Difference between revisions of "The Plot Thickens (2 of 3)"
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− | [[ | + | {{main|Beizan Picholen}} |
− | Agent: | + | Gallente [[Data centers|data center]] mission<br> |
+ | Agent: Mamo Guerre<br> | ||
Agent location: Mamo's Backyard (Lirsautton )<br> | Agent location: Mamo's Backyard (Lirsautton )<br> | ||
Standings required: none<br> | Standings required: none<br> | ||
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− | The Crash Ultra is found in the canister behind the acceleration gate right next to Mamo. It is defended by nine | + | The Crash Ultra is found in the canister behind the acceleration gate right next to Mamo. It is defended by nine frigates and the container is locked until the five rookie ships circling it are destroyed. |
Jump through the gate, grab the item and return to agent.<noinclude> | Jump through the gate, grab the item and return to agent.<noinclude> |
Revision as of 08:47, 10 April 2018
- Main article: Beizan Picholen
Gallente data center mission
Agent: Mamo Guerre
Agent location: Mamo's Backyard (Lirsautton )
Standings required: none
Parts: (1 of 3), (2 of 3), (3 of 3)
Type | Courier |
Objective | Retrieve 1x Crash Ultra (0.1 m3) |
Rewards | 22,000 + time bonus |
Mission briefing |
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So let me get this straight. You want me to tell you what I did with the boosters that I supposedly bought through my connections in FedMart? No problem, as long as you do something for me. You rub my back, I rub yours.
There is a certain commodity I am after, which is extremely hard to acquire. It's virtually undetectable with the current sensors used by the customs officials, and is highly illegal if you get my drift. It so happens that I know where a few units of this commodity are stashed. In fact I've configured the gateway located behind my ship to send you there. It's being guarded of course, but that's why I need you. Bring me what I need, and I'll give you the information you've been looking for. Deal? |
The Crash Ultra is found in the canister behind the acceleration gate right next to Mamo. It is defended by nine frigates and the container is locked until the five rookie ships circling it are destroyed.
Jump through the gate, grab the item and return to agent.