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Serpentis Yard: Difference between revisions

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Djavin novienta (talk | contribs)
Recategorized. Added cleanup tag.
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This site can escalate to [[Serpentis Logistical Outpost]]
This site can escalate to [[Serpentis Logistical Outpost]]


== See also ==
{{Combat Anomalies|Serpentis}}
{{Combat Anomalies|Serpentis}}


[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]

Revision as of 20:28, 11 May 2018

This article should be cleaned up or improved.
The reason is: Needs proper formatting.
Site Details
Site name ?

Serpentis Yard is a class 5 combat anomaly found in low security space.

Combat details

All ships spawn at 0 on the site. Each successive wave is triggered by killing the last ship in the previous wave.

Type 1: Silos

Also has 30x Veldspar Asteroids

Initial Spawn

4x Destroyers (Corelior)
4x Cruisers (Corelum)

Second Wave

1x Heavy Missile Tower
2-3x Cruisers (Corelum)
3x Battlecruisers (Corelatis)

Third Wave

2x Frigates (Coreli)
2x Cruisers (Corelum)

Fourth Wave

2x Cruisers (Corelum) - Damps

Fifth Wave

2x Cruisers (Corelum)
1x Battleships (Core)

Type 2: Shipyard

Initial Spawn

3 X Cruisers ( Corelum )
2 X Heavy Missile Batteries

Second Wave

4 X Cruisers ( Corelum ), Damping

Third Wave

2 X Frigates ( Coreli )
3 X Cruisers ( Corelum )

Fourth Wave

4 X Destroyers ( Corelior )
3 X Cruisers ( Corelum )

Fifth Wave

2 X Destroyers ( Corelior )
3 X Cruisers ( Corelum )

Escalation

This site can escalate to Serpentis Logistical Outpost

See also

Combat Anomalies
Serpentis Corporation
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Forsaken