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| alphacanuse=N | | alphacanuse=N | ||
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Some might ask why faction drones and hardeners where chosen. The faction drones have significantly better stats (more DPS, more speed, more tank, better tracking) than T1 drones. In PvE this is worth the extra investment. (Even if you can use T2 drones faction drones are generally an alternative to considerin PvE.) If you can't afford those you might change to T1 drones though. | Some might ask why faction drones and hardeners where chosen. The faction drones have significantly better stats (more DPS, more speed, more tank, better tracking) than T1 drones. In PvE this is worth the extra investment. (Even if you can use T2 drones faction drones are generally an alternative to considerin PvE.) If you can't afford those you might change to T1 drones though. The faction hardeners have the same resists as the T2 hardeners but require much less skills to use and need less fitting space. If you can use T2 hardener use those as they are cheaper. Do not change to lower meta. If you can't fit T2 hardeners you have bad skills which means you have already lower buffer. An player with all skills trained to 5 and experienced in PvE wouldn't need the extra buffer. But for newer player it's necessary to ensure that they don't die in high alpha missions. | ||
===Logi=== | ===Logi=== | ||
For logi the standard BLAP Augoror fits are recommended. Freeing low slots with damage specific hardener can't be used with interesting modules. Thus no need for change there. As the Augorors should easily hold even in harder missions you might bring DPS drones instead of repair bots. Again adjust the drones to the NPCs and simply let them support one of the DPS ships. | |||
<wikifit fittingid="128704" /> <wikifit fittingid="138955" /> | <wikifit fittingid="128704" /> <wikifit fittingid="138955" /> | ||
{{Solitude Links}} | {{Solitude Links}} | ||