and Shield Extenders 1400% bonus to Capital Energy Turret damage 80% bonus to Sensor Dampener resistance 80% bonus to Weapon Disruption resistance 80% bonus to Stasis effect resistance 80% increase to Remote Electronic Assistance impedance 5x penalty to Entosis Link duration
Required Skills
Training Time what's this?
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Grouping
▪ Variations Avatar
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High Amount of High Slots High Amount of Low Slots Has Large Cargohold
1,250,000 MW 815 tf
80 m/sec
15,000 m³
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Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 4
Rig
3
capital
Calibration 350
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Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
Structure Hitpoints 580,000 HP
Ship Maintenance Bay Capacity 5,000,000 m³
Corpse Capacity 100,000 m³
{{{extrahold4type}}} Capacity 2,000 m³
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Armor |
Armor Hitpoints 950,000 HP
Armor Resistances
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Shields |
Shield Capacity 390,000 HP
Shield Resistances
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Summary
The Molok is a Blood Raiders titan. It requires both Amarr and Minmatar titan skills to fly.
A single blueprint copy can be acquired by destroying a Blood Raider Shipyard, a rare structure requiring huge capital fleets to destroy.
Skills
Further information about additional or recommended skills to pilot Molok for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Molok roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Molok here.
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