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Carry On: Difference between revisions

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===Room 3 - The Hub===
===Room 3 - The Hub===


The last room is not deadspace. You should create a bookmark in it in case you need to run away. The mission object is located in here, simply approach the hub-structure as fast as you can. You may need to overheat your engine and/or tank. Once you reach the structure all hostile ships will despawn and mission is completed. You should take out the elite frigates as soon as possible as they might web and point you.
The last room is not deadspace. You should create a bookmark in it in case you need to run away. The mission object is located in here, simply approach the Carry On Crow's Nest as fast as you can. You may need to overheat your engine and/or tank. Once you reach the structure all hostile ships will despawn and mission is completed. You should take out the elite frigates as soon as possible as they might web and point you.


The industrial ships will stay even after combat ships despawn. The smaller industrials drop nothing but the freighters drop large number of various commodities such as oxygen, civilians, scientist and exotic dancesrs. No loot drops from various destroyable structures scattered within this pocket.
The industrial ships will stay even after combat ships despawn. The smaller industrials drop nothing but the freighters drop large number of various commodities such as oxygen, civilians, scientist and exotic dancesrs. No loot drops from various destroyable structures scattered within this pocket.