Difference between revisions of "User:Hirmuolio Pine/sandbox2"
From EVE University Wiki
Line 25: | Line 25: | ||
Notes: | Notes: | ||
+ | * 20 minute time limit. If the deadspace pockets are not completed in time the ship and pod are destroyed. | ||
* Filaments and mutaplasmids drop from Triglavian Research Facility structures. | * Filaments and mutaplasmids drop from Triglavian Research Facility structures. | ||
* Filaments obtainable from data sites. | * Filaments obtainable from data sites. | ||
* You become suspect on returning to normal space. | * You become suspect on returning to normal space. |
Revision as of 18:19, 29 April 2018
Abyssal deadspace
All effects apply to both player and NPC ships.
- Calm (T1)
- Agitated (T2)
- Fierce (T3)
- Raging (T4)
- Chaotic (T5)
Space effects:
- Dark matter field: bonus to maximum velocity and a penalty to turret range.
- Electrical storm: penalty to EM resistance and a bonus to capacitor recharge.
- Exotic particle storm: penalties to kinetic resistance and a bonus to scan resolution.
- Plasma firestorm: bonus to armor HP and a penalty to thermal resistance. +50% armor, -50% thermal resist.
- Gamma-ray afterglow: bonus to shield HP and a penalty to explosive resistance.
Tower effects:
- Multibody tracking pylon: +80% turret tracking bonus.
- Deviant automata suppressor: AOE drone and missile damage. Damages both player and NPC drones.
Cloud effects:
- Bioluminescent cloud (white): 300% signature penalty.
- Filament cloud: +50% shield booster capcitor usage, +100% ancillary shield booster charge usage.
Notes:
- 20 minute time limit. If the deadspace pockets are not completed in time the ship and pod are destroyed.
- Filaments and mutaplasmids drop from Triglavian Research Facility structures.
- Filaments obtainable from data sites.
- You become suspect on returning to normal space.