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Tanking: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Hirmuolio Pine (talk | contribs)
Line 187: Line 187:


In short advantages of shields:
In short advantages of shields:
*Does not reduce speed or maneuverability
*Does not reduce speed or maneuverability.
*As a first line of defense, leaves you with Armor and Hull as a fallback if shields go down
*As a first line of defense, leaves you with Armor and Hull as a fallback if shields go down.
*Recharge on their own – no need to dock for repairs
*Recharge on their own – no need to dock for repairs.
*Shield recharge modules work more quickly than armor repair modules
*Shield boosting modules work more quickly than armor repair modules and apply effects immediately.
*Low slots are available for weapon enhancing modules
*Low slots are available for weapon enhancing modules.


Disatvantages of shields:
Disadvantages of shields:
*Increases signature radius – ship becomes easier to target
*Increases signature radius – ship becomes easier to hit.
*Fewer kinds of enhancement modules – less choice than with armor
*Fewer kinds of enhancement modules – less choice than with armor.
*Shield recharge modules use more capacitor power than armor repair modules
*Shield recharge modules use more capacitor than armor repair modules.
*Mid slots are not available for EWAR, propulsion and scanning modules
*Mid slots are not available for EWAR, tackle or propulsion modules.


=== Passive Shield Tanking ===
=== Passive Shield Tanking ===