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The Tormentor has a hull bonus to energy turrets damage and activation cost. With those bonuses it is the obvious choice to to fit it with energy turrets. Because of the activation cost bonus it is kind of important to have good Amarr frigate skills. As the Tormentor relies heavily on cap it is very vulnerable to neuting. | The Tormentor has a hull bonus to energy turrets damage and activation cost. With those bonuses it is the obvious choice to to fit it with energy turrets. Because of the activation cost bonus it is kind of important to have good Amarr frigate skills. As the Tormentor relies heavily on cap it is very vulnerable to neuting. | ||
===Scram kiting beam Tormentor=== | |||
{{ShipFitting | {{ShipFitting | ||
| ship=Tormentor | | ship=Tormentor | ||
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The meta 4 guns on this fit are relatively expensive. If you want to save isk change to meta 3. Same for the DC as always. And as always change modules to compact if you do not have enough fitting space. | The meta 4 guns on this fit are relatively expensive. If you want to save isk change to meta 3. Same for the DC as always. And as always change modules to compact if you do not have enough fitting space. | ||
===Scram kiting pulse Tormentor=== | |||
{{ShipFitting | {{ShipFitting | ||
| ship=Tormentor | | ship=Tormentor | ||