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Turrets: Difference between revisions

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The two Tech 2 ammunition types for blasters are Null and Void (har har). Void is rarely used, while Null is sometimes loaded by blaster-equipped pilots who can't get close to their target or who need to skirmish. The effects of these ammo types on range, tracking speed, and capacitor need is given in the following table:
The two Tech 2 ammunition types for blasters are Null and Void (har har). Void is primarily used for suicide ganking and is otherwise rarely used, while Null is sometimes loaded by blaster-equipped pilots who cannot get close to their target or who need to skirmish. The effects of these ammo types on range, tracking speed, and capacitor need is given in the following table:


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