Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Operation: Conscious Interruption: Difference between revisions

From EVE University Wiki
m Slight tweaks to operation sections' wordings
Hirmuolio Pine (talk | contribs)
No edit summary
Line 3: Line 3:
During this event, combat sites can be found as beacons in overview and as scannable combat signatures.
During this event, combat sites can be found as beacons in overview and as scannable combat signatures.


==Operation: Conscious Interruption (high sec beacon site)==
==Operation: Conscious Interruption (beacon site)==
Large number of frigates. The frigates do not deal very high damage and they have low chance to web. The smaller rats will keep respawning until the site is completed or the site despawns.<br>
Large number of frigates. The frigates do not deal very high damage and they have low chance to web. The smaller rats will keep respawning until the site is completed or the site despawns.<br>
One boss cruiser that orbits at ~30 km at 1800 m/s. Thermal damage is the most effective, though the cruiser has quite a strong passive shield tank and is hard to hit well because of its high speed. Destroying this cruiser completes the site.
One boss cruiser that orbits at ~30 km at 1800 m/s. Thermal damage is the most effective, though the cruiser has quite a strong passive shield tank and is hard to hit well because of its high speed. Destroying this cruiser completes the site.


==Operation: Drifter Interruption (high sec combat signature)==
==Operation: Drifter Interruption (combat signature)==
Medium number of frigates, few destroyers and few battlecruisers. The smaller rats will keep respawning until the site is completed or the site despawns.<br>
Medium number of frigates, few destroyers and few battlecruisers. The smaller rats will keep respawning until the site is completed or the site despawns.<br>
One boss battleship that orbits at ~50 km at 1800 m/s. The battleship has strong passive shield tank and is, again, weakest to thermal damage. Destroying this battleship completes the site.
One boss battleship that orbits at ~50 km at 1800 m/s. The battleship has strong passive shield tank and is, again, weakest to thermal damage. Destroying this battleship completes the site.