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Carry On: Difference between revisions

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Hirmuolio Pine (talk | contribs)
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Hirmuolio Pine (talk | contribs)
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===Room 1 - The Alley (1)===
===1st pocket - The Alley (1)===


Watch out for the elite battleships (Veteran Carry On Guard) as they deal very high damage.
Watch out for the elite battleships (Veteran Carry On Guard) as they deal very high damage.
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===Room 2 - The Alley (2)===
===2nd pocket  - The Alley (2)===


Note: Various destroyable structures scattered within this pocket might drop commodities.
Note: Various destroyable structures scattered within this pocket might drop commodities.
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===Room 3 - The Hub===
===3rd pocket - The Hub===


The last room is not deadspace. You should create a bookmark in it in case you need to run away. The mission object is located in here, simply approach the Carry On Crow's Nest as fast as you can. You may need to overheat your engine and/or tank. Once you reach the structure all hostile ships will despawn and mission is completed. You should take out the elite frigates as soon as possible as they might web and point you.
The last room is not deadspace. You should create a bookmark in it in case you need to run away. The mission object is located in here, simply approach the Carry On Crow's Nest as fast as you can. You may need to overheat your engine and/or tank. Once you reach the structure all hostile ships will despawn and mission is completed. You should take out the elite frigates as soon as possible as they might web and point you.