Difference between revisions of "Serpentis Logistical Outpost Part 2"
Ramong Pares (talk | contribs) m (editing the spawns and trigger order) |
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The site consists of a warpin area and one normal space pocket. | The site consists of a warpin area and one normal space pocket. | ||
− | The site '''is not''' in deadspace so you can warp around freely. Take advantage of this by making bounce bookmark ~300 km off the site as you land in. You can then use this bookmark to bounce on asteroid/wreck to get in good position. This also means that a potential hunter can warp directly to you in second room with combat probes. | + | The site '''is not''' in deadspace so you can warp around freely. Take advantage of this by making bounce bookmark ~300 km off the site as you land in. You can then use this bookmark to bounce on asteroid/wreck to get in good position. This also means that a potential hunter can warp directly to you in second room with combat probes. |
+ | |||
+ | It is possible to make a warp-in bookmark +150km off from the entry point, warp to it, and then warp directly to the Energy Neutralizer Sentries to take them out fast. | ||
=== Warp-in === | === Warp-in === | ||
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{{NPCTableRow|Elite Frigate|5|Coreli Guardian Initiate/Scout|ewar=Web|point=yes}} | {{NPCTableRow|Elite Frigate|5|Coreli Guardian Initiate/Scout|ewar=Web|point=yes}} | ||
{{NPCTableRow|Cruiser|4|Corelum Chief Defender/Chief Protector}} | {{NPCTableRow|Cruiser|4|Corelum Chief Defender/Chief Protector}} | ||
− | {{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}} | + | {{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry|ewar=Damp}} |
{{NPCTableRow|Battlecruiser|3|Corelatis Captain/Captain Sentry}} | {{NPCTableRow|Battlecruiser|3|Corelatis Captain/Captain Sentry}} | ||
{{NPCTableRow|Battleship|9|Core Vice Admiral/Grand Admiral|ewar=Damp}} | {{NPCTableRow|Battleship|9|Core Vice Admiral/Grand Admiral|ewar=Damp}} | ||
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{{NPCTableRow|Sentry|2|Tower Sentry Serpentis III}} | {{NPCTableRow|Sentry|2|Tower Sentry Serpentis III}} | ||
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer III|ewar=Neut|note=Energy Neutralizer range is 150km}} | {{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer III|ewar=Neut|note=Energy Neutralizer range is 150km}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Spawn after 2 min}} | ||
+ | {{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer III|ewar=Neut|note=They spawn at the asteroids surrounded by the sentries}} | ||
|} | |} | ||
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=== First Room === | === First Room === | ||
---- | ---- | ||
+ | As in the first pocket you can warp around, so use bookmarks if needed. | ||
− | + | The commander wave can be triggered before all the other waves have been triggered. The initial defenders have 2 reinforcement triggers. | |
The commander is triggered by killing all the rats that spawn inside the station. All other rats can be ignored as long as you can tank them. | The commander is triggered by killing all the rats that spawn inside the station. All other rats can be ignored as long as you can tank them. | ||
+ | |||
+ | The spawns presented here are only approximations. | ||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
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{{NPCTableRow|Cruiser|4|Corelum Chief Defender/Chief Protector}} | {{NPCTableRow|Cruiser|4|Corelum Chief Defender/Chief Protector}} | ||
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}} | {{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}} | ||
− | {{NPCTableRow|Battlecruiser|5|Corelatis Captain/Captain Sentry}} | + | {{NPCTableRow|Battlecruiser|5|Corelatis Captain/Captain Sentry|trigger = Highest bounty battlehsip triggers wave 1?}} |
− | {{NPCTableRow|Battleship|9|Core Vice Admiral/Grand Admiral|ewar=Damp|trigger = Highest bounty battlehsip triggers | + | {{NPCTableRow|Battleship|9|Core Vice Admiral/Grand Admiral|ewar=Damp|trigger = Highest bounty battlehsip triggers wave 6?}} |
{{NPCTableSeparator|Towers spawn shortly}} | {{NPCTableSeparator|Towers spawn shortly}} | ||
{{NPCTableRow|Sentry|4|Serpentis Cruise Missile Battery}} | {{NPCTableRow|Sentry|4|Serpentis Cruise Missile Battery}} | ||
Line 96: | Line 105: | ||
{{NPCTableHead|Commander wave}} | {{NPCTableHead|Commander wave}} | ||
{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Sentinel/...}} | {{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Sentinel/...}} | ||
− | {{NPCTableRow|Elite Battleship|1|Uehiro Katsen | ewar = Web| | + | {{NPCTableRow|Elite Battleship|1|Uehiro Katsen | ewar = Web|note = he have an active tank that can tank 500 dps|cargo = Can drop Corelum A-Type modules, Shadow Serpentis faction modules, implants and ship BPC. Always drops 19th Tier Overseer's Personal Effects (51,7 mil)}} |
|} | |} | ||
+ | |||
+ | {{MessageBox | ||
+ | |Expedition ends message: | ||
+ | |Uehiro Katsen's clone has departed, and the remaining Serpentis are scattering to the wind amongst the ruins of their former operation. | ||
+ | |collapsed=yes}} | ||
[[Category:Expeditions]] | [[Category:Expeditions]] |
Revision as of 19:51, 17 July 2018
Site name ? |
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Serpentis Logistical Outpost Part 2 is escalation from the Serpentis Logistical Outpost.
Warning: The Serpentis Logistical Outpost and Serpentis Logistical Outpost Part 2 are considered to be the hardest Serpentis Escalations. Use extreme caution when completing the sites due to the Scramming Frigs and T2 Neuting Towers
Walkthrough
The site consists of a warpin area and one normal space pocket.
The site is not in deadspace so you can warp around freely. Take advantage of this by making bounce bookmark ~300 km off the site as you land in. You can then use this bookmark to bounce on asteroid/wreck to get in good position. This also means that a potential hunter can warp directly to you in second room with combat probes.
It is possible to make a warp-in bookmark +150km off from the entry point, warp to it, and then warp directly to the Energy Neutralizer Sentries to take them out fast.
Warp-in
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Sentry Serpentis Energy Neutralizer III |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
First Room
As in the first pocket you can warp around, so use bookmarks if needed.
The commander wave can be triggered before all the other waves have been triggered. The initial defenders have 2 reinforcement triggers.
The commander is triggered by killing all the rats that spawn inside the station. All other rats can be ignored as long as you can tank them.
The spawns presented here are only approximations.
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
3-4 x Battlecruiser Corelatis Captain/Captain Sentry |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
3 x Battlecruiser Corelatis Captain/Captain Sentry |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battlecruiser Corelatis Captain/Captain Sentry | ||||
3 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battlecruiser Corelatis Captain/Captain Sentry | ||||
4 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Cruiser Corelum Guardian Chief Infantry | ||||
3 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
3 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
3 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
4 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
3 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Cruiser Corelum Guardian Chief Sentinel/... | ||||
1 x Elite Battleship Uehiro Katsen |
Expedition ends message: |
---|
Uehiro Katsen's clone has departed, and the remaining Serpentis are scattering to the wind amongst the ruins of their former operation. |